| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 00987 | | 5 | 0.56 | seta/seta2.cpp | Speed | Minor | Resolved | May 15, 2020 | myangel: Bad syncronization in (one of) the ending of the game. | Kale |
| 07369 | | 5 | 0.211 | namco/namconb1.cpp | Graphics | Minor | Resolved (jkm900) | May 14, 2020 | machbrkr: Glitched animations | MetalGod |
| 07653 | 1 | 3 | 0.220 | galaxian/galaxian.cpp | Documentation | Trivial | Resolved (jkburks) | May 12, 2020 | galaxiani: Incorrect manufacturer and game title | jkburks |
| 07649 | | 5 | 0.220 | sinclair/specpls3.cpp | Crash/Freeze | Critical (emulator) | Closed | May 11, 2020 | specpl3e [capitans]: Capitan Sevilla cassete freezes after loading | StHiryu |
| 07654 | | 1 | 0.220 | misc/anes.cpp | Crash/Freeze | Critical (emulation) | Closed | May 11, 2020 | nes [guardic, guardlgnu]: Guardian Legend/Guardic Gaiden freezes (black screen) when starting game | joepublic |
| 07648 | 2 | 1 | 0.220 | nintendo/dkong.cpp | DIP/Input | Trivial | Resolved (xelnia) | May 11, 2020 | dkong3: Description of DIPs in MAME does not match arcade manual | xelnia |
| 07652 | 1 | 1 | 0.220 | irem/m10.cpp | Documentation | Trivial | Resolved (jkburks) | May 11, 2020 | andromed: Incorrect release year, company & game title | jkburks |
| 07651 | 1 | 1 | 0.220 | namco/warpwarp.cpp | Documentation | Trivial | Resolved (jkburks) | May 11, 2020 | sos: Incorrect release year, company & game title | jkburks |
| 07551 | | 1 | 0.217 | misc/anes.cpp | Crash/Freeze | Minor | Resolved (girosintornillos) | May 10, 2020 | nes [galivan]: Game freezes after press start or continue | girosintornillos |
| 07638 | | 4 | 0.220 | subsino/subsino2.cpp | DIP/Input | Minor | Acknowledged | May 10, 2020 | xtrain, mtrain, ptrain: [possible] Oversensitive Bet key repeats immediately | joepublic |
| 07642 | 1 | 5 | 0.220 | toaplan/toaplan2.cpp | Graphics | Major | Acknowledged | May 10, 2020 | truxton2: sprites flicker or disappear during certain (perhaps graphically busy) parts of the game | mycophobia |
| 05818 | | 4 | 0.157 | ussr/radio86.cpp | DIP/Input | Major | Confirmed | May 8, 2020 | kr03: Keyboard behaves strangely | demotester |
| 06898 | 1 | 1 | 0.193 | midw8080/8080bw.cpp | Documentation | Typo | Resolved (GoldS_TCRF) | May 8, 2020 | spclaser and clones: Parent / clone relationship needs fixing | GoldS_TCRF |
| 07171 | 1 | | 0.204 | sega/mdconsole.cpp | Documentation | Minor | Resolved (ArcadeShadow) | May 8, 2020 | genesis [babyboom]: Release year | ArcadeShadow |
| 07198 | | | 0.205 | toaplan/slapfght.cpp | Documentation | Typo | Resolved (AntoPISA) | May 8, 2020 | tigerh, tigerhb1, tigerhb2, tigerhb3, tigerj: In the description of the games listed there is no hyphen between the words "Tiger" and "Heli". | AntoPISA |
| 07646 | 1 | 2 | 0.220 | midw8080/8080bw.cpp | DIP/Input | Trivial | Acknowledged | May 8, 2020 | galxwars, galxwars2, galxwarst, galxwarst2, starw, starw1: DIP switch documentation | jkburks |
| 07591 | | | 0.219 | pacman/jrpacman.cpp | DIP/Input | Minor | Resolved (dukdukgoos) | May 8, 2020 | crush, maketrax: Games constantly add to the coin counter in the background | dukdukgoos |
| 07629 | 1 | | 0.220 | universal/ladybug.cpp | Documentation | Trivial | Resolved (jkburks) | May 8, 2020 | snapjack: Incorrect release year | jkburks |
| 07634 | | 2 | 0.220 | subsino/subsino2.cpp | DIP/Input | Minor | Resolved (joepublic) | May 8, 2020 | mtrain: Dip switch wording reversed for "Double Up" | joepublic |
