- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
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Flags Regression Version Affected Sets / Systems
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Viewing Issues
1 - 100 / 8189
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0009110.103u3GraphicsMinorConfirmedMar 19, 2008shtrider: If you keep moving the bike left and right really quickly, the bike gets messed up.-Misc Reporters-
 0152010.123u5DIP/InputTrivialResolvedMar 19, 2008wilytowr, atomboy: dipswitch infoMachone
 012360.123u1DIP/InputMajorResolved (zsoltvasvari)Mar 19, 2008psurge: Power Surge isn't coining up.-Misc Reporters-
 015210.123u5Crash/FreezeCritical (emulation)ResolvedMar 19, 2008ar_sdwr: Game hangs on title screenMachone
 004630.105u4DIP/InputTrivialResolvedMar 19, 2008gstrik2: This is a 2 player game but in the input menu player 3 and 4 start buttons are mapped.-Misc Reporters-
 000730.101u5Crash/FreezeCritical (emulation)ResolvedMar 19, 2008rfjets: It only shows a black screen.Firewave
 01513140.123u5GameplayMinorConfirmedMar 18, 2008yosakdon: [possible] There is no collision detection when you 'hide' behind the other character.RansAckeR
 0144630.123u3Crash/FreezeCritical (emulator)ResolvedMar 18, 2008dblaxle, groundfx, gunbustr: Crash or corrupt graphics in TC0480SCP based games.Firewave
 01545210.123u5GraphicsMinorResolvedMar 18, 20083wonders, 3wondersu, wonder3: A package of snaps with graphic blocks verified on a real PCBLayne
 0147710.123u4GameplayMajorResolved (zsoltvasvari)Mar 18, 2008metamrph, metamrphj, metamrphu: Game doesn't startMachone
 014520.123u2Crash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008boobhack: CrashesFirewave
 0114820.60GraphicsMinorConfirmedMar 18, 2008kyros: [possible] There seem to be two graphical problems on the last level of the game (stage 5).Darkk
 0114910.60GraphicsMinorConfirmedMar 18, 2008kyros: [possible] During the ending sequence, the characters' sprites seem to cover the text (priority bug?).Darkk
 0072236N/AGraphicsMinorResolvedMar 18, 2008ninjakun: Garbage is shown behind the GAME OVER text-MAME Source-
 014740.123SoundMinorResolved (nicolasa)Mar 18, 2008ninjakd2, ninjakd2a, ninjakd2b, rdaction: Ninja-Kid II sound problemLastNinja2
 0146120.123u4InterfaceMinorResolvedMar 18, 2008mazinger: reset caused by the watchedog messageIaspis
 0144020.123u2SpeedMinorResolvedMar 18, 2008mazingar, agallet: Terrible slow down in some scenes.Scagazza
 010870.123Crash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008spbactn, spbactnj: Crash in debug build. Corrupted graphics in normal build.Firewave
 00372110.105u1GraphicsMinorConfirmedMar 18, 2008arcadecl: [possible] Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS".NekoEd
 0061210.115DIP/InputMinorClosedMar 18, 2008slikshot: Crosshair is missing since the crosshair system was updated.-Misc Reporters-
 0041410.99u1SoundMinorResolved (aaron)Mar 18, 2008lottof2: There are several sounds missing from the game.Reznor007
 0019310.122u5InterfaceFeatureConfirmedMar 18, 2008driver independent: Multi screen and pause dimming.RansAckeR
 0042830.110u5SoundMinorConfirmedMar 17, 2008bullfgtr: Bull Fighters sound emulation misses drums.Kold666
 0022320.103u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mamKold666
 0022010.110u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.Kold666
 0021710.103u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.Kold666
 0153720.123u5Crash/FreezeCritical (emulation)ResolvedMar 17, 2008mpu4utst, mpu4tst2, mpu4met0, connect4: Hang with endless loopFirewave
 015310.123u5InterfaceMinorResolvedMar 17, 2008polygon-based drivers: [debug] winwork.c memory leakFirewave
 001500.122u2Crash/FreezeCritical (emulation)Resolved (R. Belmont)Mar 17, 2008alpinr2b, alpinesa: [debug] Assertion with -debugFirewave
 0146250.123u4Save/RestoreCritical (emulator)Resolved (aaron)Mar 17, 2008atarimo_render-based drivers: [debug] Crash when loading an autosave save stateFirewave
