- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
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Viewing Issues
1 - 100 / 7984
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 01333N/AGraphicsMinorResolvedFeb 19, 2008mk3, umk3: If Kabal is sweeped and that sweep is the last attack, he lies down in the wrong frame.-Misc Reporters-
 01332N/ACrash/FreezeCritical (emulation)ResolvedFeb 19, 2008mk3: When in the test menu, if you enter the hardware info section you will not be able to exit.-Misc Reporters-
 01331N/ASoundMinorResolvedFeb 19, 2008mk2: when you insert a coin during the attract mode the sound doesn't play.-Misc Reporters-
 013301N/AGraphicsMinorResolvedFeb 19, 2008mk2: In the battle plan screen, the bottom 1/16th of the furthest background layer is missing-Misc Reporters-
 01329N/ASoundMinorResolvedFeb 19, 2008mk2: If you let attract mode run through 3 complete times. there will be no sound on the 4th and after.-Misc Reporters-
 013281N/AGraphicsMinorResolvedFeb 19, 2008tron: During the tank stage, a square sprite appears on the far right on the top.-Misc Reporters-
 01326N/ADIP/InputMinorResolved (stephh)Feb 19, 2008madcrash: The extra lives don't fit the "Bonus Life" Dip Switch when you set the "Occurence" Dip Switch to "1st, 2nd then every 2nd".-Misc Reporters-
 0132510.58SoundMinorResolvedFeb 19, 2008mario: The "run" sample doesn't play in on the 1st instructional pre-stage screen.Smitdogg
 01324N/ACrash/FreezeCritical (emulation)ResolvedFeb 19, 2008masao: The mario bootleg masao locks up at the start of Phase 16.-Misc Reporters-
 01323N/AGraphicsMinorResolvedFeb 19, 2008mario: A strange line is present in attract mode when "mario bros" scroll down.robiza
 0132220.60Color/PaletteMinorResolvedFeb 19, 2008mario: On the 4th bonus stage, if you hit the floor, while the floors are fading out, a wrong picture is drawn.-Misc Reporters-
 01321N/AGraphicsMinorResolvedFeb 19, 2008hook: There are some invisable barrels in the first couple of levels, you can break them but not see them.-Misc Reporters-
 0132020.55GraphicsMinorResolvedFeb 19, 2008nspirit: On stage 2 where the forest meets the bridge it seems as if there's a tree missing.-Misc Reporters-
 01318N/AGameplayMinorResolvedFeb 19, 2008kungfum, kungfumd, kungfub, kungfub2, spartanx: There are problems when you're trying to jump in diagonals.-Misc Reporters-
 01317N/ADIP/InputMinorResolvedFeb 19, 2008wseries, basebal2, dblplay, strkzone: The controls for these 4 games, while admittedly hard to emulate properly, are either wrong or just confusing.-Misc Reporters-
 01316N/ASpeedMinorResolvedFeb 19, 2008offroad, offroadt: Gameplay seems a little bit slow, and it's not because of my computer. Note the clock speed.-Misc Reporters-
 01315N/ASoundMinorResolvedFeb 19, 2008klax: Sound in attract mode doesn't work, with or without the option enabled in service mode.-Misc Reporters-
 0131410.106u5GraphicsMinorResolvedFeb 19, 2008klax: Go into the service mode, in the alphanumeric test, if you flip stamps, the large yellow and red letters are messed up.-Misc Reporters-
 013131N/AGraphicsMinorResolvedFeb 19, 2008kinst: It seems that part of Jago's stage background is missing.-Misc Reporters-
 013121N/AGraphicsMinorResolvedFeb 19, 2008kinst: if the player on the right side of the screen wanders close to the edge, that characters gfx will "loop" over to the other side.-Misc Reporters-
 0131120.81GraphicsMinorResolvedFeb 19, 2008mgcrystl: There are sprite priority issues which happen when the main characters are behind a wall.-Misc Reporters-
