| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 05400 | | 1 | 0.152 | | Sound | Minor | Confirmed | Dec 26, 2016 | hiimpact, shimpact and clones: [possible] Sound Test dings 5 times | Tafoid |
| 05105 | 1 | 1 | 0.148 | | Graphics | Minor | Confirmed | Dec 26, 2016 | All games in fromance.c: Screen is shifted | M.A.S.H. |
| 05409 | | | 0.152 | | Core | Major | Confirmed | Dec 26, 2016 | SNES: SPC-700 does not set processor status flags correctly for TCLR1/TSET1 opcodes | jwdonal |
| 00234 | | | 0.101u2 | | Original Reference | Minor | Confirmed | Dec 26, 2016 | sformula: Side-by-side test. | Kold666 |
| 04907 | 1 | | 0.146 | | Flip Screen/Cocktail | Minor | Resolved (Kale) | Dec 25, 2016 | combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen | Tafoid |
| 05392 | | | 0.147u1 | | Documentation | Typo | Resolved (Kale) | Dec 25, 2016 | janputer: info about "New Double Bet Mahjong" | J.J.Boy |
| 05367 | | 4 | 0.151 | | DIP/Input | Trivial | Confirmed | Dec 25, 2016 | tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did so | scoobydude51 |
| 00412 | 1 | 3 | 0.99u10 | | Graphics | Minor | Resolved | Dec 25, 2016 | xmvsf: A bar of graphics garbage appears across the screen. It's only visible when you do a high jump. | -Misc Reporters- |
| 04259 | 3 | 3 | 0.141u2 | | Crash/Freeze | Critical (emulator) | Resolved | Dec 25, 2016 | machbrkr: Mame crashes when you select Rapid Jump in the 4th day. | Scagazza |
| 02855 | 1 | 1 | 0.129 | | DIP/Input | Minor | Resolved (Kale) | Dec 25, 2016 | hanaawas: Credits dip switch does not work | nightsoil |
| 00964 | 1 | 1 | 0.120u3 | | Misc. | Major | Confirmed | Dec 25, 2016 | mjdejavu, mjdejav2: When start the game, tiles in players hand is not sorted automatically. | dyq |
| 00101 | | 3 | 0.56 | | Misc. | Minor | Resolved (Kale) | Dec 25, 2016 | berlwallt, berlwallk: an error message "Copy Board" pops up. | Karasu |
| 05851 | | 2 | 0.158 | | Graphics | Minor | Confirmed | Dec 23, 2016 | flicky and clones: background items lag | zaxxon |
| 05970 | | 3 | 0.163 | | Graphics | Major | Confirmed | Dec 23, 2016 | cairblad: Incorrect game speed - lack of slowdown | system11 |
| 00186 | 1 | 2 | 0.101u5 | | Graphics | Minor | Resolved | Dec 22, 2016 | berlwall: The upper line when a level is complete is not overdrawn like the rest of the screen. | RansAckeR |
| 01185 | | 1 | 0.105u4 | | Sound | Minor | Resolved | Dec 22, 2016 | gemini: [possible] The music in Gemini Wing is transposed incorrectly. | -Misc Reporters- |
| 05746 | 2 | 2 | 0.155 | | Misc. | Minor | Resolved (R. Belmont) | Dec 19, 2016 | apple3: Fault at "Confidence Test". | demotester |
| 06457 | 1 | | 0.180 | | Graphics | Minor | Confirmed | Dec 19, 2016 | apple3 [diag]: Flashing text stands still in "Apple III Dealer Diagnostics" | Hirudov |
| 05019 | 1 | 21 | 0.147 | | Compiling | Major | Closed | Dec 17, 2016 | Error "Access denied" when compiling | Scagazza |
| 05085 | 2 | 1 | 0.147u3 | | Graphics | Major | Confirmed | Dec 17, 2016 | videopin: pinball mechanical parts not visible with artwork and GDI | haynor666 |
