Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04446 Graphics Major Always Aug 1, 2011, 01:23 7 hours ago
Tester Kale View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Reopened OS Other
Status [?] Confirmed Driver
Version 0.143u2 Fixed in Version 0.143u3 Build Other
Fixed in Git Commit Github Pull Request #
Summary 04446: kiwames: Sprites aren't drawn correctly
Description Various artifacts with VDP1 sprites, mostly missing clearances and sometimes they "rewind" 1+ frame.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems kiwames
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Notes
3
User avatar
No.07665
Kale
Developer
Aug 1, 2011, 01:23
Presumably something to do with VDP1 irq timing ...
User avatar
No.24510
JimCarlTay
Senior Tester
2 days ago
Maybe because during the opening sequence, the Athena logo flashes after fading out. Is that still true?
User avatar
No.24517
Kale
Developer
7 hours ago
It gets the wrong timing when clearing the framebuffer, the VDP1 needs a complete burn with fire.