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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04327 | Save/Restore | Minor | Always | Apr 29, 2011, 18:22 | Jun 5, 2011, 17:02 |
| Tester | redk9258 | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | aaron | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.142u2 | Fixed in Version | 0.142u5 | Build | 64-bit |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04327: galaxian, frogger, many others: Game resets right after loading auto saved state. | ||||
| Description | With autosave enabled, games reset right after loading. Manual save states also reset immediately after loading. | ||||
| Steps To Reproduce | Enable autosave or use Shift+F7 (Select position to save to), F7 (Select position to save from.) | ||||
| Additional Information | I'm not sure what version this started happening, but noticed it on version 0.142u2. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.141u2 | ||||
| Affected Sets / Systems | galaxian, frogger, many others | ||||
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No.07410
Tafoid Administrator
Apr 29, 2011, 18:29
edited on: Apr 29, 2011, 20:53 |
Doing some testing shows 0.141u2 as the first public release it shows this reset behavior. I'll do some SVN level research to find out a cause... It appears the changes in r11464 is causing the issue (convert emu_timers to objects). |
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