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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00389 | Sound | Minor | Always | Jan 29, 2008, 06:54 | Mar 10, 2022, 18:59 |
| Tester | Yonah | View Status | Public | Platform | |
| Assigned To | Resolution | Reopened | OS | ||
| Status [?] | Confirmed | Driver | |||
| Version | 0.104u2 | Fixed in Version | 0.214 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00389: cbuster, cbusterj: The tempo of the music played by one of the OKI6295's (#1 I think) speeds up when the flamethrower is used | ||||
| Description |
Half way thru the 1st level you encounter a guy in a white heatsuit with a flame thrower. The tempo of the music played by one of the OKI6295's (#1 I think) speeds up when the flamethrower is used, then goes back to normal when the flames are off. This is a bit tricky to reproduce since the flamethrower is only used when you are almost a 1/2 screen length from the enemy so you have to play "keep away" until he sparks it up. |
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| Steps To Reproduce | |||||
| Additional Information |
Jonah1976 / king_krm / Twisty More noticeable later on (where there are more flamethrower guys to beat) |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | cbuster, cbusterj | ||||
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Attached Files
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Savestate from 0.206 showing the issue.
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cbusterj stage 5 start | |||||
Relationships
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Notes
3
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No.16876
AJR Developer
Sep 9, 2019, 18:02
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3f4f237dde89ea02b5a2724f391e3054cfc659d7 fixes this for now. |
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No.16989
VasiliyFamiliya Tester
Sep 28, 2019, 13:21
edited on: Sep 28, 2019, 13:24 |
I just tested the game with MAME v0.214, and looks like the music speedup dindn't disappeared fully but just became less perceptible. See the video here: https://drive.google.com/file/d/1VX7ypZfPTntV-s-9X1BQOl-AOo7m1D8x/view?usp=sharing. |
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No.19885
Kale Developer
Mar 10, 2022, 18:52
edited on: Mar 10, 2022, 18:58 |
This still happens as of 0.241, reopening. Added a 0.238 stage 5 cbusterj save state, where an army of flamethrower guys appears once you destroy the first barricade. |