 01310N/AGameplayMinorResolvedFeb 19, 2008jrpacman: On the second level, sometimes a ghost or two will get trapped in the upper left-hand corner.-Misc Reporters-
 013090.115u3GameplayMinorResolvedFeb 19, 2008sstrike: All Game Modes. When the frame starts, you should be shown the bowling ball to set up your shot.Tafoid
 01308N/AGameplayMinorResolvedFeb 19, 2008shufshot: May seem impossible to shoot a decent shot.-Misc Reporters-
 01307N/AMisc.MinorResolvedFeb 19, 2008wcbowl, wcbowl161, wcbowl165: The WCB 1.6x versions fail the GROM test in service mode. The 1.2 version tests fine.-Misc Reporters-
 0130610.102u1GraphicsMinorResolvedFeb 19, 2008drgnwrld: A glitch on the title screen 1997 the 7 is not like that on the original pcb.-Misc Reporters-
 013040.105u1Misc.MinorResolvedFeb 19, 2008mplanets: When you fire up Mad Planets (mplanets) for the first time, it starts with 2 credits-Misc Reporters-
 013030.102u1GraphicsMinorResolvedFeb 19, 2008drgnwrld: Garbled girl graphics appears when you clear a round with the landscape dip setting.hammad
 013021N/AGraphicsMinorResolvedFeb 19, 2008gng: I don't think that this pic is OK. The monster on the upper right is not on the right place.-Misc Reporters-
 0130110.97u4GraphicsMinorResolvedFeb 19, 2008ghouls: No ladder graphics.Kold666
 01300N/ASoundMinorResolvedFeb 18, 2008fantsia2: When you insert your first coin just after startup the sample "Let's play" is cut and/or not played back at all.-Misc Reporters-
 0129730.59Misc.MinorResolvedFeb 18, 2008bosco: After I got four million points, the high score counter was not getting updated.-Misc Reporters-
 01294N/AMisc.MinorResolvedFeb 18, 2008firetrk: Service mode is completely scrambled.-Misc Reporters-
 01293N/AGameplayMinorResolvedFeb 18, 2008venture: Sometimes the arrows pass through the monsters without killing them.-Misc Reporters-
 01291N/AGraphicsMinorClosedFeb 18, 2008pepper2: The mazes start to blank out around the time it takes me to complete one screen. MAME they don't blankout till much later.-Misc Reporters-
 01290N/ASpeedMinorClosedFeb 18, 2008pepper2: MAME plays Pepper II about twice as fast as the arcade.-Misc Reporters-
 012871N/AGraphicsMinorResolvedFeb 18, 2008egghunt: The ending has some gfx issueReip
 012850.37b15Misc.MinorResolvedFeb 18, 2008logicpro, logicpr2: Service mode bugs.Chook
 009180.118u2MultisessionMajorResolvedFeb 18, 2008UI and namcos1.c problem: Restarting same game in built-in UI casues graphic problems.-Misc Reporters-
 012830.60GameplayMinorClosedFeb 18, 2008ddragon: Barrels can be kicked by pressing the kick button. However, the barrels doesn't get kicked if you hold the button down,-Misc Reporters-
 01282N/ADIP/InputMinorResolvedFeb 18, 2008dday: The lives dip switch appears to be labeled incorrectly.-Misc Reporters-
 012811N/AGraphicsMinorResolvedFeb 18, 2008hunchbak: If you turn while jumping, hunchback will be garbled.-Misc Reporters-
 01280N/AGameplayMinorResolvedFeb 18, 2008hunchbak: When you get to the second level, you can't jump on to the rope the way you normally would in e.g. Pitfall.-Misc Reporters-
 01279N/AGraphicsMinorResolvedFeb 17, 2008msh: Sprite masking problem when you jump too high.-Misc Reporters-
 012781N/AGraphicsMinorResolvedFeb 17, 2008willow: When you are fighting against the level one boss, everytime you shoot, the enemy flashes with strange colors.-Misc Reporters-
 01277N/ADIP/InputMinorResolvedFeb 17, 2008strider: The bonus-Life DIPSW isn't well mapped.-Misc Reporters-
 012761N/AGraphicsMinorResolvedFeb 17, 2008strider: When you fight Grand Master (final boss), near the world there are some squares darker than others.-Misc Reporters-
