| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 06467 | | | 0.181 | | Gameplay | Major | Resolved (hap) | Feb 18, 2017 | elecdet: Every suspect gives the same alibi. | Badacoin |
| 05559 | 2 | 2 | 0.153 | | DIP/Input | Trivial | Resolved | Feb 18, 2017 | jituroku: Resolved DIP settings, on Mame most are Undefined | kamilz |
| 05577 | 2 | | 0.153 | | DIP/Input | Trivial | Resolved | Feb 18, 2017 | mjanbari: DIP Settings resolved | kamilz |
| 06500 | | 6 | 0.182 | | Interface | Minor | Resolved (crazyc) | Feb 17, 2017 | DAT files: Unable to use multiple paths | Tafoid |
| 06503 | | 1 | 0.174 | | DIP/Input | Trivial | Resolved | Feb 17, 2017 | galaxianmo: Bonus Life dip switch information is incorrect | GoldS_TCRF |
| 06505 | | | 0.182 | | Graphics | Trivial | Resolved | Feb 16, 2017 | ghouls: BTANB: Sprite priority in Megadrive/Genesis Ghouls'n Ghost | StHiryu |
| 05599 | 5 | 3 | 0.153 | | DIP/Input | Trivial | Resolved | Feb 14, 2017 | rmgoldyh: DIP Settings | kamilz |
| 05566 | 3 | 1 | 0.153 | | DIP/Input | Trivial | Resolved | Feb 14, 2017 | untoucha: DIP settings resolved. | kamilz |
| 05558 | 2 | 2 | 0.153 | | DIP/Input | Trivial | Resolved (system11) | Feb 14, 2017 | lemnangl: DIP Settings resolved, on Mame most are unknown | kamilz |
| 05546 | 2 | | 0.153 | | DIP/Input | Trivial | Resolved (system11) | Feb 14, 2017 | mfunclub: Resolved most of DIP settings and I wanted to share. | kamilz |
| 06477 | | 4 | 0.182 | | Cheat System | Critical (emulator) | Resolved (cuavas) | Feb 13, 2017 | All systems: MAME should ignore problematic cheats (or at least exit gracefully) | EoceneMiacid |
| 01348 | | 1 | N/A | | Misc. | Minor | Resolved | Feb 13, 2017 | suzuk8h2: No matter what time you will get, you'll never be prompted to enter a name for the high score table. | -Misc Reporters- |
| 06469 | | 1 | 0.181 | | Documentation | Feature | Acknowledged | Feb 13, 2017 | mz700, mz800, mz1500: Difference between MZ-1500 and MZ-800 ! | demotester |
| 06336 | 1 | 2 | 0.176 | | Graphics | Minor | Acknowledged | Feb 11, 2017 | mz2000: The diff. between the actual and the emulation font ! | demotester |
| 06498 | | 4 | 0.182 | | DIP/Input | Minor | Closed | Feb 9, 2017 | all: Cannot take screenshot from pad | haynor666 |
| 06496 | 2 | 3 | 0.182 | | Graphics | Minor | Closed | Feb 9, 2017 | All set in vamphalf.cpp (except aoh): Visible area too small | haynor666 |
| 05745 | 1 | 3 | 0.155 | | Misc. | Minor | Confirmed | Feb 8, 2017 | nimbus [welcome]: The mouse pointer is moving erratically. | demotester |
| 06497 | | 2 | 0.182 | | Crash/Freeze | Critical (emulator) | Closed | Feb 7, 2017 | ffight and others sets: CPS1 Final Fight ffight and others set not start | Augusto |
| 06495 | | 4 | 0.182 | | Misc. | Minor | Closed | Feb 6, 2017 | Screenshot always captures artwork, even if not visible on screen. | Yonah |
| 06490 | | 2 | 0.182 | | DIP/Input | Minor | Closed | Feb 6, 2017 | ddcrew ddcrewd: Player 1 coin does not work when common chute is set | haynor666 |
| 00518 | 2 | 1 | 0.67 | | Graphics | Minor | Confirmed | Feb 3, 2017 | timber: Graphic wrap around issue. | -Misc Reporters- |
| 06488 | | 1 | 0.182 | | Documentation | Typo | Closed | Feb 1, 2017 | reelquak: Company appears to be Sammy USA Corporation | D Go Go Fan |
| 06484 | | 2 | 0.182 | | Original Reference | Typo | Confirmed | Jan 31, 2017 | rm380z: The COS 4.0 does not support cassette ! | demotester |
| 06485 | | | 0.182 | | Documentation | Minor | Resolved (AJR) | Jan 29, 2017 | ator: The year of publication is 1985. | AntoPISA |
| 06480 | | | 0.182 | | Known Issues/To-Do's | Minor | Confirmed | Jan 29, 2017 | cgold: Inputs wrong, Logic Door open on boot | Heihachi_73 |
| 06476 | | 3 | 0.182 | | Graphics | Major | Closed | Jan 27, 2017 | all: bgfx - metal crashes since 0.177 in every version | estefan3112 |