| 00337 | 1 | 2 | 0.111u5 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | nitrobal, gunball: turn on flip screen dip then watch the attract mode and the graphics are not correct. | -Misc Reporters- |
| 00260 | | 1 | 0.36rc2 | | Flip Screen/Cocktail | Trivial | Confirmed | Dec 16, 2016 | tacscan: The cocktail DIP has no effect and there are no separate controls for player 2. | Frotz |
| 00451 | | | 0.37b16 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction. | -Misc Reporters- |
| 00253 | 1 | 2 | 0.36 Final | | Flip Screen/Cocktail | Minor | Confirmed | Dec 16, 2016 | zektor: Cocktail mode doesn't work properly. Player 2 can fly over the score display. | Frotz |
| 04922 | 2 | | 0.146u1 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 16, 2016 | All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped | Tafoid |
| 06447 | | 2 | 0.180 | | DIP/Input | Minor | Closed | Dec 15, 2016 | mj4simai: Test mode immediately exits when any key is pressed | system11 |
| 04939 | 1 | 1 | 0.146u2 | | Flip Screen/Cocktail | Minor | Confirmed | Dec 15, 2016 | newtangl, troangel: Score moves and backdrop moves incorrectly when flipped | Tafoid |
| 06454 | | | 0.180 | | Graphics | Minor | Confirmed | Dec 15, 2016 | gunmast: Jerky scrolling on title screen when coining it up | Kale |
| 00121 | | 2 | 0.105u3 | | Gameplay | Minor | Resolved | Dec 14, 2016 | nwarr: The CPU opponent order is fixed in MAME. | AWJ |
| 00527 | 2 | 1 | 0.99u9 | | Crash/Freeze | Critical (emulation) | Resolved | Dec 13, 2016 | gunmast: locks up in Leo level. | Layne |
| 06440 | 1 | 5 | 0.179 | | Gameplay | Critical (emulation) | Resolved (smf) | Dec 13, 2016 | Most/all sets in segag80r.cpp: game resets itself during play | haynor666 |
| 04921 | 1 | | 0.146u1 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 12, 2016 | fcrash: Game sprites not flipped when Flip Screen is ON | Tafoid |
| 04796 | 1 | | 0.145u7 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 11, 2016 | 10yard and clones: Flip Screen/Cocktail Mode offset | Tafoid |
| 06452 | 1 | 1 | 0.180 | | Flip Screen/Cocktail | Minor | Resolved (Robbbert) | Dec 11, 2016 | phoenix: Cocktail Mode displays incorrectly | -Misc Reporters- |
| 06451 | | 2 | N/A | | DIP/Input | Minor | Resolved (Tafoid) | Dec 11, 2016 | All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. | jeff p |
| 06450 | | 1 | 0.180 | | Color/Palette | Minor | Resolved (Robbbert) | Dec 10, 2016 | spcking2: Incorrect colors at certain areas of the screen. | jeff p |
| 06449 | | 2 | 0.180 | | Color/Palette | Minor | Resolved (Robbbert) | Dec 9, 2016 | sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn. | jeff p |
| 06445 | 1 | 3 | 0.179 | | Sound | Minor | Closed | Dec 6, 2016 | mk: [possible] In attract mode at the certain point, music and fx are off | StHiryu |
| 04917 | | 2 | 0.146u1 | | Flip Screen/Cocktail | Major | Confirmed | Dec 4, 2016 | captaven and clones: Flip Screen causes intro profiles to be offset | Tafoid |
| 01767 | | 9 | 0.124u5 | | Sound | Minor | Resolved (couriersud) | Dec 2, 2016 | Various neodrvr.c games: Various sound effects broken | LastNinja2 |