 012751N/ADIP/InputMinorResolvedFeb 17, 2008strider: In service mode the unused 3rd start button is positioned to on. It should be off.-Misc Reporters-
 0127430.56GraphicsMinorResolvedFeb 17, 2008strider: In the final-boss scene, you can see that the bottom-right piece of the world is a little too far to the left.-Misc Reporters-
 0127210.105u1GraphicsMinorResolvedFeb 17, 2008kod: Glitch on the boss life bar.-Misc Reporters-
 012700.96u2GraphicsMinorResolvedFeb 17, 2008ffight: During the test, there is gfx garbage.Kold666
 012681N/AColor/PaletteMinorResolvedFeb 17, 2008cawing: When you insert a credit during the first 2 screens, credit appears in wrong colors.-Misc Reporters-
 01267N/AMisc.MinorResolvedFeb 17, 2008contra: It seems the second player cannot continue until the first player needs to continue also.-Misc Reporters-
 012660.62Crash/FreezeCritical (emulator)ResolvedFeb 17, 2008area51, maxforce: area51 crashes when you reset it.Luigi30
 01265N/AGameplayMinorResolvedFeb 17, 2008stoneage: During level 3-b, the game jumps to level 4 when arrived at the boss without fighting him.-Misc Reporters-
 01264N/AGameplayMinorResolvedFeb 17, 2008citycon: When reaching 900,000 points the game "awards" you with infinite lives.-Misc Reporters-
 01263N/ASoundMinorResolvedFeb 17, 2008starcas: When the main castle gun fires his cannon, it triggers the player's ship fire sound at the same time.-Misc Reporters-
 01262N/AMisc.MinorResolvedFeb 17, 2008silvland: Silver Land shouldn't be a clone of River Patrol.-Misc Reporters-
 01261N/ADIP/InputMinorResolvedFeb 17, 2008ccastles, ccastles2: Start buttons don't work unless the game is in cocktail mode.-Misc Reporters-
 01260N/AGraphicsMinorResolvedFeb 17, 2008cbuster: The title logo gets splitted into three parts.-Misc Reporters-
 0125910.53GraphicsMinorResolvedFeb 17, 2008sailormn: On level 3's boss, when you use your special attack, the priority is wrong.-Misc Reporters-
 01258N/ASpeedMinorResolvedFeb 17, 2008ddonpach: Suffers noticable slowdowns.-Misc Reporters-
 0125610.57GraphicsMinorResolvedFeb 17, 2008botads: In the intermission before levels, the tv static "noise" is clipped slightly before the right edge, making the background gfx sh-Misc Reporters-
 01255N/ASoundMinorResolvedFeb 17, 2008btime, btime2, btimeb, cookrace: A high-pitched whine is heard throughout the game.-Misc Reporters-
 0125410.55GraphicsMinorResolvedFeb 17, 2008bloodbro: In the second level intro, the shadow of the boot's color is wrong.Karasu
 01252N/ASoundMinorResolvedFeb 17, 2008bionicc: The music in the second loop gets desync in the stage 2.-Misc Reporters-
 01250N/ACrash/FreezeMajorResolvedFeb 16, 2008beezer: beezer resets on level 9 if a laid egg is allowed to hatch.-Misc Reporters-
 012493N/AGraphicsMinorResolvedFeb 16, 2008batman: Batman has some problems with sprite priority.-Misc Reporters-
 01248N/ADIP/InputMinorResolvedFeb 16, 2008atetris: There's no second button to rotate pieces clockwise.-Misc Reporters-
 012473N/ACrash/FreezeCritical (emulation)ResolvedFeb 16, 2008ssprint: Problem after crash on the bridge.Shifty
 01246N/ADIP/InputMinorResolvedFeb 16, 2008paperboy: Start without .cfg and .nv files, the bike will steer hard and fast to the left as soon as it begins.Twisty
 01245N/ASoundMinorResolvedFeb 16, 2008bonzeadv, bonzeadvu, jigkmgri: There's no music at level 4 (Bloody Pond).-Misc Reporters-
 01244N/ASoundMinorResolvedFeb 16, 2008asuka: When you fire, the sound it makes is like you've got a machine gun, but you're only firing 1 or 2 bullets per second.-Misc Reporters-
 01243N/ADIP/InputTrivialResolvedFeb 16, 2008bonzeadv, bonzeadvu, jigkmgri: The Bonus Lives dipswitches are wrong.-Misc Reporters-
