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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02162 | Sound | Minor | Always | Aug 26, 2008, 02:11 | Nov 26, 2018, 00:15 |
Tester | Luigi30 | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.127 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02162: profpac: High-frequency whine during profpac music | ||||
Description | When profpac plays certain music cues (after getting a question right, for example) there's a really annoying high-frequency whine from both sound channels. | ||||
Steps To Reproduce |
1. Start a profpac game 2. Get a question right (good luck) |
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Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | profpac | ||||
Attached Files
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profpac.mp3 (224,862 bytes) Aug 26, 2008, 17:32 | ||||
Relationships
There are no relationship linked to this issue. |
Notes
5
No.02217
john_iv Senior Tester
Aug 26, 2008, 06:33
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Non-repro on MameUI64 w/ Vista x64. |
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No.02219
Fujix Administrator
Aug 26, 2008, 07:55
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I don't notice any whine here.. Could you post what you heard? |
No.02223
Luigi30 Tester
Aug 26, 2008, 17:32
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I uploaded an MP3 of the sound output from a game. The third sound and the fifth sound have an audible high-frequency noise in the background. |
No.02235
Tafoid Administrator
Aug 26, 2008, 20:59
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While I can acknowledge the high pitched tones, I'm not convinced it's actually a bug. I'm setting this as confirmed, labeling as POSSIBLE - pending actual game output. There have been other games that have had high pitched sounds which were not bugs. Burgertime comes to mind in 01255. |
No.15829
MetalGod Senior Tester
Nov 24, 2018, 11:31
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a PCB recording. Sounds the same to me: |