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  | ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 03152 | Crash/Freeze | Critical (emulator) | Always | May 8, 2009, 01:26 | May 8, 2009, 09:04 | 
| Tester | Tafoid | View Status | Public | Platform | |
| Assigned To | etabeta | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.131u1 | Fixed in Version | 0.131u2 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03152: All Sets in nss.c: Access Violation | ||||
| Description | Games crash with Access Violation before OK can be entered. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.131u1 | ||||
| Affected Sets / Systems | All Sets in nss.c | ||||
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               Attached Files 
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      Notes
      
    
  4
    | 
             No.04350 
            etabeta             Developer 
            
            May 8, 2009, 06:31 
                         | 
          
            memory problem in machine_start_snes#0 0x00331091 in machine_start_snes () #1 0x0067912a in mame_execute ()  | 
        
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             No.04356 
            Kale             Developer 
            
            May 8, 2009, 08:36 
            edited on:  May 8, 2009, 08:39              | 
          
            Line 1638:  memory_set_direct_update_handler(cputag_get_address_space(machine, "audiocpu", ADDRESS_SPACE_PROGRAM), spc_direct); instead of memory_set_direct_update_handler(cputag_get_address_space(machine, "soundcpu", ADDRESS_SPACE_PROGRAM), spc_direct);  | 
        
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             No.04357 
            etabeta             Developer 
            
            May 8, 2009, 08:58 
                         | 
          
            I triple checked that one before adding my note to this report... and still I missed that line. thanks Kale for pointing out.  actually, your change would break snesb.c games. I'm going to commit a proper fix (which doesn't break snes in MESS either)  | 
        
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             No.04358 
            Kale             Developer 
            
            May 8, 2009, 09:04 
            edited on:  May 8, 2009, 09:04              | 
          Heh, cute, basically the same HW but different audio cpu tags... |