Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04331 Save/Restore Minor Always May 5, 2011, 00:27 Jun 5, 2011, 17:03
Tester redk9258 View Status Public Platform MAME (Self-compiled)
Assigned To aaron Resolution Fixed OS Windows Vista/7 (64-bit)
Status [?] Resolved Driver
Version 0.142u2 Fixed in Version 0.142u5 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04331: digdug and clones: Save support produces some interesting effects...
Description With autosave enabled, hit ESC. Now restart game there will be graphical errors and the game goes nuts.
Steps To Reproduce Using autosave, start game, hit ESC, restart game. The more you do it the more interesting it is :-)
Additional Information I'm not sure what version this started.
Github Commit
Flags
Regression Version 0.141u2
Affected Sets / Systems digdug and clones
Attached Files
png file icon 0009.png (5,807 bytes) May 5, 2011, 00:27 Uploaded by redk9258
Corrupted Dig Dug
redk9258
Relationships
related to 04330Resolvedaaron  btime and clones: Save state does not work correctly. 
related to 04333Resolvedaaron Many games in m92.c: Save states made while raster interrupts are active do not work 
related to 04327Resolvedaaron  galaxian, frogger, many others: Game resets right after loading auto saved state. 
Notes
1
User avatar
No.07417
Tafoid
Administrator
May 5, 2011, 02:51
Found regression and actual suspected svn revision of breakage: r11464
Emu_timers to object conversion.