- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
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Viewing Issues
1 - 100 / 7917
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 004750.116u3DIP/InputMajorResolvedMar 13, 2008kinst, kinst2: They don't accept input or credits anymore.-Misc Reporters-
 006940.60DIP/InputMinorResolvedMar 13, 2008narc: Language Dip doesn't do anything-Misc Reporters-
 005310.120u3DIP/InputTrivialResolvedMar 13, 2008mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2.mahjongfan
 005970.59DIP/InputMajorResolvedMar 13, 2008policetr: Gun calibration error.JWallace
 008000.56GraphicsMinorConfirmedMar 13, 2008jackrabt: There are glitches when it is the 2nd player's turn.Karasu
 0003910.109u2Misc.MinorConfirmedMar 13, 2008pitfightb: [possible] Set pitfightb flashes an error message upon start up.Tafoid
 00499110.58Color/PaletteMinorClosedMar 13, 2008aafb: The color of the football field in the background of the title screen is yellow.Smitdogg
 0019510.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic glitches without nvram.Twisty
 01479130.123GameplayMinorResolvedMar 13, 2008martmast: Chain combo system brokenuser157
 0147130.123u4DIP/InputMajorResolvedMar 13, 2008capbowl: Capcom Bowling sets analogue inputs [mouse/trackball] not functioning well.john_iv
 014780.123u4DIP/InputTrivialResolvedMar 13, 2008bullet: DIP switch infoMachone
 005930.120u3DIP/InputTrivialResolvedMar 13, 2008patimono: DIP switch info.mahjongfan
 0148210.123u4GameplayMajorResolvedMar 13, 2008exprraid, exprraida, wexpress, wexpressb, wexpressb2: Game doesn't startMachone
 00898120.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic problem without .nv file.Twisty
 01467130.123u4Crash/FreezeCritical (emulation)Resolved (zsoltvasvari)Mar 13, 2008galaga, galagao, galagamk, gallag: Watchdog Reset causing game to hang.Tafoid
 014360.123u2Crash/FreezeCritical (emulator)Resolved (aaron)Mar 13, 2008esb: Insert a coin, start a game and it will reset by itself after few seconds.Mamesick
 01429110.123u2Crash/FreezeCritical (emulation)ResolvedMar 13, 2008ddragon3, ddragon3j: They locks up immediately on Technos logo.Layne
 0148410.123Save/RestoreTrivialClosedMar 12, 2008shdancer, shdancej: shdancer and shdancej don't support "save state" featuretuxfusion
 008170.122u7DIP/InputTrivialResolvedMar 6, 2008pinboa, pinbos: DIP switch for Lives.Tafoid
 014580.123u3SoundTrivialResolvedMar 6, 2008willow, willowj, willowje: The coin sound is cut the first time you insert a coin.Kold666
 0145730.123u3Crash/FreezeCritical (emulator)ClosedMar 3, 2008all nes-based games: Crash on startup.Fujix
 01401N/AGraphicsMinorClosedMar 3, 2008ninjak: When you got the TIMER STOP, all the background graphics became black.-Misc Reporters-
 0041510.99u2GraphicsMinorConfirmedMar 2, 2008lottof2: "Insert Coin" text on the title screen gets clipped.Reip
 010240.56Side-by-sideMinorConfirmedMar 2, 2008term2: Side-by-side pcb test.dwidel
 007530.55Crash/FreezeCritical (emulation)ResolvedMar 2, 2008narc: Black out in the test mode.-Misc Reporters-
 0051710.74GraphicsMinorConfirmedMar 2, 2008journey: If you activate the in game credits described in the history.dat, the graphics are bad.BSR
 002750.101u5GraphicsMinorConfirmedMar 2, 2008strkforc: [possible] In the test menu the RGB screens flicker on the upper side.RansAckeR
