Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02825||Crash/Freeze||Critical (emulator)||Sometimes||Jan 14, 2009, 16:32||Feb 26, 2009, 08:14|
|Tester||Tafoid||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||aaron||Resolution||Fixed||OS||Windows 2000|
|Version||0.129||Fixed in Version||0.129u5||Build||Normal|
|Summary||02825: crossbow: Crash on "Crossing Bridge" stage|
|Description||This is an odd one. In testing It doesn't happen all the time. Artwork, NVRAM doesn't seem to matter. I was able to get a save state in which it crashes nearly 100% of the time for me under certain conditions as detailed below|
|Steps To Reproduce||
Play and choose the Red Path each time. On the third Red choice, you will goto the "Crossing Bridge" stage. All you need to do to trigger the bug is shoot the rock that comes from the right hand side of the screen and across the bridge.
Load with the save state provided as attachment:
mame crossbow -state 9
- Choose the RED path
- Play the stage as mentioned above, only shooting the Rock. The crash will happen very shortly afterwards .
Largely redundant backtrace here:
Program received signal SIGSEGV, Segmentation fault.
|Affected Sets / Systems||crossbow|
9.zip (6,098 bytes) Jan 14, 2009, 16:33
0001.png (17,252 bytes) Jan 14, 2009, 19:49
|There are no relationship linked to this issue.|
Feb 23, 2009, 21:59
|Testing 0.129u4 - Regular build seems to crash when exiting game most of the time, but not during that stage. Debug build still crashes with attached save state with details provided above.|