 0074810.100u3Crash/FreezeCritical (emulator)ClosedMar 17, 2008crusnusa: The game crashes in the Grand Canyon stage.-Misc Reporters-
 0007210.116Crash/FreezeCritical (emulator)ClosedMar 17, 2008joemacra, prtytime, chainrec: Crash randomly.Firewave
 0113110.56GraphicsMinorResolvedMar 17, 2008midres: The smoke of the turrets from the big ship looks wrong.-Misc Reporters-
 008410.119u2Crash/FreezeCritical (emulator)ResolvedMar 17, 2008rfjets: The game doesn't boot up (shows blank screen)Canim
 0153820.123u2InterfaceFeatureResolvedMar 17, 2008-verifysamples: Inconsistent handling of missing sample setsmbarnes
 0149110.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008switchres causes Exception at EIP=009413BF: ACCESS VIOLATIONMKChamp
 015290.123u5InterfaceMinorResolvedMar 17, 2008[debug] AICA memory leakFirewave
 0151120.123u5Crash/FreezeCritical (emulation)ResolvedMar 17, 2008batman: Fails to load autosave stateFirewave
 015360.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008uballoon: [debug] Access Violation with -debugFirewave
 015350.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008usclssic: [debug] Access Violation with -debugFirewave
 0146560.123u4Crash/FreezeCritical (emulator)ResolvedMar 17, 2008topgunnr: CrashesFirewave
 00069110.111u6Crash/FreezeCritical (emulator)ClosedMar 16, 2008[debug] Crash in debug buildFirewave
 015340.123u5Crash/FreezeCritical (emulator)ResolvedMar 16, 2008ajax, ajaxj, typhoon: [debug] Access Violation with -debugFirewave
 010190.119u3SoundMinorResolved (zsoltvasvari)Mar 16, 2008Various Drivers: [debug] List of drivers with sound clippingFirewave
 0149920.123u5MultisessionCritical (emulator)ResolvedMar 16, 2008Various Drivers: Launching games from in-game [TAB] menu 2-3 times in a row throws access violation.john_iv
 0145320.123u3Crash/FreezeCritical (emulator)ResolvedMar 16, 2008troangel, newtangl: CrashesFirewave
 0150220.123u5Crash/FreezeCritical (emulator)ClosedMar 16, 2008hasamu: [debug] Crashes with Access Violation / assertionFirewave
 01533130.123u4GameplayMinorClosedMar 15, 2008sf2: when the player chose any characters it goes to the same stage.user183
 01532210.123u4GraphicsMinorResolvedMar 15, 2008tmnt2: The black bars appear on the left and right side of the screen for gameplayuser183
 0146310.123u4Crash/FreezeCritical (emulator)ResolvedMar 15, 2008connect4, mpu4met0, mpu4tst2, mpu4utst, bctvidbs: [debug] AssertionFirewave
 014860.123u5Crash/FreezeCritical (emulation)ResolvedMar 15, 2008meritm.c: access violation for all gamesrobiza
 0153010.123u5InterfaceMinorResolved (zsoltvasvari)Mar 15, 2008Various Drivers: [debug] bitmap memory leaksFirewave
 0150810.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008most vector-based drivers: [debug] AssertionsFirewave
 0152710.123u5Crash/FreezeCritical (emulation)ResolvedMar 15, 2008all meritm.c drivers: [debug] AssertionFirewave
 0152810.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008pzlestar, sexyboom: [debug] AssertionFirewave
 015220.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008all ddragon.c drivers: [debug] AssertionFirewave
 0152310.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008nkdodge, nkdodgeb, spdodgeb: [debug] AssertionFirewave
 0152610.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008futflash, laserbas, laserbasa: [debug] AssertionFirewave
 0151830.123u5GameplayMinorClosedMar 14, 2008mystston, myststno: High screen refresh rateMachone
 0001420.101u1InterfaceMajorResolvedMar 14, 2008bbusters: Calibration result is not restored from EEPROM and freeze.Twisty
 015070.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all naomi.c drivers: [debug] AssertionFirewave
 015030.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008sidearmsj, sidearmsr, sidearms: [debug] AssertionFirewave
 0150910.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008backfire, backfirea: [debug] AssertionFirewave
 015010.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all m107.c drivers: [debug] assertionFirewave
 015040.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all leland.c drivers: [debug] AssertionFirewave
