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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03116 | Crash/Freeze | Critical (emulation) | Always | Apr 22, 2009, 15:11 | Apr 7, 2010, 22:38 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Kale | Resolution | Fixed | OS | Windows 2000 |
| Status [?] | Resolved | Driver | |||
| Version | 0.130u4 | Fixed in Version | 0.137u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03116: nss_actr: Emulation hangs up after hitting start. | ||||
| Description |
When you press start, the game should begin by advancing to the first battle scene which consists initially of a mode 7 effect as the island comes into view. Currently, all you see is a black screen. This was entered as it is a clear regression from a "GAME NOT WORKING" game to help isolate issues with nss.c emulation. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.123u4 | ||||
| Affected Sets / Systems | nss_actr | ||||
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Relationships
Notes
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No.04793
etabeta Developer
Aug 11, 2009, 23:13
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it should be a problem of CPU speeds: this game (like many other SNES games for MESS) requires more tight sync between the CPUs |
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