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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09179 | Graphics | Minor | Always | May 29, 2025, 20:56 | 20 hours ago |
Tester | yoshi200213 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.277 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09179: lethalen and clones: lethal enforcers sprites break apart | ||||
Description |
Hello lethal enforcers suffers from sprites breaking apart when scaling or still stationary this doesn't happen in final born neo heres a video see in slow mo ?si=m7AHrK5cip0hbT2l |
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Steps To Reproduce |
start mame insert coin shoot an enemy enemy breaking apart |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | lethalen and clones | ||||
Attached Files
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Relationships
Notes
3
![]() No.23314
Robbbert Moderator
May 30, 2025, 08:14
edited on: May 30, 2025, 08:16 |
The game is marked as having imperfect graphics, and the driver notes indicate that emulation is not correctly done. That having been said, I don't see any particular issues with dead enemies, so I cannot confirm at this time. Also, do not tick 32-bit specific and 64-bit specific together. Only choose one OR the other, and only if you confirm it happens on one and not the other. |
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![]() No.23322
Robbbert Moderator
Jun 5, 2025, 11:43
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Nobody has been able to replicate your issue. Acknowledged for now. |
![]() No.23568
hap Developer
20 hours ago
edited on: 14 hours ago |
Yes there are 1px gaps between some zoomed sprites. Sprite coordinate rounding with zoomed sprites is not 100% accurate in konami sprite chips emulation. I tried to fix it but couldn't find the exact method (I can improve this game, but make another game worse) same bug as: https://mametesters.org/view.php?id=258 and also related (different sprite chip, but similar zoom algo): https://mametesters.org/view.php?id=1076 lethal enforcers (Japan version?) PCB: In the video, I see no sprite gaps on enemies, but I do see them on car doors during car chase scenes. I don't know what his flipscreen options are (yes it matters) HD quality PCB video of Asterix: 1-frame sprite gaps on scaled title screen logo, similar to MAME, not exactly the same. We'd want to emulate it to match the glitches visible here. |