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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08947 | Known Issues/To-Do's | Trivial | Always | Nov 1, 2024, 03:42 | Nov 1, 2024, 10:19 |
Tester | JimCarlTay | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Direction Needed | Driver | |||
Version | 0.270 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08947: colmns97: Game should be demoted to non-working or unimplemented sound due to major sound issues | ||||
Description |
Game: Columns '97 As of the current version I am on (0.270) before I proceed to update to the latest version (0.271), there are still issues with there being a lack of working sound for the game, with evidence being this "SCSP MCIEB enabled ffff, contact MAMEdev" notice that appears during the Sega logo after bootup, and a random semitone being heard during the attract mode after another similar notice appears. When trying the game on another emulator (Mednafen version 1.32.1 with Mednaffe frontend), the sound works there. This is related to bug #7102. - https://mametesters.org/view.php?id=7102 |
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Steps To Reproduce | On MAME, load the game and wait until bootup completes and the Sega logo appears to see the notice. During the attract mode, another notice appears once you hear a single semitone. This is unlike in Mednafen where there is proper working sound for the game (although ST-V BIOS files EPR-20091 (Japan 97/08/21), EPR-19752A (USA 95/04/25), and EPR-19754A (Europe 95/04/25) need to be put in the firmware folder of Mednafen first before loading the game there). | ||||
Additional Information | For now, this concerns the game's compatibility status and not any other issues to fix. No screenshots are needed. | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | colmns97 | ||||
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Relationships
Notes
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No.22399
Robbbert Moderator
Nov 1, 2024, 10:19
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Devs, please decide if the game should be marked as no sound. Otherwise just close it as a duplicate. Relationship has already been added. |
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