| 06216 | | 3 | 0.173 | | Sound | Feature | Resolved (Robbbert) | Jan 25, 2017 | sol20: Audio support | demotester |
| 06472 | | 1 | 0.181 | | Gameplay | Major | Confirmed | Jan 22, 2017 | sshot: Game runs way too fast. | Badacoin |
| 06473 | | | 0.181 | | DIP/Input | Trivial | Confirmed | Jan 22, 2017 | mjkojink (and games based on it): Incorrect dip switch reading | system11 |
| 06460 | 3 | 6 | 0.180 | | Sound | Minor | Resolved (system11) | Jan 22, 2017 | stlforce: OKI6295 speed is too slow | M.A.S.H. |
| 04846 | | 4 | 0.145u8 | | Core | Critical (emulator) | Closed | Jan 10, 2017 | Access Violation when Windows changes color scheme | Firewave |
| 06468 | | 1 | 0.181 | | DIP/Input | Minor | Resolved | Jan 6, 2017 | gladiatr ogonsiro gcastle: Coinage DIP switches have no effect in sets using MCU simulation | cuavas |
| 06465 | | 2 | 0.181 | | Graphics | Minor | Closed | Jan 6, 2017 | defocus value in mame.ini or any other preset ini file not being read | dadabhai |
| 06463 | | 3 | 0.181 | | Interface | Minor | Closed | Dec 29, 2016 | Brightness & Contrast values in custom ini files get ignored | Tatsuya79 |
| 06144 | | 7 | 0.171 | | Crash/Freeze | Critical (emulator) | Resolved | Dec 29, 2016 | Running with -video d3d -numscreens 2 and above crashes MAME | B2K24 |
| 06461 | | 1 | 0.181 | | DIP/Input | Trivial | Resolved (Tafoid) | Dec 29, 2016 | eeekk: 2P Start Button map is missing | Nomax |
| 05313 | | 5 | 0.150 | | DIP/Input | Major | Resolved (Kale) | Dec 28, 2016 | winrun, winrun91, winrungp,driveyes: Misplaced Controls | scoobydude51 |
| 06458 | 2 | 5 | 0.180 | | Gameplay | Major | Acknowledged | Dec 28, 2016 | intv, intvoice, intvecs: unable to run some uncommon and newly released games and world series major league baseball | mr_me |
| 06422 | 1 | 1 | 0.179 | | Graphics | Minor | Resolved (Haze) | Dec 27, 2016 | wolffang: (Japanese Wolf Fang Only) Text at attract mode is cropped | jkm900 |
| 05400 | | 1 | 0.152 | | Sound | Minor | Confirmed | Dec 26, 2016 | hiimpact, shimpact and clones: [possible] Sound Test dings 5 times | Tafoid |
| 05105 | 1 | 1 | 0.148 | | Graphics | Minor | Confirmed | Dec 26, 2016 | All games in fromance.c: Screen is shifted | M.A.S.H. |
| 05409 | | | 0.152 | | Core | Major | Confirmed | Dec 26, 2016 | SNES: SPC-700 does not set processor status flags correctly for TCLR1/TSET1 opcodes | jwdonal |
| 00234 | | | 0.101u2 | | Original Reference | Minor | Confirmed | Dec 26, 2016 | sformula: Side-by-side test. | Kold666 |
| 04907 | 1 | | 0.146 | | Flip Screen/Cocktail | Minor | Resolved (Kale) | Dec 25, 2016 | combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen | Tafoid |
| 05392 | | | 0.147u1 | | Documentation | Typo | Resolved (Kale) | Dec 25, 2016 | janputer: info about "New Double Bet Mahjong" | J.J.Boy |
| 05367 | | 4 | 0.151 | | DIP/Input | Trivial | Confirmed | Dec 25, 2016 | tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did so | scoobydude51 |
| 00412 | 1 | 3 | 0.99u10 | | Graphics | Minor | Resolved | Dec 25, 2016 | xmvsf: A bar of graphics garbage appears across the screen. It's only visible when you do a high jump. | -Misc Reporters- |
| 04259 | 3 | 3 | 0.141u2 | | Crash/Freeze | Critical (emulator) | Resolved | Dec 25, 2016 | machbrkr: Mame crashes when you select Rapid Jump in the 4th day. | Scagazza |
| 02855 | 1 | 1 | 0.129 | | DIP/Input | Minor | Resolved (Kale) | Dec 25, 2016 | hanaawas: Credits dip switch does not work | nightsoil |
| 00964 | 1 | 1 | 0.120u3 | | Misc. | Major | Confirmed | Dec 25, 2016 | mjdejavu, mjdejav2: When start the game, tiles in players hand is not sorted automatically. | dyq |
| 00101 | | 3 | 0.56 | | Misc. | Minor | Resolved (Kale) | Dec 25, 2016 | berlwallt, berlwallk: an error message "Copy Board" pops up. | Karasu |