| 06442 | | 6 | 0.180 | | Crash/Freeze | Critical (emulator) | Closed | Dec 2, 2016 | fatfursp: MAME quits without any message. | Fujix |
| 06407 | | 2 | 0.178 | | Compiling | Minor | Resolved (smf) | Nov 30, 2016 | BUILD: Compiling a tinybuild with cps2 driver included crashes | EoceneMiacid |
| 02751 | 1 | 12 | 0.128 | | Core | Major | Closed | Nov 28, 2016 | D3D full screen fails with 0x8876086C - Unable to create the Direct3D device | mfeingol |
| 04543 | 3 | 6 | 0.144u1 | | Misc. | Trivial | Resolved | Nov 28, 2016 | sokyugrt: Reduction Enable 0102 - Contact MAMEDEV | NekoEd |
| 04367 | | 12 | 0.142 | | Crash/Freeze | Minor | Resolved | Nov 28, 2016 | gundamex: Temporary freeze before game starts, major speed hit. | Samurai Fox |
| 03827 | | 2 | 0.137u3 | | Crash/Freeze | Major | Resolved | Nov 28, 2016 | recalh: The game remains in a black screen state | Scagazza |
| 00261 | 2 | 7 | 0.37b4 | | Graphics | Minor | Confirmed | Nov 26, 2016 | karatblz: Right at the beginning, the heroes are introduced using a zoom effect. Several frames are glitched. | Frotz |
| 06436 | | 1 | 0.179 | | DIP/Input | Minor | Resolved (Tafoid) | Nov 25, 2016 | gemini, geminib: Input issues | -Misc Reporters- |
| 00433 | 2 | 3 | 0.37b2 | | Graphics | Minor | Confirmed | Nov 24, 2016 | xevious: Explosion animation of Giddo Spario (enemy flyer like ribbons) is different from the real one. | Fujix |
| 06432 | 1 | 9 | 0.179 | | Graphics | Minor | Resolved (Jezze) | Nov 24, 2016 | Creating a game specific INI disables HLSL filters | evh347 |
| 04933 | 1 | | 0.146u2 | | Flip Screen/Cocktail | Minor | Resolved (Osso) | Nov 22, 2016 | gaiden and clones: Very slight offset down on flip screen | Tafoid |
| 00222 | 1 | 1 | 0.115u3 | | Sound | Minor | Resolved (couriersud) | Nov 22, 2016 | twinbee: Speech is not played correctly. | Kold666 |
| 00775 | | 1 | 0.74u2 | | Sound | Minor | Closed | Nov 22, 2016 | suzuka8h: Suzuka 8 Hours should probably have music on the title screen. | -Misc Reporters- |
| 00449 | | 1 | 0.61 | | Sound | Minor | Closed | Nov 22, 2016 | smooncrs: When you lose your 1st life, a strange insectoid rumbling noise is heard. | -Misc Reporters- |
| 00503 | | 2 | 0.60 | | Sound | Minor | Resolved | Nov 22, 2016 | dsoccr94: There are many sound glitches in this game. | -Misc Reporters- |
| 01107 | | 1 | 0.37b10 | | Sound | Minor | Closed | Nov 22, 2016 | columns: [possible] Sound issue. | Jonemaan |
| 01010 | | 7 | 0.37b5 | | Sound | Minor | Closed | Nov 22, 2016 | imsorry: [possible] When you finished a level you would hear Yeah, Yeah | -Misc Reporters- |
| 01140 | | 1 | 0.36 Final | | Sound | Minor | Resolved | Nov 22, 2016 | narc: [possible] There is a background noise all the time since the image is loaded. | Lord Caos |
| 01054 | | 1 | 0.74u2 | | DIP/Input | Minor | Closed | Nov 22, 2016 | Off screen reload with actlab guns doesn't work. | -Misc Reporters- |
| 00358 | 1 | | 0.37b8 | | Gameplay | Major | Confirmed | Nov 22, 2016 | blocken: When finishing game on the fourth course, you got a cell testing screen instead of credit. | YMI |
