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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07341 Image Enhancement Minor Always May 29, 2019, 13:35 Jun 11, 2019, 23:15
Tester u-man View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Driver astrocde.cpp
Version 0.209 Fixed in Version Build 64-bit
Summary 07341: HLSL & BGFX: HLSL Scanline_alpha zooms screen
Description Changing "scanline alpha" from 0.00 to 0.01 in HLSL/ BGFX (moment of turning on scanlines) zooms the image to the point where text on the top, left and bottom gets cropped off. See comparison below.
Steps To Reproduce Start the game Space Zap with HLSL or BGFX (HLSL shader) enabled.
Change "scanline alpha" from 0.00 to 0.01 via sliders in the UI or by changing it in a .ini .
Additional Information Happens with Seawolf II too.

From the MAME 0.202 whats new text:

. VIDEO RENDERING SYSTEM
. HLSL
. Apply scanline effect before defocus effect and moved scanline effect into separate shader. Port scanline modification to BGFX.
. Fixed not set default uniforms for vector pass (render\d3d\d3dhlsl.cpp)
Flags
Regression Version 0.202
Affected Sets / Systems HLSL & BGFX
Attached Files
jpg file icon 379505-sa.jpg (117,445 bytes) May 29, 2019, 13:35 Uploaded by u-man
screenshot
u-man
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Notes
2
User avatar
No.16488
Tafoid
Administrator
May 29, 2019, 15:43
As mentioned in your other report 07342, we need to make sure that your reporting version is correct.
Also, added "Image Enhancement" category for these types of bugs so that it can be used in the future instead of "Graphics"
User avatar
No.16490
u-man
Tester
May 29, 2019, 18:42
My reporting version is correct. I would not take the time to write the report, if i would not be sure.
Will use the "Image Enhancement" category for future reports, thanks.