 002740.102GraphicsMinorConfirmedMar 2, 2008jdreddp: [possible] When you enter the lift in the sewers the lift has no floor.RansAckeR
 002730.102Misc.MinorConfirmedMar 2, 2008jdreddp: [possible] When you insert a coin in attract mode the upper line flickers and sometimes the last letters of "creRansAckeR
 007890.121u4DIP/InputMinorConfirmedMar 2, 2008area51, policetr: [possible] Aiming cursor not calibrating well.john_iv
 002540.36b14SoundMinorConfirmedMar 2, 2008enduror1, enduror1d, endurobl: When the DIP "demo sounds" is on and a coin is inserted during attract mode, the motor sound hangs aFrotz
 012110.54Misc.TrivialConfirmedMar 2, 2008gaunt2: [possible] Banishing depression.-Misc Reporters-
 012030.56SoundMinorConfirmedMar 2, 2008mk, mkr4: [possible] Low punch and low kick Diagnostic/Switch Tests for both players result in sound but no graphic indication.-Misc Reporters-
 00202110.106u11SoundMinorConfirmedMar 2, 2008dbreed, rtype2: Samples play too slowly.Stefan Lindberg
 01451210.123u3GraphicsMinorResolvedMar 1, 2008bonzeadv and clones: On the "GAME OVER" screen, there is a 8 bytes wide black border.stephh
 0108810.123InterfaceTrivialClosedMar 1, 2008mario: Discrete volume also controls DAC volume.Tron1001
 0104610.113u2Original ReferenceMinorConfirmedFeb 29, 2008trvwz2, trvwzv, trvwzh: Reference images copied from auction.gregf
 0008830.103u1Color/PaletteMinorResolvedFeb 29, 2008btoads: Is the writing at the end of the game supposed to be brown with green bits around them ??? doesn't look right.-Misc Reporters-
 012891N/AGameplayMinorResolvedFeb 29, 2008exerion, exeriont, exerionb: Obscure bonus bug.gregf
 014350.123u2InterfaceTypoResolvedFeb 28, 2008Wrong resolution info for multi screen games.Justin Kerk
 014340.123u2Crash/FreezeCritical (emulator)ResolvedFeb 28, 2008connect4: Crash.JWallace
 0113410.117GraphicsMinorResolvedFeb 27, 2008mslug2: On the 4th level boss, some corruption on the tiles close to the top of the screen on the big cannon.-Misc Reporters-
 01390N/AGameplayMinorResolvedFeb 25, 2008twineagl: There is no collision detection for the 1p and 2p helicopters in attract mode.Smitdogg
 0128410.36b12SoundMinorResolvedFeb 25, 2008ddragon: The snare and bass drums in the music disappear when the little hand appears on the screen to tell you to move along.-Misc Reporters-
 0125730.103GraphicsMinorResolvedFeb 25, 2008btoads: There was some priority bug on level 2 bossStefan Lindberg
 0072710.109u3GraphicsMinorResolvedFeb 25, 2008ncommand: Flicking screen at the top.-Misc Reporters-
 0093020.119u2SoundMinorResolvedFeb 25, 2008YM2610 FM sound regression: YM2610 regression by new tools.-Misc Reporters-
 0001810.113u1DIP/InputMinorResolvedFeb 25, 2008lethalj: The crosshairs don't line up properly with your shots.Twisty
 0039410.78u6SoundMinorResolvedFeb 24, 2008firebatl: After game over, if you do not qualify for the high score table, the final note of the game over tune will stickBSR
 014241N/AGraphicsMinorResolvedFeb 24, 2008wwfwfesta: When fighting outside of the ring, the ropes lack the correct texture.-Misc Reporters-
 01425N/AMisc.MinorResolvedFeb 24, 2008xain: On the first stage, there is a large gap with rock and metal platforms floating.-Misc Reporters-
 01426N/ASpeedMinorResolvedFeb 24, 2008szaxxon: The game goes way too fast, making it impossible to play.-Misc Reporters-
