Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01838 Gameplay Minor Always May 28, 2008, 19:59 Nov 4, 2018, 01:37
Tester Tafoid View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.125u2 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01838: battlex: [possible] Game speed issue
Description Compared to earlier MAME versions (pre 0.112) - the game speed currently is way off the charts, nearly unplayable.

The source mentions issues related to timing/IRQ issues. This bug is to recognize this is an issue, even moreso than before.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version 0.112
Affected Sets / Systems battlex
Attached Files
 
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Notes
3
User avatar
No.15722
MetalGod
Senior Tester
Nov 3, 2018, 22:22
Done some testing:
As reported, the game was too fast, nearly unplayable, after 0.112
But after version 0.141u4, the game speed was improved running same speed or very similar to pre-0.112.
This could be considered fixed
User avatar
No.15726
Tafoid
Administrator
Nov 3, 2018, 23:44
I'm going to label it possible until we get some actual PCB recordings to compare. There doesn't seem to be any available.
User avatar
No.15728
MetalGod
Senior Tester
Nov 4, 2018, 01:37
edited on: Nov 4, 2018, 01:37
Yeah, I've been looking for some pcb video but there's nothing out there :(
Anyway, the resolution of this issue wouldn't mean having achivied pcb perfection. The game is still in imperfect emulation status, but it works better than when this was reported