| 05851 | | 2 | 0.158 | | Graphics | Minor | Confirmed | Dec 23, 2016 | flicky and clones: background items lag | zaxxon |
| 05970 | | 3 | 0.163 | | Graphics | Major | Confirmed | Dec 23, 2016 | cairblad: Incorrect game speed - lack of slowdown | system11 |
| 00186 | 1 | 2 | 0.101u5 | | Graphics | Minor | Resolved | Dec 22, 2016 | berlwall: The upper line when a level is complete is not overdrawn like the rest of the screen. | RansAckeR |
| 01185 | | 1 | 0.105u4 | | Sound | Minor | Resolved | Dec 22, 2016 | gemini: [possible] The music in Gemini Wing is transposed incorrectly. | -Misc Reporters- |
| 05746 | 2 | 2 | 0.155 | | Misc. | Minor | Resolved (R. Belmont) | Dec 19, 2016 | apple3: Fault at "Confidence Test". | demotester |
| 06457 | 1 | | 0.180 | | Graphics | Minor | Confirmed | Dec 19, 2016 | apple3 [diag]: Flashing text stands still in "Apple III Dealer Diagnostics" | Hirudov |
| 05019 | 1 | 21 | 0.147 | | Compiling | Major | Closed | Dec 17, 2016 | Error "Access denied" when compiling | Scagazza |
| 05085 | 2 | 1 | 0.147u3 | | Graphics | Major | Confirmed | Dec 17, 2016 | videopin: pinball mechanical parts not visible with artwork and GDI | haynor666 |
| 00337 | 1 | 2 | 0.111u5 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | nitrobal, gunball: turn on flip screen dip then watch the attract mode and the graphics are not correct. | -Misc Reporters- |
| 00260 | | 1 | 0.36rc2 | | Flip Screen/Cocktail | Trivial | Confirmed | Dec 16, 2016 | tacscan: The cocktail DIP has no effect and there are no separate controls for player 2. | Frotz |
| 00451 | | | 0.37b16 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction. | -Misc Reporters- |
| 00253 | 1 | 2 | 0.36 Final | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | zektor: Cocktail mode doesn't work properly. Player 2 can fly over the score display. | Frotz |
| 04922 | 2 | | 0.146u1 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 16, 2016 | All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped | Tafoid |
| 06447 | | 2 | 0.180 | | DIP/Input | Minor | Closed | Dec 15, 2016 | mj4simai: Test mode immediately exits when any key is pressed | system11 |
| 04939 | 1 | 1 | 0.146u2 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 15, 2016 | newtangl, troangel: Score moves and backdrop moves incorrectly when flipped | Tafoid |
| 06454 | | | 0.180 | | Graphics | Minor | Confirmed | Dec 15, 2016 | gunmast: Jerky scrolling on title screen when coining it up | Kale |
| 00121 | | 2 | 0.105u3 | | Gameplay | Minor | Resolved | Dec 14, 2016 | nwarr: The CPU opponent order is fixed in MAME. | AWJ |
| 00527 | 2 | 1 | 0.99u9 | | Crash/Freeze | Critical (emulation) | Resolved | Dec 13, 2016 | gunmast: locks up in Leo level. | Layne |
| 06440 | 1 | 5 | 0.179 | | Gameplay | Critical (emulation) | Resolved (smf) | Dec 13, 2016 | Most/all sets in segag80r.cpp: game resets itself during play | haynor666 |
| 04921 | 1 | | 0.146u1 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 12, 2016 | fcrash: Game sprites not flipped when Flip Screen is ON | Tafoid |
| 04796 | 1 | | 0.145u7 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 11, 2016 | 10yard and clones: Flip Screen/Cocktail Mode offset | Tafoid |
| 06452 | 1 | 1 | 0.180 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 11, 2016 | phoenix: Cocktail Mode displays incorrectly | -Misc Reporters- |
| 06451 | | 2 | N/A | | DIP/Input | Minor | Resolved (Tafoid) | Dec 11, 2016 | All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. | jeff p |
| 06450 | | 1 | 0.180 | | Color/Palette | Minor | Resolved (Robbbert) | Dec 10, 2016 | spcking2: Incorrect colors at certain areas of the screen. | jeff p |
| 06449 | | 2 | 0.180 | | Color/Palette | Minor | Resolved (Robbbert) | Dec 9, 2016 | sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn. | jeff p |