| 07635 | | 1 | 0.220 | subsino/subsino2.cpp | DIP/Input | Minor | Resolved (joepublic) | May 8, 2020 | mtrain: Incomplete input information for Stop2/Big and Stop3/Small keys | joepublic |
| 05148 | 1 | 8 | 0.148 | skeleton/ht68k.cpp | Misc. | Minor | Resolved (AJR) | May 8, 2020 | ht68k: Hangs at start | Robbbert |
| 07643 | | | 0.220 | seta/seta2.cpp | Gameplay | Critical (emulation) | Confirmed | May 8, 2020 | endrichs: Gameplay stops if player wins the double-up game | joepublic |
| 07645 | | | 0.220 | sega/mdconsole.cpp | Sound | Major | Confirmed | May 6, 2020 | megadrij [teddyboy]: No sound BGMs | Kale |
| 07639 | | 2 | 0.220 | subsino/subsino.cpp | DIP/Input | Minor | Acknowledged | May 3, 2020 | victor6: [possible] Oversensitive Bet key repeats immediately | joepublic |
| 07637 | 1 | 2 | 0.220 | subsino/subsino.cpp | DIP/Input | Minor | Acknowledged | May 3, 2020 | crsbingo: [possible] Oversensitive Setup screen inputs | joepublic |
| 01813 | 1 | 2 | 0.125u1 | konami/vendetta.cpp | Misc. | Critical (emulation) | Resolved | May 3, 2020 | vendetta and clones: Vendetta stuck at the rom ram check screen. | maquette2 |
| 06572 | | 4 | 0.185 | jaleco/ms32.cpp | Speed | Major | Acknowledged | May 2, 2020 | bnstars bnstars1: Incorrect emulation speed | system11 |
| 07636 | 2 | | 0.220 | konami/circusc.cpp | Graphics | Minor | Confirmed | May 1, 2020 | circusc and clones: [possible] Small graphic glitch in the 4th event | izius |
| 07628 | | 1 | 0.220 | | Interface | Major | Acknowledged | Apr 30, 2020 | UI Configure Machine: Mame fails to load mame.ini when entering "Configure Machine" menu. | ozfalcon |
| 07632 | 1 | | 0.220 | sega/segac2.cpp | Debugger | Minor | Confirmed | Apr 30, 2020 | all games in segac2.cpp: game screen don't keep gfx when execute debugger command | JSDS |
| 07633 | | | 0.220 | taito/volfied.cpp | Gameplay | Minor | Confirmed | Apr 29, 2020 | volfied and clones: Enemies move differently from PCBs, so the attract demo stops in the middle. | sasuke |
| 07622 | 1 | 2 | 0.220 | nichibutsu/magmax.cpp | Sound | Minor | Acknowledged | Apr 29, 2020 | magmax: The explosions sounded different | sasuke |
| 07624 | | 1 | 0.220 | konami/mystwarr.cpp | Sound | Minor | Acknowledged | Apr 28, 2020 | mtlchamp and clones: Echo/reverb effect missing from voice and music samples. | Tempora |
| 07625 | | | 0.218 | misc/anes.cpp | Crash/Freeze | Critical (emulation) | Confirmed | Apr 28, 2020 | nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulation | kmg |
| 07623 | | 2 | 0.220 | nichibutsu/tubep.cpp | Graphics | Minor | Closed | Apr 28, 2020 | tubep, tubepb: Sprites and BG scroll lag | sasuke |
| 05233 | 2 | 8 | 0.149 | sega/segas32.cpp | Graphics | Minor | Acknowledged | Apr 26, 2020 | ga2, ga2u, ga2j: Graphic differences | abelardator2 |
| 07618 | 1 | | 0.218 | midway/astrohome.cpp | Color/Palette | Major | Acknowledged | Apr 25, 2020 | astrocde and clones: Bally Arcade/Astrocade - Incorrect Color Palette | ballyalley |
| 07616 | | 1 | 0.220 | sega/segas32.cpp | Sound | Minor | Resolved (zozo) | Apr 25, 2020 | radr, radrj, radru: Wrong sounds. | alphabeta2 |
| 07617 | 1 | 1 | 0.220 | konami/rungun.cpp | Graphics | Minor | Resolved | Apr 25, 2020 | rungun: Graphic/Sprite offsets | kapitostes |