 012422N/AGraphicsMinorResolvedFeb 16, 2008apb: After you get the first message of a mission and the screen goes light again, your car turns grey.-Misc Reporters-
 012410.102u5GameplayMinorResolvedFeb 16, 2008gorf: On the Galaxian level especially, the sounds and sprites completely lock up at times.-Misc Reporters-
 01240N/AGameplayMinorResolvedFeb 16, 2008asteroid: Once all top ten scores are first recorded, the first game played score that does NOT reach within the 1-10 range will cause...-Misc Reporters-
 01239N/AColor/PaletteMinorResolvedFeb 16, 2008ultennis: Ball color changes when you choose "Beginner Mode".-Misc Reporters-
 01238N/AColor/PaletteMinorResolvedFeb 16, 2008bubl2000: Around stage 20, one of the pics of the naked women has bad colors.-Misc Reporters-
 01237N/AInterfaceMinorClosedFeb 16, 2008formatz: Joystick input and skipping gameinfo.ShimaPong
 0079870.113SoundMinorConfirmedFeb 14, 2008congo: Sound glitch since the zaxxon.c rewrite.Gyrovision
 0063210.37b14DocumentationMinorResolvedFeb 14, 2008qbert: "Hello, I'm turned on" isn't playing when powering up.-Misc Reporters-
 0118310.55GraphicsMinorAcknowledgedFeb 14, 2008mia: [possible] In the ending sequence, soldiers helping rescued prisoners have RED shadows.-Misc Reporters-
 0111020.59GraphicsMinorAcknowledgedFeb 14, 2008sdungeon: [possible] Blue pixels on the floor don't disapper if you go to another room.M.A.S.H.
 0110230.55GraphicsMinorConfirmedFeb 14, 2008waterski: [possible] Some graphics in this game appear corrupted.BSR
 0107320.113u4Original ReferenceMinorConfirmedFeb 14, 2008stactics: Recordings from my pcb to document the sound since this game has no sound in MAME.Gyrovision
 0107250.115Original ReferenceMinorConfirmedFeb 14, 2008miniboy7: Screen photos of Bonanza Enterprises' Mini Boy 7 countertop game enclosed for reference.gregf
 0106810.37b14Misc.TypoResolvedFeb 14, 2008cubybop: There are many things in Cuby Bop that make the game seem like it's a prototype.The tECHIDNA
 0097310.68GraphicsMinorConfirmedFeb 14, 2008mrkougar: The edges of the platforms are drawn incorrectly in MAME.-Misc Reporters-
 0095860.65GameplayMinorAcknowledgedFeb 14, 2008kovplus: You can't pick up the fire sword after 10 times in the second mission with the character "ZhuGeLiang".-Misc Reporters-
 0095610.104GraphicsMinorConfirmedFeb 14, 2008trstar: In the information screen of the intro secene, the words are behind character's image.king_krm
 0095510.107u3GraphicsMinorConfirmedFeb 14, 2008tceptor: If you insert a credit on the instruction screen, you'd see some 'leftovers'.F1ReB4LL
 0090610.79GraphicsMinorResolvedFeb 14, 2008thunderx: While playing a single player game with the 2-player ship (the red ship), your score is criss-crossed.Mr. Do
 0089110.96u3GraphicsMinorResolvedFeb 14, 2008btlkroad: There are minor priority issues.Iaspis
 0088310.55GraphicsMinorResolvedFeb 14, 2008vsskykid: syncronization problems.Kale
 0087310.104u1GraphicsMinorConfirmedFeb 14, 2008nratechu: If you shoot a ball, you'll see that there are two sprites on Player 1 seemed to be cut from the top.king_krm
 0086230.58GraphicsMinorConfirmedFeb 14, 2008extdwnhl: The time list screen is not cleared correctly.Smitdogg
 0085520.101u2GraphicsMajorResolvedFeb 14, 2008astormbl: Currently the graphics on this game are heavily garbled.-Misc Reporters-
 0084710.108u4Crash/FreezeCritical (emulation)ResolvedFeb 14, 2008wintbob: Automatic reset in levels 31, 32 and so on when grey lion shot first fireball.-Misc Reporters-
 0084610.105u4SoundMinorResolvedFeb 14, 2008ftsoccer: The music tempo is slow in MAME compared with OSD.Fujix