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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 00403210.108u4cps1.cppGraphicsMinorResolved (nicolasa)Apr 2, 20083wonders: Points are displayed between lives of first player and the word INSERT COIN:Luja
 00410110.56cps2.cppColor/PaletteMinorResolved (nicolasa)Apr 2, 2008xmcota: After a couple passes through the demo mode, the background on the qsound screen will go to a shade of green.john_iv
 01460130.123u3seattle.cppGameplayMinorConfirmedApr 2, 2008blitz99, blitz2k: [possible] You can only play against 3 different teams after entering initials.DJ Infinity
 01468210.123u4m62.cppGraphicsMinorResolved (nicolasa)Apr 1, 2008ldrun2: On the title screen, when the two small characters go behind the foot, they disappear too early.Stefan Lindberg
 01469120.123u4m62.cppGraphicsMinorResolved (nicolasa)Apr 1, 2008ldrun2: The PCB shows more graphics at the bottom of the screen.Stefan Lindberg
 0166020.124amainsnk.cppGraphicsMinorConfirmedApr 1, 2008canvas, mainsnk: [possible] You can see the character set used to enter the initials in the high score screen.Tafoid
 0097210.36b9scramble.cppGraphicsMinorConfirmedApr 1, 2008hunchbks: In Esmerela's tower, rope on left leaves a trace when moving upward.-Misc Reporters-
 0031430.120u4hornet.cppCrash/FreezeCritical (emulator)Resolved (couriersud)Mar 31, 2008terabrst: Crashes if both screens are displayed.-Misc Reporters-
 0112620.36rc2ddragon3.cppColor/PaletteMinorResolvedMar 30, 2008ctribe: In act 6, boss 3, the blonde enemies may have bad hair color (blue edges).TriggerFin
 00875120.36b4system16.cppGraphicsMinorConfirmedMar 29, 2008astormbl: In the ending, the 3 heroes are floating into a half bubble.YMI
 0161320.124namcona1.cppGraphicsTrivialResolved (Reip)Mar 29, 2008swcourt, swcourtj: Strange sprites cutting on the edge of screenhaynor666
 00059220.109u2rallyx.cppGraphicsMinorResolved (nicolasa)Mar 28, 2008commsega, locomotn, tactcian: They exhibit a problem with screen area.Tafoid
 01629110.124agaiden.cppColor/PaletteMajorResolved (aaron)Mar 28, 2008raiga, stratof: broken colors on spritesMamesick
 01627110.124spbactn.cppCrash/FreezeCritical (emulator)Resolved (aaron)Mar 28, 2008spbactn, spbactnj: [debug] Crashes with Access ViolationFirewave
 00362510.36b3srumbler.cppGameplayMinorConfirmedMar 27, 2008srumbler: When starting the second stage, the behavior/location of your friends is odd.YMI
 015390.99u1dcheese.cppGameplayMinorConfirmedMar 26, 2008lottof2: The gameplay is too fast.aaron
 0107920.106u6DIP/InputTrivialClosedMar 26, 2008Various drivers: Games where coin inputs are not shown in the input test.-Misc Reporters-
 0104210.81u7InterfaceFeatureClosedMar 26, 2008key mapping: Since 0.74, MAME uses the new Z axis input, but the input is not mapped with buttons of normal joysticksM.A.S.H.
 01623220.124aatarisy2.cppDIP/InputMajorResolvedMar 25, 2008ssprint and clones: Coins don't seem to match machine order.haynor666
 01608340.124surpratk.cppGraphicsTrivialResolvedMar 25, 2008suratk, suratka, suratkj: Some title logo offsethaynor666
 01620250.124centiped.cppDIP/InputMinorResolvedMar 25, 2008mazeinv: Problems with the readinputport handler.M.A.S.H.
 0161020.124psikyosh.cppSoundMajorResolved (aaron)Mar 25, 2008Most games in psikyosh.c: Music corrupted or does not play.user222
 016140.124SoundMajorResolved (aaron)Mar 25, 2008Various Drivers containing YM2203: Most drivers using YM2203 Sound are missing sound/music.Tafoid
 0161110.124cave.cppSoundMajorResolved (aaron)Mar 25, 2008mazinger: mazinger music brokenIaspis
 0161210.124namcos86.cppSoundMajorResolved (aaron)Mar 25, 2008rthunder, rthundero: Missing PCM sound effectsPhil Bennett
 0160640.124SoundMajorResolved (aaron)Mar 25, 2008YM2610 FM sound regression: YM2610 is broken (Little or no sound in Neogeo games)Robbbert
 016150.124SoundMajorResolved (aaron)Mar 25, 2008Various Drivers containing AY-3-891x: AY-3-891x Series - Audio partially/fully missingTafoid
 0161810.124decocass.cppCrash/FreezeCritical (emulation)ClosedMar 24, 2008castfant: Doesn't start after tape loading. Stops at counter 001.M.A.S.H.
