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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 05105 | Graphics | Minor | Always | Jan 15, 2013, 21:47 | Dec 26, 2016, 00:31 |
| Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Open | OS | Windows XP | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.148 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 05105: All games in fromance.c: Screen is shifted | ||||
| Description |
The screen is shifted 1 pixels up since MAME 0.114u3. In the video driver the values for m_scrolly in WRITE8_HANDLER( fromance_scroll_w ) were changed from 0xfa to 0xf9. If you changed them back to 0xfa the screen is fixed. Change in video\fromance.c lines 228 and 234 from m_scrolly[1] = (data + (((m_gfxreg & 0x04) >> 2) * 0x100) - 0xf9); to m_scrolly[1] = (data + (((m_gfxreg & 0x04) >> 2) * 0x100) - 0xfa); and m_scrolly[0] = (data + (((m_gfxreg & 0x10) >> 4) * 0x100) - 0xf9); to m_scrolly[0] = (data + (((m_gfxreg & 0x10) >> 4) * 0x100) - 0xfa); |
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| Steps To Reproduce | |||||
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| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.114u3 | ||||
| Affected Sets / Systems | All games in fromance.c | ||||
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Relationships
Notes
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No.09239
Mamesick Senior Tester
Jan 16, 2013, 15:33
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Would be interesting know *why* that change was made in the first place.... |
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