| 00409 | | | 0.60 | | Sound | Minor | Resolved | Nov 21, 2016 | spf2t, sfz2aj, sfz2aa: Some sounds are distorted, most noticeably the loud explosion at the end of a round. | -Misc Reporters- |
| 00123 | | 1 | 0.111 | | Graphics | Minor | Resolved | Nov 21, 2016 | gradius4: Triagular sections of background glitch. | AWJ |
| 00122 | | 1 | 0.111 | | Misc. | Minor | Closed | Nov 21, 2016 | gradius4: LED indicates an error condition. | AWJ |
| 00544 | 1 | | 0.115u1 | | Graphics | Minor | Resolved | Nov 18, 2016 | gorf: Gorf video and pictures. | -Misc Reporters- |
| 03974 | 1 | 1 | 0.139 | | Graphics | Minor | Acknowledged | Nov 18, 2016 | cyclshtg, bronx: Reference videos for priority bugs | Kold666 |
| 06428 | | 2 | 0.179 | | DIP/Input | Typo | Closed | Nov 18, 2016 | chelnov: [possible] DIP Switch Coin A not has 1 coin 1 credit | Augusto |
| 06429 | 3 | 3 | 0.179 | | Graphics | Typo | Closed | Nov 18, 2016 | chelnov, chelnovj and chelnovu: [possible] Boss stamina energy is displayed just in chelnovu | Augusto |
| 06430 | 2 | 3 | 0.179 | | Graphics | Typo | Closed | Nov 18, 2016 | triothep: grey square in messages | Augusto |
| 06431 | | 3 | 0.179 | | Sound | Typo | Closed | Nov 18, 2016 | tmnt and others games: sound volume is low when using Nvidia HD audio | Augusto |
| 04985 | 1 | 2 | 0.146u5 | | Flip Screen/Cocktail | Major | Closed | Nov 17, 2016 | All sets in wgp.c: Flip Screen does not work at all | Tafoid |
| 03673 | 2 | 6 | 0.136u1 | | DIP/Input | Trivial | Resolved | Nov 17, 2016 | tgmj, tgm2, tgm2p, mrdrillr, mrdrilr2, mrdrlr2a, mrdrilrg: These games use 4-way joysticks and MAME reports 8-way. | colour_thief |
| 01154 | 1 | 1 | 0.83 | | Misc. | Minor | Resolved | Nov 17, 2016 | area51: [possible] The language options don't work. | JWallace |
| 04038 | | | N/A | | Original Reference | Minor | Acknowledged | Nov 16, 2016 | tekken2: Original PCB video | Smitdogg |
| 04018 | | | N/A | | Original Reference | Minor | Acknowledged | Nov 16, 2016 | ssideki3: Original PCB video | Smitdogg |
| 04070 | | | N/A | | Original Reference | Minor | Acknowledged | Nov 16, 2016 | kovplusa: Original PCB video | Smitdogg |
| 04162 | | | N/A | | Original Reference | Minor | Acknowledged | Nov 16, 2016 | relief2: Original PCB video | Smitdogg |
| 04197 | | 2 | N/A | | Original Reference | Minor | Closed | Nov 16, 2016 | bullsdrt: Photos of the game running | Reip |
| 04473 | | 1 | 0.143u4 | | Crash/Freeze | Critical (emulation) | Closed | Nov 16, 2016 | mslug6: The game freezes at Mode Select | Scagazza |
| 04185 | 1 | 4 | 0.141 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 16, 2016 | a51site4: Failure to boot game | Tafoid |
| 04105 | | 3 | 0.140 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 16, 2016 | gepoker1, gepoker2, jokpoker: Game resets when you activate Payout | tree |
| 03935 | 2 | 1 | 0.138u3 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 15, 2016 | robocop2u, robocop2j: When flipscreen is enabled, the game intro hangs | rricci |