 00030150.104u4tsamurai.cppGraphicsMinorClosedMar 24, 2008vsgongf: Something a bit strange on hard reset.Twisty
 01558220.123u6saturn.cppColor/PaletteMinorResolvedMar 24, 2008All sets in stv.c: Graphics regressionTafoid
 015860.123u6dooyong.cppMultisessionMinorResolved (Reip)Mar 24, 2008bluehawk: Graphics corruptionTwisty
 014330.123u2snk.cppGraphicsMajorResolved (Reip)Mar 24, 2008marvins: If you play player 2, the maze remains unchanged.LastNinja2
 0160110.123u6orbit.cppCrash/FreezeCritical (emulation)Resolved (aaron)Mar 24, 2008orbit: Game doesn't start. Watchdog/reset problem?M.A.S.H.
 01541180.123u5neodriv.hxxGraphicsMinorResolvedMar 23, 2008ssideki2: Strange shadowing surrounding flags during match.etabeta
 015890.123u6ddragon.cppCrash/FreezeCritical (emulation)ConfirmedMar 23, 2008tstrikea: [possible] Attract mode stops, no logo or chopper movementhaynor666
 01585310.123u6atarisy2.cppGraphicsMinorClosedMar 23, 2008paperboy, paperbr1, paperbr2: Sprite priority problem in debug buildLuigi30
 0158730.123u6segas16b.cppCrash/FreezeCritical (emulation)ClosedMar 23, 2008timescan: Time Scanner (set 2) does not workinghaynor666
 0158420.123u6exerion.cppCrash/FreezeCritical (emulator)Resolved (aaron)Mar 23, 2008exerion, exerionb, exeriont: [debug] AssertionTafoid
 0157630.123u6hyperspt.cppSoundMinorClosedMar 22, 2008hyperspt: Sounds are eratic during game play-Misc Reporters-
 0157740.123u6punchout.cppSoundMinorClosedMar 22, 2008punchout, punchita: No sound-Misc Reporters-
 01470130.123InterfaceMajorResolvedMar 22, 2008-record and -playback functions are not working in MAME 0.123 (and MAMEUI 0.123)t800
 01554120.123u6astrof.cppGraphicsMinorConfirmedMar 22, 2008sstarbtl: [possible] Graphic corruption during demonstrationTafoid
 0156230.123maxaflex.cppCrash/FreezeCritical (emulation)ResolvedMar 21, 2008mf_achas, mf_bdash: Astro Chase and Boulder Dash crashLastNinja2
 0152530.123u5wilytowr.cppMisc.MinorResolvedMar 21, 2008wilytowr, atomboy: watchdog resetsRansAckeR
 0080630.117xtheball.cppGraphicsMinorConfirmedMar 21, 2008xtheball: When the ball appears, only half of it fades in but the whole ball shows up when it's done fading.Luigi30
 0152420.123u5btoads.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008btoads: [debug] AssertionFirewave
 0155710.123u6mpu4drvr.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008dealem: [debug] AssertionFirewave
 0155620.123u6konamigx.cppGraphicsMinorClosedMar 20, 2008winspike: Grafics messed upuser210
 0004720.119u3leland.cppDIP/InputTrivialResolved (aaron)Mar 20, 2008alleymas: No control for Joystick.Tafoid
 001780.119u3leland.cppGameplayMinorResolvedMar 20, 2008alleymas: No screen for birth date and initials entry.Tafoid
 0149050.123u5pitnrun.cppGameplayMajorResolvedMar 19, 2008pitnrun, pitnruna: Game declares 'bad hw' on startup.Machone
 0009110.103u3travrusa.cppGraphicsMinorConfirmedMar 19, 2008shtrider: If you keep moving the bike left and right really quickly, the bike gets messed up.-Misc Reporters-
 0152010.123u5wilytowr.cppDIP/InputTrivialResolvedMar 19, 2008wilytowr, atomboy: dipswitch infoMachone
 012360.123u1timeplt.cppDIP/InputMajorResolved (zsoltvasvari)Mar 19, 2008psurge: Power Surge isn't coining up.-Misc Reporters-
 015210.123u5arcadia.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008ar_sdwr: Game hangs on title screenMachone
 004630.105u4metro.cppDIP/InputTrivialResolvedMar 19, 2008gstrik2: This is a 2 player game but in the input menu player 3 and 4 start buttons are mapped.-Misc Reporters-
 000730.101u5seibuspi.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008rfjets: It only shows a black screen.Firewave
 01513140.123u58080bw.cppGameplayMinorConfirmedMar 18, 2008yosakdon: [possible] There is no collision detection when you 'hide' behind the other character.RansAckeR
 0144630.123u3taito_z.cppCrash/FreezeCritical (emulator)ResolvedMar 18, 2008dblaxle, groundfx, gunbustr: Crash or corrupt graphics in TC0480SCP based games.Firewave
 01545210.123u5cps1.cppGraphicsMinorResolvedMar 18, 20083wonders, 3wondersu, wonder3: A package of snaps with graphic blocks verified on a real PCBLayne
 0147710.123u4mystwarr.cppGameplayMajorResolved (zsoltvasvari)Mar 18, 2008metamrph, metamrphj, metamrphu: Game doesn't startMachone
 014520.123u2terracre.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008boobhack: CrashesFirewave
 0114820.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] There seem to be two graphical problems on the last level of the game (stage 5).Darkk