| 07612 | 3 | 7 | 0.220 | irem/m92.cpp | Crash/Freeze | Critical (emulation) | Acknowledged | Apr 24, 2020 | uccopsaru: [possible] Game seems to be stuck at the very end of stage 4 | John_Nada |
| 00392 | | 3 | 0.97 | jaleco/cischeat.cpp | Sound | Minor | Resolved (Kale) | Apr 24, 2020 | f1gpstar: During attract mode, the "orchestral hits" are played off-key. | SportsDude |
| 07615 | | | 0.220 | dataeast/cninja.cpp | Documentation | Trivial | Resolved (jkburks) | Apr 23, 2020 | mutantf, mutantf2, mutantf3, mutantf4, deathbrd: Incorrect release year | jkburks |
| 07606 | 3 | 6 | 0.219 | capcom/cps1.cpp | Graphics | Minor | Confirmed | Apr 21, 2020 | 3wonders: Midnight Wanderers attract mode sprite is clipped | hap |
| 07614 | 2 | 2 | 0.220 | namco/namcos21_c67.cpp | Graphics | Minor | Closed | Apr 19, 2020 | starblad: Exiting service mode graphics errors | Augusto |
| 00836 | | 5 | 0.122u5 | irem/m92.cpp | Graphics | Minor | Resolved | Apr 17, 2020 | uccops: There are some priority problems between foreground objects and messages like "Go" and "Mission Complete". | -Misc Reporters- |
| 07610 | 1 | | 0.220 | atari/sprint2.cpp | DIP/Input | Minor | Acknowledged | Apr 12, 2020 | sprint2: Cannot slide the white or black car in 3rd or 4th gear because of the way the dial data is being read. | vidpro1 |
| 07560 | | 2 | 0.218 | misc/cave.cpp | Crash/Freeze | Critical (emulator) | Resolved (galibert) | Apr 9, 2020 | hotdogst: memdump command causes MAME crash | JSDS |
| 07604 | 2 | 10 | 0.219 | irem/m62.cpp | Speed | Minor | Closed | Apr 8, 2020 | kidniki: Kid Niki slow speed gameplay not using available CPU | Augusto |
| 07451 | 1 | 8 | 0.214 | yamaha/fb01.cpp | Misc. | Minor | Resolved (AJR) | Apr 7, 2020 | fb01: Test mode is not working due to an unmapped memory region | cmonkey |
| 07609 | 1 | 2 | 0.219 | sega/segaorun.cpp | Graphics | Minor | Resolved | Apr 7, 2020 | outrunb, outrundxa, outrundx, outrundxj, outrunra: Little graphic glitch in the music selector | Kekule |
| 07605 | | | 0.219 | sega/model1.cpp | Gameplay | Minor | Acknowledged | Apr 4, 2020 | vr: Random car jolts affecting speed | hydef |
| 07602 | 3 | 2 | 0.219 | seibu/raiden2.cpp | Gameplay | Major | Resolved | Apr 4, 2020 | raiden2, raidendx, raiden: No collision on top edge of gameplay area | Kale |
| 07603 | 1 | | 0.219 | nintendo/snes.cpp | Documentation | Trivial | Resolved (ArcadeShadow) | Apr 3, 2020 | snes [asterix]: Incorrect release year | ArcadeShadow |
| 07600 | | | 0.219 | atari/starshp1.cpp | Gameplay | Minor | Confirmed | Mar 31, 2020 | starshp1, sharshpp: Planets appear too frequently | Antny |
| 07529 | | 2 | 0.217 | sega/model1.cpp | DIP/Input | Minor | Confirmed | Mar 28, 2020 | swa, swaj: Pedal (throttle) input is off-center | mmarino4 |
| 07599 | | 1 | 0.219 | gottlieb/gottlieb.cpp | Sound | Major | Closed | Mar 27, 2020 | qbert: static sound after a few minutes | ufoDave |
| 07598 | | 1 | 0.219 | | Interface | Minor | Confirmed | Mar 27, 2020 | Internal mouse cursor only shown on 1st screen with -numscreens 2 | hap |
| 07595 | 1 | 5 | 0.219 | technos/ddragon3.cpp | Graphics | Minor | Acknowledged | Mar 25, 2020 | ctribe: [possible] Sprite Player glitch | Augusto |
| 07229 | | 2 | 0.206 | taito/taito_z.cpp | DIP/Input | Major | Resolved (Kale) | Mar 22, 2020 | enforceja: Analog controls are not mapped | MetalGod |
| 02343 | 1 | 12 | 0.127u4 | sega/segac2.cpp | Crash/Freeze | Critical (emulation) | Resolved (MetalliC) | Mar 20, 2020 | ribbit: Game freezes on later levels | Smitdogg |
