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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04157 | Graphics | Minor | Always | Dec 28, 2010, 17:10 | Dec 31, 2013, 06:23 |
| Tester | AWJ | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | AWJ | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.140u3 | Fixed in Version | 0.153 | Build | 64-bit |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04157: calspeed: Incorrect alpha in Mt. Shasta stage on 64-bit build | ||||
| Description | Reported on MAMEWorld forums. Trees on Mt. Shasta stage have green boxes around them, as if they are being rendered without their alpha channel. Rendering is correct in 32-bit builds. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | 64-bit specific | ||||
| Regression Version | |||||
| Affected Sets / Systems | calspeed | ||||
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Notes
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No.10105
AWJ Developer
Dec 30, 2013, 04:34
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This bug seems to be caused by the SSE2 versions of the RGB utility functions (in emu/video/rgbsse.h), which are currently only used by 64-bit builds. If I modify emu/video/rgbutil.* to force use of the generic C implementation (emu/video/rgbgen.h), the green boxes go away. |
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