 0114910.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] During the ending sequence, the characters' sprites seem to cover the text (priority bug?).Darkk
 0072236N/Anova2001.cppGraphicsMinorResolvedMar 18, 2008ninjakun: Garbage is shown behind the GAME OVER text-MAME Source-
 014740.123ninjakd2.cppSoundMinorResolved (nicolasa)Mar 18, 2008ninjakd2, ninjakd2a, ninjakd2b, rdaction: Ninja-Kid II sound problemLastNinja2
 0146120.123u4cave.cppInterfaceMinorResolvedMar 18, 2008mazinger: reset caused by the watchedog messageIaspis
 0144020.123u2cave.cppSpeedMinorResolvedMar 18, 2008mazingar, agallet: Terrible slow down in some scenes.Scagazza
 010870.123spbactn.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008spbactn, spbactnj: Crash in debug build. Corrupted graphics in normal build.Firewave
 00372110.105u1arcadecl.cppGraphicsMinorConfirmedMar 18, 2008arcadecl: [possible] Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS".NekoEd
 0061210.115itech8.cppDIP/InputMinorClosedMar 18, 2008slikshot: Crosshair is missing since the crosshair system was updated.-Misc Reporters-
 0041410.99u1dcheese.cppSoundMinorResolved (aaron)Mar 18, 2008lottof2: There are several sounds missing from the game.Reznor007
 0019310.122u5InterfaceFeatureConfirmedMar 18, 2008driver independent: Multi screen and pause dimming.RansAckeR
 0042830.110u5equites.cppSoundMinorConfirmedMar 17, 2008bullfgtr: Bull Fighters sound emulation misses drums.Kold666
 0022320.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mamKold666
 0022010.110u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.Kold666
 0021710.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.Kold666
 0153720.123u5mpu4drvr.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008mpu4utst, mpu4tst2, mpu4met0, connect4: Hang with endless loopFirewave
 015310.123u5InterfaceMinorResolvedMar 17, 2008polygon-based drivers: [debug] winwork.c memory leakFirewave
 001500.122u2namcos22.cppCrash/FreezeCritical (emulation)Resolved (R. Belmont)Mar 17, 2008alpinr2b, alpinesa: [debug] Assertion with -debugFirewave
 0146250.123u4Save/RestoreCritical (emulator)Resolved (aaron)Mar 17, 2008atarimo_render-based drivers: [debug] Crash when loading an autosave save stateFirewave
 0074810.100u3midvunit.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008crusnusa: The game crashes in the Grand Canyon stage.-Misc Reporters-
 0007210.116simpl156.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008joemacra, prtytime, chainrec: Crash randomly.Firewave
 0113110.56GraphicsMinorResolvedMar 17, 2008midres: The smoke of the turrets from the big ship looks wrong.-Misc Reporters-
 008410.119u2seibuspi.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008rfjets: The game doesn't boot up (shows blank screen)Canim
 0153820.123u2InterfaceFeatureResolvedMar 17, 2008-verifysamples: Inconsistent handling of missing sample setsmbarnes
 0149110.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008switchres causes Exception at EIP=009413BF: ACCESS VIOLATIONMKChamp
 015290.123u5naomi.cppInterfaceMinorResolvedMar 17, 2008[debug] AICA memory leakFirewave
 0151120.123u5batman.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008batman: Fails to load autosave stateFirewave
 015360.123u5suna16.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008uballoon: [debug] Access Violation with -debugFirewave
 015350.123u5seta.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008usclssic: [debug] Access Violation with -debugFirewave
 0146560.123u4vertigo.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008topgunnr: CrashesFirewave
 00069110.111u6variousCrash/FreezeCritical (emulator)ClosedMar 16, 2008[debug] Crash in debug buildFirewave
 015340.123u5ajax.cppCrash/FreezeCritical (emulator)ResolvedMar 16, 2008ajax, ajaxj, typhoon: [debug] Access Violation with -debugFirewave
 010190.119u3SoundMinorResolved (zsoltvasvari)Mar 16, 2008Various Drivers: [debug] List of drivers with sound clippingFirewave
 0149920.123u5MultisessionCritical (emulator)ResolvedMar 16, 2008Various Drivers: Launching games from in-game [TAB] menu 2-3 times in a row throws access violation.john_iv
 0145320.123u3m57.cppCrash/FreezeCritical (emulator)ResolvedMar 16, 2008troangel, newtangl: CrashesFirewave
 0150220.123u5m90.cppCrash/FreezeCritical (emulator)ClosedMar 16, 2008hasamu: [debug] Crashes with Access Violation / assertionFirewave
 01533130.123u4cps1.cppGameplayMinorClosedMar 15, 2008sf2: when the player chose any characters it goes to the same stage.user183
 01532210.123u4tmnt.cppGraphicsMinorResolvedMar 15, 2008tmnt2: The black bars appear on the left and right side of the screen for gameplayuser183