- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
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Flags Regression Version Affected Sets / Systems
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Viewing Issues
1 - 100 / 8189
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 007080.115u1DIP/InputMajorResolvedFeb 7, 2008connect4 (m4conn4): Controls are brokenLuigi30
 007130.114GameplayMinorResolvedFeb 7, 2008namcos2.c: Specific graphic layer is misaligned.Augusto
 007140.113u3Misc.MinorResolvedFeb 7, 2008starblad: Reset the game (F3) it crashes MAME.Heihachi_73
 007240.103u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008blazstar: Graphics problem in the 2nd Level with the looped background.-Misc Reporters-
 007350.115Misc.MinorResolvedFeb 7, 2008nss_smw: The program ROM (IC1) should be half its size (4Mbit).Heihachi_73
 009150.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008bgaregga: Crashes on the attract mode, 9 seconds after the title is showed for the fourth time.-Misc Reporters-
 009210.116u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008gauntlet, gauntdl: Both crash after the gray screen.-Misc Reporters-
 009090.62DIP/InputMinorResolvedFeb 7, 2008ssriders: Snapshot not working right during intermission screen.-Misc Reporters-
 009230.117u2InterfaceTrivialResolvedFeb 7, 2008verifyroms option and rompath: -verifyroms is not working for folders other than "ROMS"-Misc Reporters-
 009240.117u2Misc.MinorResolvedFeb 7, 2008headon: Leftover debug file - "discrete0_0.cvs"russ h.
 009290.118u1SoundMajorResolvedFeb 7, 2008oscar, psychic5, valtric: YM2203 sound problem-Misc Reporters-
 007380.59DIP/InputMajorResolvedFeb 7, 2008policetr: Error in Service Mode while calibrating guns.JWallace
 009330.117u1InterfaceTrivialResolvedFeb 7, 2008New input system and mouse: Mouse cursor is visible in fullscreen mode.Fujix
 007340.112u1SoundMinorResolvedFeb 7, 2008airattck, ssmissin: Air attack sound is missing.Iaspis
 007200.117u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008ms5pcb, svcpcb, svcpcba, kf2k3pcb: Crash on startup.Firewave
 009280.118u5Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008yamato, yamato2: Game Crashes.Firewave
 009350.118u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008New UI problem: Certain Drivers cause the UI to freeze when reloading game.Iaspis
 006990.115Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008midyunit.c, midtunit.c, midxunit.c, midwunit.c: Crash with -autosave when exiting MAME.Firewave
 008430.116u2InterfaceMajorResolvedFeb 7, 2008Showing Profiler problem.Firewave
 001640.116Misc.MinorResolvedFeb 7, 2008geebee, geebeeg, navarone, kaitei, kaitein, sos: warpwarp.c asserts.Firewave
 001320.122u5Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008tylz: Crashes on startup:Firewave
 001270.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001260.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001240.113u4Misc.MinorResolvedFeb 7, 2008bgaregga: Crashes randomly.Iaspis
 001080.57Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cgangpzl: hangs on the RAM/ROM test withtout cfg/nv files.Karasu
 000710.121u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008shootgal: Crashes with an error.Firewave
 000680.114Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008qntoondo, quintoon,qntoond, pokio, slotsnl, paradice, pyramid, sltblgtk, sltblgpo, sltblgp1: crash with -video none -str 2 with INTEGER DIVIDE BY ZEROFirewave
 008520.114u2Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cotton2, cottonbm, grdforce, othellos: STV.c games by Success crash on bootup.-Misc Reporters-
 007410.114u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008All PSX hardware based games: Crash since 0.114u2-Misc Reporters-
 008400.122Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008mwalk, mwalku: Black screen after loading.Yonah
 007030.118u6GraphicsMajorResolvedFeb 7, 2008vr: Road is jumping and the cars are over the place.-Misc Reporters-
 007440.55SpeedMajorResolvedFeb 7, 2008quantum, quantum1: MAME slower than original PCB.-Misc Reporters-
 007390.114SoundMajorResolvedFeb 7, 2008powerins: There is no music in the player select screen.-Misc Reporters-
 007290.37b16GraphicsMinorResolvedFeb 7, 2008samsho3: When camera zooms out when jumping, the warping effects do not appear.-Misc Reporters-
 007210.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008strhoop: The game continues resetting.-Misc Reporters-
 007190.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008svcpcb, ms5pcb, kf2k3pcb: Dedicated PCB games crash.-Misc Reporters-
 007170.116SoundMajorResolvedFeb 7, 2008ADK / Alpha Denshi Games: Missing Sounds and Music.-Misc Reporters-
 007160.118GraphicsMinorResolvedFeb 7, 2008salamand: On level 3 the snake boss has no head.-Misc Reporters-
 007150.121u1Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008namcos22.c: Games crash with an access violation.russ h.