| 07593 | 1 | 3 | 0.219 | nintendo/snes.cpp | Graphics | Minor | Confirmed | Mar 18, 2020 | snespal [sstrike]: Corrupted graphics at the beginning | ArcadeShadow |
| 06913 | | 1 | 0.195 | misc/esripsys.cpp | DIP/Input | Minor | Resolved (M.A.S.H.) | Mar 14, 2020 | turbosub: Inverted input | M.A.S.H. |
| 07518 | 2 | 3 | 0.216 | sigma/spiders.cpp | Sound | Minor | Resolved (vidpro1) | Mar 13, 2020 | spiders: Web Sound and Spiders moving sound fix submission | vidpro1 |
| 05331 | 2 | 9 | 0.150 | konami/nemesis.cpp | DIP/Input | Minor | Resolved (mmarino4) | Mar 13, 2020 | konamigt, rf2: Steering controls stuck either all the way to the left or right after race countdown | scoobydude51 |
| 07588 | 1 | 3 | 0.219 | nintendo/snes.cpp | Media Support | Trivial | Confirmed | Mar 12, 2020 | snespal: Japanese NTSC games should NOT run on the snespal machine | ArcadeHistory |
| 07592 | | 2 | 0.219 | neogeo/neogeo.cpp | Plugins | Minor | Resolved (crazyc) | Mar 10, 2020 | viewpoin: hiscore: hiscore.dat parse error | Tafoid |
| 07581 | | 2 | 0.219 | sega/segahang.cpp | Gameplay | Major | Resolved | Mar 10, 2020 | sharrier, sharrier1: Constantly increasing game difficulty due to time delayed protection | cmonkey |
| 07590 | | 1 | 0.219 | nintendo/snes.cpp | DIP/Input | Major | Confirmed | Mar 9, 2020 | snes [galivan2]: Game doesn't react to buttons pressing in the immediative game mode. | VasiliyFamiliya |
| 04467 | 4 | 5 | 0.143u3 | midway/williams.cpp | Color/Palette | Minor | Acknowledged | Mar 9, 2020 | blaster, blastero, blasterkit: [possible] Maybe wrong colors in palette? | MacBoxPPC |
| 05635 | | 1 | 0.154 | subsino/subsino2.cpp | Gameplay | Major | Confirmed | Mar 9, 2020 | xplan: Cannot move in "shooting game" | Tafoid |
| 07582 | | | 0.219 | sega/mdconsole.cpp | Crash/Freeze | Critical (emulation) | Resolved (Tafoid) | Mar 9, 2020 | megadriv [sonic3p1]: Fatal error on attempted launch | DJX |
| 07584 | 1 | 2 | 0.219 | neogeo/neogeo.cpp | Plugins | Minor | Closed | Mar 9, 2020 | aof: [possible] high scores not working | rcoltrane |
| 07586 | 2 | | 0.219 | | Graphics | Minor | Confirmed | Mar 8, 2020 | Artwork: screen combined with multiply-blend does not work on BGFX D3D9 | hap |
| 07589 | 1 | 3 | 0.219 | sega/segaorun.cpp | Graphics | Minor | Resolved | Mar 8, 2020 | toutrun: Snowy weather is barely present during stage 8 (atlanta) | MetalGod |
| 07583 | 2 | 4 | 0.219 | sega/segaorun.cpp | Graphics | Minor | Resolved | Mar 7, 2020 | toutrun: [possible] A square sometimes appears at stage 8 in the left side of the road. | StHiryu |
| 07368 | 1 | | 0.211 | atari/pong.cpp | Graphics | Minor | Resolved (couriersud) | Mar 7, 2020 | pongd: Tennis net is missing | M.A.S.H. |
| 06849 | | 1 | 0.193 | nec/pce.cpp | Graphics | Minor | Confirmed | Mar 6, 2020 | pce [bombmn94]: Graphic problems in Bomber Man '94 | ICEknight |
| 07579 | 1 | 4 | 0.219 | namco/namcos21_de.cpp | Graphics | Minor | Closed | Mar 2, 2020 | driveyes: "RECEIVE ERROR" for Left and Right Screen | danylopez123 |
| 07580 | | 1 | 0.219 | nmk/nmk16.cpp | DIP/Input | Minor | Resolved (Kale) | Mar 1, 2020 | bjtwin: Test Mode button combination doesn't work. | danylopez123 |
| 04012 | | 1 | 0.139u1 | capcom/cps1.cpp | Gameplay | Minor | Closed | Mar 1, 2020 | ffight, area88, cawing: 30 impulses / second autofire doesn't work with game design "flaws" | Kale |
