Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01838 Gameplay Minor Always May 28, 2008, 19:59 Nov 4, 2018, 01:37
Tester Tafoid View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS
Status [?] Confirmed Driver battlex.cpp
Version 0.125u2 Fixed in Version Build
Summary 01838: battlex: [possible] Game speed issue
Description Compared to earlier MAME versions (pre 0.112) - the game speed currently is way off the charts, nearly unplayable.

The source mentions issues related to timing/IRQ issues. This bug is to recognize this is an issue, even moreso than before.
Steps To Reproduce
Additional Information
Flags Possible
Regression Version 0.112
Affected Sets / Systems battlex
Attached Files
There are no relationship linked to this issue.
User avatar
Senior Tester
Nov 3, 2018, 22:22
Done some testing:
As reported, the game was too fast, nearly unplayable, after 0.112
But after version 0.141u4, the game speed was improved running same speed or very similar to pre-0.112.
This could be considered fixed
User avatar
Nov 3, 2018, 23:44
I'm going to label it possible until we get some actual PCB recordings to compare. There doesn't seem to be any available.
User avatar
Senior Tester
Nov 4, 2018, 01:37
edited on: Nov 4, 2018, 01:37
Yeah, I've been looking for some pcb video but there's nothing out there :(
Anyway, the resolution of this issue wouldn't mean having achivied pcb perfection. The game is still in imperfect emulation status, but it works better than when this was reported