 015060.123u5Crash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 14, 2008all ataxx.c drivers: [debug] AssertionFirewave
 0150010.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all astrocde.c drivers: [debug] assertionFirewave
 015140.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all cyberbal.c drivers: [debug] AssertionFirewave
 015150.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarig42.c drivers: [debug] AssertionFirewave
 015160.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigx2.c drivers: [debug] AssertionFirewave
 015170.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigt.c drivers: [debug] AssertionFirewave
 015050.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all vicdual.c drivers: [debug] AssertionFirewave
 015120.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008beathead: [debug] AssertionFirewave
 0147520.123u4Crash/FreezeCritical (emulator)ResolvedMar 14, 2008[debug] Screenless systems are broken because of a vblank callbackDuke
 0149610.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all segae.c drivers: Crashing with Access ViolationFirewave
 0149810.123u5GameplayMajorResolvedMar 14, 2008otwalls: Hangs before the game starts.Machone
 0149310.123u5GraphicsMinorClosedMar 14, 2008xmen6pu: xmen6pu: the graphics are imperfect for the attract mode, fighting the White Queen, ending after the creditsuser168
 0134510.117u3SoundMinorResolvedMar 13, 2008tekken2: Characters don't make any sounds when being grabbed/thrown, except for Kuma's Bear Hug.Heihachi_73
 0016010.116Misc.MinorResolvedMar 13, 2008suzuka8h, suzuka8hj: Attempted to malloc zero bytesFirewave
 006330.122u5Crash/FreezeCritical (emulation)ResolvedMar 13, 2008tylz: Crashes on startup.Firewave
 006400.119u2DIP/InputMinorResolvedMar 13, 2008loverboy: Buttons are not implimented.Scuore
 004750.116u3DIP/InputMajorResolvedMar 13, 2008kinst, kinst2: They don't accept input or credits anymore.-Misc Reporters-
 006940.60DIP/InputMinorResolvedMar 13, 2008narc: Language Dip doesn't do anything-Misc Reporters-
 005310.120u3DIP/InputTrivialResolvedMar 13, 2008mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2.mahjongfan
 005970.59DIP/InputMajorResolvedMar 13, 2008policetr: Gun calibration error.JWallace
 008000.56GraphicsMinorConfirmedMar 13, 2008jackrabt: There are glitches when it is the 2nd player's turn.Karasu
 0003910.109u2Misc.MinorConfirmedMar 13, 2008pitfightb: [possible] Set pitfightb flashes an error message upon start up.Tafoid
 00499110.58Color/PaletteMinorClosedMar 13, 2008aafb: The color of the football field in the background of the title screen is yellow.Smitdogg
 0019510.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic glitches without nvram.Twisty
 01479130.123GameplayMinorResolvedMar 13, 2008martmast: Chain combo system brokenuser157
 0147130.123u4DIP/InputMajorResolvedMar 13, 2008capbowl: Capcom Bowling sets analogue inputs [mouse/trackball] not functioning well.john_iv
 014780.123u4DIP/InputTrivialResolvedMar 13, 2008bullet: DIP switch infoMachone
 005930.120u3DIP/InputTrivialResolvedMar 13, 2008patimono: DIP switch info.mahjongfan
 0148210.123u4GameplayMajorResolvedMar 13, 2008exprraid, exprraida, wexpress, wexpressb, wexpressb2: Game doesn't startMachone
 00898120.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic problem without .nv file.Twisty
 01467130.123u4Crash/FreezeCritical (emulation)Resolved (zsoltvasvari)Mar 13, 2008galaga, galagao, galagamk, gallag: Watchdog Reset causing game to hang.Tafoid
 014360.123u2Crash/FreezeCritical (emulator)Resolved (aaron)Mar 13, 2008esb: Insert a coin, start a game and it will reset by itself after few seconds.Mamesick
 01429110.123u2Crash/FreezeCritical (emulation)ResolvedMar 13, 2008ddragon3, ddragon3j: They locks up immediately on Technos logo.Layne
 0148410.123Save/RestoreTrivialClosedMar 12, 2008shdancer, shdancej: shdancer and shdancej don't support "save state" featuretuxfusion
 008170.122u7DIP/InputTrivialResolvedMar 6, 2008pinboa, pinbos: DIP switch for Lives.Tafoid