Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|01838||Gameplay||Minor||Always||May 28, 2008, 19:59||Nov 4, 2018, 01:37|
|Tester||Tafoid||View Status||Public||Platform||MAME (Self-compiled)|
|Version||0.125u2||Fixed in Version||Build|
|Summary||01838: battlex: [possible] Game speed issue|
Compared to earlier MAME versions (pre 0.112) - the game speed currently is way off the charts, nearly unplayable.
The source mentions issues related to timing/IRQ issues. This bug is to recognize this is an issue, even moreso than before.
|Steps To Reproduce|
|Affected Sets / Systems||battlex|
|There are no relationship linked to this issue.|
Nov 3, 2018, 22:22
Done some testing:
As reported, the game was too fast, nearly unplayable, after 0.112
But after version 0.141u4, the game speed was improved running same speed or very similar to pre-0.112.
This could be considered fixed
Nov 3, 2018, 23:44
|I'm going to label it possible until we get some actual PCB recordings to compare. There doesn't seem to be any available.|
Nov 4, 2018, 01:37
edited on: Nov 4, 2018, 01:37
Yeah, I've been looking for some pcb video but there's nothing out there :(
Anyway, the resolution of this issue wouldn't mean having achivied pcb perfection. The game is still in imperfect emulation status, but it works better than when this was reported