 01427N/AMisc.TypoResolvedFeb 24, 2008zaxxon: After you enter your initials, the screen proudly displays: INITIALS ENTERD-Misc Reporters-
 014231N/AGraphicsMinorResolvedFeb 24, 2008wwfsstar: When fighting outside the ring, the scrolling is jerky.-Misc Reporters-
 014221N/AMisc.MinorResolvedFeb 24, 2008sinistar: Rows of zeroes appear on the title screen.-Misc Reporters-
 014210.36rc1GraphicsMinorResolvedFeb 24, 2008hotchase: There are some problems with placement and clipping of objects.-Misc Reporters-
 01419N/AGraphicsMinorResolvedFeb 24, 2008warpwarp, warpwarpr2, warpwarpr: A white block appears on the left bottom of the title screen.-Misc Reporters-
 0141810.120u3Misc.MajorResolvedFeb 22, 2008All games in vicdual.c and blockade.c: If you insert another credit while the game is in progress, your current game immediately ends.Tafoid
 01417N/AGameplayMinorResolvedFeb 22, 2008vendetta: Player sometimes can't hit a guy lying on the ground and sometimes he hits the guy when standing aside from him.-Misc Reporters-
 01416N/AGameplayMinorResolvedFeb 22, 2008twincobr: At end of the level, the helicopter sometimes doesn't land on the pad.-Misc Reporters-
 014140.122u7Original ReferenceMinorResolvedFeb 22, 2008toki: Two original issues about credits.Kold666
 014130.116u4SoundCritical (emulation)ResolvedFeb 22, 2008bgaregga: In the sound test if you hear sound A "FF", the sound cpu crashes and you can't hear anything any more.Kold666
 014120.116u2Crash/FreezeCritical (emulation)ClosedFeb 22, 2008Most sets in tnzs.c: There are a number of sets in this driver that either reset/freeze or loop under certain conditions.Tafoid
 0141120.62Color/PaletteMinorResolvedFeb 22, 2008tmnt: In the sewer level, enemies' color changes.-Misc Reporters-
 014101N/AGraphicsMinorResolvedFeb 22, 2008tmnt: During scene 3, there are some priority problems when the cars drive by.-Misc Reporters-
 01409N/ASoundMinorResolvedFeb 22, 2008tmnt2: Some samples seem cut off.-Misc Reporters-
 014080.62GameplayMinorResolvedFeb 22, 2008scontra: Problem at the 2nd level boss.Smitdogg
 01407N/AColor/PaletteMinorResolvedFeb 22, 2008junglek: The character's hair color changes from stage to stage.-Misc Reporters-
 01406N/AGraphicsMajorResolvedFeb 22, 2008contcirc: The game is unplayable due to incredible shaking.-Misc Reporters-
 014050.118u3Misc.MajorResolvedFeb 22, 2008dleague: About 90 seconds of inactivity will, regardless of where in the game is it, cause the "GAME OVER" to appear.stephh
 012330.123u1DIP/InputMinorResolvedFeb 22, 2008progear: Button 3 is a rapid fire button.AWJ
 01404N/ASoundMinorResolvedFeb 21, 2008yuyugogo: The voice for the first credit insert gets clipped.-Misc Reporters-
 0140310.56GraphicsMinorResolvedFeb 21, 2008pulirula: There is a line glitch beneath you in level 4.-Misc Reporters-
 0140210.56GraphicsMinorResolvedFeb 21, 2008pulirula: On a later level, the shadow is behind the waves but not behind the water below.-Misc Reporters-
 0140020.57GraphicsMinorResolvedFeb 21, 2008growl: In-game message doesn't disappear.Bugfinder
 013990.115u2SoundMinorResolvedFeb 21, 2008upndown: When you insert the first coin there is no sound.Kold666
 0139710.102u1GraphicsMinorResolvedFeb 21, 2008ppcar: The letters are cut off at the bottom on the title screen.Twisty