| 06445 | 1 | 3 | 0.179 | | Sound | Minor | Closed | Dec 6, 2016 | mk: [possible] In attract mode at the certain point, music and fx are off | StHiryu |
| 04917 | | 2 | 0.146u1 | | Flip Screen/Cocktail | Major | Confirmed | Dec 4, 2016 | captaven and clones: Flip Screen causes intro profiles to be offset | Tafoid |
| 01767 | | 9 | 0.124u5 | | Sound | Minor | Resolved (couriersud) | Dec 2, 2016 | Various neodrvr.c games: Various sound effects broken | LastNinja2 |
| 06442 | | 6 | 0.180 | | Crash/Freeze | Critical (emulator) | Closed | Dec 2, 2016 | fatfursp: MAME quits without any message. | Fujix |
| 06407 | | 2 | 0.178 | | Compiling | Minor | Resolved (smf) | Nov 30, 2016 | BUILD: Compiling a tinybuild with cps2 driver included crashes | EoceneMiacid |
| 02751 | 1 | 12 | 0.128 | | Core | Major | Closed | Nov 28, 2016 | D3D full screen fails with 0x8876086C - Unable to create the Direct3D device | mfeingol |
| 04543 | 3 | 6 | 0.144u1 | | Misc. | Trivial | Resolved | Nov 28, 2016 | sokyugrt: Reduction Enable 0102 - Contact MAMEDEV | NekoEd |
| 04367 | | 12 | 0.142 | | Crash/Freeze | Minor | Resolved | Nov 28, 2016 | gundamex: Temporary freeze before game starts, major speed hit. | Samurai Fox |
| 03827 | | 2 | 0.137u3 | | Crash/Freeze | Major | Resolved | Nov 28, 2016 | recalh: The game remains in a black screen state | Scagazza |
| 00261 | 2 | 7 | 0.37b4 | | Graphics | Minor | Confirmed | Nov 26, 2016 | karatblz: Right at the beginning, the heroes are introduced using a zoom effect. Several frames are glitched. | Frotz |
| 06436 | | 1 | 0.179 | | DIP/Input | Minor | Resolved (Tafoid) | Nov 25, 2016 | gemini, geminib: Input issues | -Misc Reporters- |
| 00433 | 2 | 3 | 0.37b2 | | Graphics | Minor | Confirmed | Nov 24, 2016 | xevious: Explosion animation of Giddo Spario (enemy flyer like ribbons) is different from the real one. | Fujix |
| 06432 | 1 | 9 | 0.179 | | Graphics | Minor | Resolved (Jezze) | Nov 24, 2016 | Creating a game specific INI disables HLSL filters | evh347 |
| 04933 | 1 | | 0.146u2 | | Flip Screen/Cocktail | Minor | Resolved (Osso) | Nov 22, 2016 | gaiden and clones: Very slight offset down on flip screen | Tafoid |
| 00222 | 1 | 1 | 0.115u3 | | Sound | Minor | Resolved (couriersud) | Nov 22, 2016 | twinbee: Speech is not played correctly. | Kold666 |
| 00775 | | 1 | 0.74u2 | | Sound | Minor | Closed | Nov 22, 2016 | suzuka8h: Suzuka 8 Hours should probably have music on the title screen. | -Misc Reporters- |
| 00449 | | 1 | 0.61 | | Sound | Minor | Closed | Nov 22, 2016 | smooncrs: When you lose your 1st life, a strange insectoid rumbling noise is heard. | -Misc Reporters- |
| 00503 | | 2 | 0.60 | | Sound | Minor | Resolved | Nov 22, 2016 | dsoccr94: There are many sound glitches in this game. | -Misc Reporters- |
| 01107 | | 1 | 0.37b10 | | Sound | Minor | Closed | Nov 22, 2016 | columns: [possible] Sound issue. | Jonemaan |
| 01010 | | 7 | 0.37b5 | | Sound | Minor | Closed | Nov 22, 2016 | imsorry: [possible] When you finished a level you would hear Yeah, Yeah | -Misc Reporters- |
| 01140 | | 1 | 0.36 Final | | Sound | Minor | Resolved | Nov 22, 2016 | narc: [possible] There is a background noise all the time since the image is loaded. | Lord Caos |
| 01054 | | 1 | 0.74u2 | | DIP/Input | Minor | Closed | Nov 22, 2016 | Off screen reload with actlab guns doesn't work. | -Misc Reporters- |
| 00358 | 1 | | 0.37b8 | | Gameplay | Major | Confirmed | Nov 22, 2016 | blocken: When finishing game on the fourth course, you got a cell testing screen instead of credit. | YMI |
| 00409 | | | 0.60 | | Sound | Minor | Resolved | Nov 21, 2016 | spf2t, sfz2aj, sfz2aa: Some sounds are distorted, most noticeably the loud explosion at the end of a round. | -Misc Reporters- |