| 07578 | | 1 | 0.219 | upl/ninjakd2.cpp | Graphics | Major | Closed | Mar 1, 2020 | arkarea: Every sprite lefts an infinitive "train" after itself. | VasiliyFamiliya |
| 07038 | | 5 | 0.199 | sega/segahang.cpp | Sound | Minor | Resolved (cmonkey) | Feb 29, 2020 | sharrier: High score entry music does not stop when end of entry | Chris Hutt |
| 00954 | 1 | 2 | 0.37b5 | tehkan/tecmo16.cpp | Graphics | Minor | Resolved (Tahg) | Feb 29, 2020 | fstarfrc: In the intro, when the screen scolls very fast, some garbage will float by a few times. | Jonemaan |
| 07574 | 1 | 3 | 0.214 | sony/psx.cpp | DIP/Input | Trivial | Closed | Feb 29, 2020 | psu and clones: Suggestion for default input layout | 280696516 |
| 07577 | | 3 | 0.218 | sega/naomi.cpp | Compiling | Minor | Closed | Feb 29, 2020 | naomi: Unable to compile 0.219 tinybuild with Naomi driver inlcuded | EoceneMiacid |
| 07575 | 3 | 3 | 0.218 | sega/segas16b.cpp | Crash/Freeze | Critical (emulation) | Confirmed | Feb 28, 2020 | hwchampjd: [possible] Crashes when winning first match | Kale |
| 03708 | 1 | 2 | 0.136u2 | dataeast/deco32.cpp | Graphics | Minor | Resolved (jkm900) | Feb 27, 2020 | nslasher, nslasherj, nslashers: Alpha blending for message windows is missing. | Jerry |
| 04383 | | 2 | 0.142u6 | atari/starwars.cpp | DIP/Input | Minor | Confirmed | Feb 27, 2020 | starwars and clones: Dipswtich changes have no effect. | russ h. |
| 05554 | 1 | 3 | 0.153 | nichibutsu/nbmj8991.cpp | DIP/Input | Trivial | Resolved (kamilz) | Feb 24, 2020 | hyouban: DIP settings are resolved, on Mame most are undefined. | kamilz |
| 07569 | 1 | 6 | 0.218 | capcom/cps2.cpp | Media Support | Minor | Closed | Feb 20, 2020 | avspa: png for avspa crashes mame | RomKnight |
| 07562 | | 8 | 0.218 | seibu/seibuspi.cpp | Graphics | Minor | Resolved (MetalliC) | Feb 19, 2020 | rdft: Water graphics glitch regression | BPzeBanshee |
| 07565 | | | 0.218 | | Crash/Freeze | Trivial | Acknowledged | Feb 15, 2020 | If MAME started from Windows Explorer, it can crash depending on circumstances | Robbbert |
| 07566 | 1 | 1 | 0.218 | sega/mdconsole.cpp | Graphics | Minor | Confirmed | Feb 15, 2020 | genesis [altbeast and clones]: tiles misaligned in dragon transformation "cutscene" | kmg |
| 07541 | 2 | 8 | 0.217 | sega/model1.cpp | Crash/Freeze | Critical (emulator) | Confirmed | Feb 14, 2020 | swa: crashes with access violation toward the end of final stage | georgc3 |
| 07563 | | | 0.218 | sega/model1.cpp | Gameplay | Major | Confirmed | Feb 12, 2020 | wingwar, wingwarj, wingwaru, wingwar360: Machine Gun Bullets Have No Collision | superrayman3 |
| 06762 | | 6 | 0.191 | dataeast/karnov.cpp | Sound | Minor | Acknowledged | Feb 7, 2020 | chelnov: Sound music slowdown when big sprites are on screen and the player has a weapon with multiple shot | Augusto |
| 07184 | | 5 | 0.205 | konami/konamigv.cpp | Sound | Minor | Confirmed | Feb 7, 2020 | nagano98, naganoj, hyperath, powyak96, lacrazyc, susume, possibly all konamigv.cpp: No redbook BGMs | MetalGod |
| 07183 | 2 | 5 | 0.205 | konami/konamigv.cpp | Crash/Freeze | Major | Confirmed | Feb 7, 2020 | hyperath: Broken ending | MetalGod |
| 07079 | | 2 | 0.200 | suna/suna8.cpp | Gameplay | Major | Resolved (dink) | Feb 4, 2020 | sparkman, sparkmana: player-2 smart bomb doesn't work properly | Kale |
| 07428 | | 1 | 0.213 | vtech/vsmileb.cpp | Media Support | Major | Resolved (Osso) | Feb 4, 2020 | vsmileb: Unable to load media | Sterophonick |