 008440.37b1GraphicsMajorResolvedFeb 6, 2008skychut: Enemy appearance behaviour is incorrect.Fujix
 000930.57SoundMinorResolvedFeb 6, 2008revx, mk2, mk3, kinst2: The volume set in the service mode doesn't keep.Karasu
 001530.116Misc.MinorResolvedFeb 6, 2008attckufo: Debug build assert.Firewave
 009340.117u1InterfaceMinorResolvedFeb 6, 2008New UI problem: New user interface doesn't accept num pad inputs.-Misc Reporters-
 009270.115u1CompilingMinorResolvedFeb 6, 2008Windows 64-bit build: A compiling problem on Windows 64-bit.Roman
 009260.116u4SoundMinorResolvedFeb 6, 2008VLM5030: High pitch noise after the speech.russ h.
 009250.118u1Crash/FreezeCritical (emulation)ResolvedFeb 6, 2008sspaceat: Game Crashes.Firewave
 009220.120u3GraphicsMajorResolvedFeb 6, 2008gauntdl, nbashowt, tenthdeg: Graphics are garbled artistically only in 32-bit build.-Misc Reporters-
 009200.71u1SpeedMinorResolvedFeb 6, 2008vball: The timing is too slow, the players, etc. move incredibly slow.-Misc Reporters-
 009190.62DIP/InputMinorResolvedFeb 6, 2008zeropnt: When the crosshair is present, shots register a little to the left of the crosshair.Nerox91
 009170.56DocumentationMinorResolvedFeb 6, 2008tokib: "0000000" is always displayed as the top hiscore during gameplay.-Misc Reporters-
 009130.107GraphicsMinorResolvedFeb 6, 2008arknoid2, tnzs: In tnzs, blue background is black. In arknoid2, big black bits at the top and bottom of the screen.-Misc Reporters-
 009120.99Misc.TrivialResolvedFeb 6, 2008curbrick, cuebrickj: Romset names might need to be switched.Thenasty
 009110.121u4Misc.TrivialResolvedFeb 6, 2008tmnt2, tmnt22pe, tmnt22pu, tmnt2a: These games have the GAME_UNEMULATED_PROTECTION flag since a long time ago for protection problems.izius
 009100.95SoundMinorResolvedFeb 6, 2008tmnt: "Fire!" voice does not play when starting a game only for the first time.dropdeadhippie
 009080.102u5Misc.MinorResolvedFeb 6, 2008cuebrickj: Video roms give bad checksums.Reip
 009070.115u4Color/PaletteMinorResolvedFeb 6, 2008konrk: It displays wrong colors-Misc Reporters-
 009040.37b15Color/PaletteMinorResolvedFeb 6, 2008champwr: In the VS. screen of round 3, the character on the left has bad colors.Kale
 009030.122u1DocumentationMinorResolvedFeb 6, 2008qtheater: The flag GAME_IMPERFECT_SOUND can be removed.Layne
 009020.115u1Save/RestoreMajorResolvedFeb 6, 2008wwestern: From a Save State, you can not enter credits or start game.-Misc Reporters-
 008900.37b4SoundMinorConfirmedFeb 6, 2008powerinsa: The Map World's music and the VS screen's music repeat after at ended.-Misc Reporters-
 008510.119u3Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008diehard: Crashes with an access violation in 0.119u3 after you 'coin' upMachone
 008500.112u4Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008powerbals: It does now crash when you load a savestate with -autosave when running a debug buildFirewave
 008480.120u1DocumentationMinorResolvedFeb 5, 2008srmp6: Game is working but "GAME_NOT_WORKING" flag is still present.izius
 008420.117u3GraphicsMajorResolvedFeb 5, 2008shadfrcej: Game starts then you go straight to the ending.sjyune
 008340.76u1SoundMinorResolvedFeb 5, 2008spacfurya, spacfuryb, spacfury, zektor: Speech in some sets is too fast and high pitched.Bugfinder
 008320.122u3Crash/FreezeCritical (emulator)ResolvedFeb 5, 2008midwunit.c, midxunit.c, midwunit.c: When you run any of the driver with -autosave they crash on exitFirewave
 008310.95u6GraphicsMinorResolvedFeb 5, 2008mk: When entering the test menu of mk and selecting the Switch Test first, some graphics become offset.-Misc Reporters-
 005480.109u2Misc.MinorResolvedFeb 5, 2008pitfight, pitfightj, pitfightb, pitfight3, pitfight4: Inserting 2 coins or 1 coin when you start it up for the 1st time.-Misc Reporters-