| 00988 | 1 | 2 | 0.103u4 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 15, 2016 | mj4simai: The game resets back to the title screen in certain condition? | -Misc Reporters- |
| 06427 | 2 | 1 | 0.179 | | Documentation | Typo | Resolved | Nov 14, 2016 | peterpak: A dash too much in the game description. | AntoPISA |
| 03646 | 8 | 4 | 0.136 | | Graphics | Minor | Resolved (Haze) | Nov 14, 2016 | altbeastj, altbeast6: Missing graphics in the crystal ball. | Fujix |
| 06426 | | 3 | 0.179 | | DIP/Input | Minor | Closed | Nov 14, 2016 | LIGHTGUNS: Aimtrak Lightguns not properly detected | evh347 |
| 03488 | | 5 | 0.134u4 | | Sound | Minor | Resolved | Nov 13, 2016 | nebulray, gslgr94u, vshoot: Music speed is fast. | Fujix |
| 03681 | 1 | 1 | 0.136u1 | | Gameplay | Minor | Confirmed | Nov 13, 2016 | gekisha: When Auto-Tsumo is on, tiles keep on drawing even the RON tile appeared. | Fujix |
| 05704 | | 11 | 0.154 | | Crash/Freeze | Critical (emulator) | Resolved | Nov 13, 2016 | ddcrew: Crash on certain games when creating a save state. Related to bitmaps saved in state. | Testweazle |
| 03722 | 1 | 10 | 0.136u2 | | Crash/Freeze | Critical (emulator) | Closed | Nov 13, 2016 | vasara2a: Unhandled OpCode found : 14 at 00000021 | iveinsomnia |
| 00977 | | 1 | 0.120u2 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 11, 2016 | calspeeda: After the calibration screen the game remains in black screen state. | Scagazza |
| 00396 | | 2 | 0.71u2 | | Crash/Freeze | Critical (emulation) | Resolved | Nov 11, 2016 | a51mxr3k: Go into test mode to adjust the volume, reports the sound CPU is not responding, and the geme gets stuck. | Reznor007 |
| 04732 | | 1 | 0.145u4 | | Crash/Freeze | Critical (emulator) | Resolved | Nov 10, 2016 | schamp, sfight: "SHARC: Loop Stack overflow!" on second soft reset | NekoEd |
| 00886 | | 3 | 0.120u2 | | Crash/Freeze | Critical (emulator) | Resolved | Nov 10, 2016 | gauntleg: If you choose the mountain journey, MAME crashes in the second stage. | Scagazza |
| 00885 | | 1 | 0.121u2 | | Crash/Freeze | Critical (emulator) | Resolved | Nov 10, 2016 | gauntleg: "Unimplemented op C0B2004B (30,0B)" in the intro | -Misc Reporters- |
| 06389 | | 6 | 0.177 | | Interface | Minor | Resolved (bradhugh) | Nov 10, 2016 | Internal UI: Game selection jump | gcomes |
| 03482 | | 1 | 0.134u3 | | Sound | Minor | Confirmed | Nov 9, 2016 | redbaron: Sound effect reversed | Gyrovision |
| 05498 | 1 | 5 | 0.153 | | Crash/Freeze | Critical (emulator) | Resolved (crazyc) | Nov 9, 2016 | Many sets in mpu4vid.c: Gameplay stops at a "Serial Link Failure" screen | Tafoid |
| 04408 | 1 | 3 | 0.120 | | Sound | Major | Closed | Nov 9, 2016 | harley: Some sound channels in the test mode are glitched up and are missing notes. | MarvelvsCapcom2 |
| 04348 | 2 | 8 | 0.142u2 | | Graphics | Minor | Resolved (Haze) | Nov 9, 2016 | svolley, svolleyk, svolleyu: Arrow and confettis missing / Probable missing layer | Julien416 |
| 04436 | 2 | 2 | 0.143u2 | | Sound | Minor | Resolved (hap) | Nov 9, 2016 | sasuke: snk6502 Custom Audio pitched too high | Tafoid |