 01396N/AGraphicsMinorResolvedFeb 21, 2008spacefb, spacefbg, spacefbb, spacebrd, spacedem: No transparency on sprites.-Misc Reporters-
 01395N/ASpeedMinorResolvedFeb 21, 2008snowbros: There are terrible slowdowns in Snow Bros. ONLY in the final boss stage.-Misc Reporters-
 013941N/AGraphicsMinorResolvedFeb 21, 2008pow: Sometimes a small black vertical line appears on the right part of the screen.-Misc Reporters-
 01393N/ADIP/InputMinorResolvedFeb 21, 2008bermudat: When you set the "Bonus Lives" dip switch to '60k 120k', different value is displayed in the service mode.-Misc Reporters-
 013921N/AGraphicsMinorResolvedFeb 21, 2008simpsons: Lines appear in the balloons on and off on the first bonus stage.-Misc Reporters-
 01391N/AGraphicsMinorResolvedFeb 21, 2008shangkid: After the first demo runs, the sprites that make up the SHANGHAI KID logo aren't erased.-Misc Reporters-
 0138820.62GraphicsMinorResolvedFeb 21, 2008blandia: On some levels when the battle points are tallied, some of the words are missing letters.Darkk
 01386N/ADIP/InputMinorResolvedFeb 21, 2008desertbr: The coin slot #1 (5 key) doesn't actually add credits, although it *does* play a credit added sound ingame when pressed.-Misc Reporters-
 01385N/AGameplayMinorResolvedFeb 21, 2008shangon: The time on hi-score table is wrong if you end the expert course in more than 10 minutes ...-Misc Reporters-
 01384N/AGraphicsMinorResolvedFeb 21, 2008ridleofp: The insects travel under the bricks.-Misc Reporters-
 01383N/ACrash/FreezeCritical (emulation)ResolvedFeb 21, 2008royalmah: If you press the RIGHT arrow, the game resets itself, and goes back to the initial test.-Misc Reporters-
 01382N/AGameplayMinorResolvedFeb 21, 2008rollace, fightrol: When you hit an enemy skater while going at full speed, the game says that's worth 2000 points, but you only get 1000 points.-Misc Reporters-
 01381N/AGameplayMinorResolvedFeb 21, 2008rallyx: Trick in the challenging stage.-Misc Reporters-
 01380N/AGameplayMinorResolvedFeb 21, 2008rallyx: Right at the beginning of the game if you go immediately down thereby crashing into the competitor's car, you won't die.-Misc Reporters-
 01387N/AGraphicsMinorResolvedFeb 21, 2008blandia: There's a priority problem between layer with pillars and status text/energy bars in Jurane level.Nomax
 01379N/AGameplayMinorResolvedFeb 21, 2008rainbowe: Power up items and diamonds.-Misc Reporters-
 01378N/AGameplayMinorResolvedFeb 21, 2008rainbow (rbisland): C-chip and secret room issue.-Misc Reporters-
 013760.117u2SpeedMinorResolvedFeb 21, 2008zookeep: Is 75Hz Vsync correct?-Misc Reporters-
 0137410.37b16GraphicsMinorResolvedFeb 21, 2008wbeachvl: In Japan stage, 3 volleyball fans are wearing invisible shorts.-Misc Reporters-
 01373N/AMisc.MinorResolvedFeb 21, 2008pushman: Appears to have 2 player support but player 2's game seems inaccessible.-Misc Reporters-
 01367N/AColor/PaletteMinorResolvedFeb 21, 2008mspacman: Sometimes the colours on the first level appear incorrect until you either die or finish the level.-Misc Reporters-
 01368N/ASpeedMinorResolvedFeb 21, 2008mspacman: Your character in the game moves too slow; in the arcade you go much faster.-Misc Reporters-
 01369N/AGameplayMinorResolvedFeb 21, 2008mspacman, superpac: In the intro, when the ghosts appear from right to left, there's a little hiccup.-Misc Reporters-