 001970.122u7SoundMajorResolvedFeb 5, 2008All games in m62.c: There is no audio from any game in that driver.Tafoid
 001980.122u7SoundMajorResolvedFeb 5, 200810yard: There is no audio from any game in that driver.Tafoid
 008120.122u7InterfaceMinorResolvedFeb 5, 2008[debug] Chunk length in debuggerrobiza
 007700.122u8Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008landmakr, elvactr, dariusg (games with watchdog?): Some games in taito_f3.c driver don't work without .nv file.Iaspis
 007690.122u8Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008qix, zookeep, elecyoyo, kram, complexx, slither, sdungeron: Multisession problem.Gyrovision
 007110.105u5Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008tekken3: MAME freezes just before the victory scene.-Misc Reporters-
 007100.115GraphicsMinorResolvedFeb 5, 2008finalapr: Final Lap R's road & surrounds are green.-Misc Reporters-
 007910.37b16Misc.TypoClosedFeb 5, 2008astrob: Inspection of the relationship between credits and lives.stephh
 007560.103Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008gfire2: Resets during gameplay and often on the character select screen.russ h.
 006610.121u3DIP/InputMinorResolvedFeb 4, 2008LCD Topgun lightgun-Misc Reporters-
 007010.106u1Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008mgakuen: Green screen on startup and MAME gets frozen.-Misc Reporters-
 006970.114u4GameplayMajorResolvedFeb 4, 2008term2: Shots are not registered.-Misc Reporters-
 006950.37b16SoundMajorResolvedFeb 4, 2008narc, narc3: Problem with Sound Test Mode.-Misc Reporters-
 006820.114u2DIP/InputMinorResolvedFeb 4, 2008rampage, rampage2: Player 3 is a 4-way joystick, while players 1-2 are 8-ways.-Misc Reporters-
 006880.111u4GameplayMinorResolvedFeb 4, 2008mhavoc: Incorrect colors on third level-Misc Reporters-
 006150.120u4Crash/FreezeCritical (emulator)ResolvedFeb 4, 2008Editable UI item freeze-Misc Reporters-
 006690.53GraphicsMinorResolvedFeb 4, 2008majtitl2, skingame, skingame2: Sprite Priority problems-Misc Reporters-
 006490.80u1DIP/InputMinorResolvedFeb 4, 2008ladybug: Cannot use joystick to enter P2's initials (no P2 mapped)-Misc Reporters-
 006420.117u2InterfaceMinorResolvedFeb 4, 2008Joystick and UI cursor-Misc Reporters-
 006360.117u2InterfaceTrivialResolvedFeb 4, 2008Input remaping with num pad keys-Misc Reporters-
 006350.120u3GraphicsMajorResolvedFeb 4, 2008gradius4: Graphics are all garbled-Misc Reporters-
 006210.116u2Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008victnine: When you select your team, the game resets.etabeta
 006340.121u1InterfaceMinorResolvedFeb 4, 2008GUI Screen IssueRobbbert
 006310.114DIP/InputMinorResolvedFeb 4, 2008gijoe: In DIP Switch 4 players it is 2 players.Augusto
 006300.114u2GameplayMinorResolvedFeb 4, 2008gauntlet: The game starts with 1 credit added for all players.Machone
 006290.114u3Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008Crash in game with "-samples 0"-Misc Reporters-
 006280.116u3GameplayMinorResolvedFeb 4, 2008leprechn: [debug] Asserts in Debug build-Misc Reporters-
 006230.118u5Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008radikalb: Game crashes on startup.Machone
 006180.37b14GraphicsMinorResolvedFeb 4, 2008mtrap, mtrap3, mtrap4: When flying diagonally, the hawk may either blink or completely vanish.-Misc Reporters-
 006170.114SpeedMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: The game took a very serious speed hit in 113u1 by the looks of it.Iaspis
 006160.112u4GameplayMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: After the bonus stage, when you die, the game ends regardless of # of ships in reserve.-Misc Reporters-
 007450.112SoundMajorResolvedFeb 4, 2008speakres, spacecho, stratvoxb, stratvox: When you die, the explosion sound does not stop.-Misc Reporters-