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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 001540.117Misc.MajorResolvedJan 24, 2008[debug] Problem in debugger and PSX-based gamesFirewave
 000440.118u1mappy.cppCrash/FreezeCritical (emulator)ResolvedJan 23, 2008All sets in mappy.c: All sets in the driver with 0.118u1 build do not start properly.Tafoid
 001430.113u4model3.cppMisc.MinorResolvedJan 23, 2008Memory leakage.Firewave
 001420.122u2namcond1.cppMisc.MinorResolvedJan 23, 2008[debug] namcond1.c memory leak.Firewave
 001410.122u5quasar.cppCrash/FreezeCritical (emulator)ResolvedJan 23, 2008quasar: Crash on startup.Firewave
 001400.114u2seibuspi.cppCrash/FreezeCritical (emulator)ResolvedJan 23, 2008rfjetus (rfjetu): crashes in debug build.Firewave
 001190.118u2turbo.cppMisc.TrivialResolvedJan 22, 2008zoom909: zoom909's sprite color PROM shouldn't have been consolidated with the corresponding buckrog one (pr-5199.cpu-ic9AWJ
 001180.118u2turbo.cppGraphicsMajorResolvedJan 22, 2008buckrog: The starfield in buckrog/zoom909 is totally broken.AWJ
 001170.118Crash/FreezeCritical (emulator)ResolvedJan 22, 2008Address entry in cheat systemAWJ
 001160.118u5cave.cppCrash/FreezeCritical (emulator)ResolvedJan 22, 2008guwange, donpachi: both crash more or less immediately after starting a game.AWJ
 001150.105u2segaorun.cppMisc.TrivialResolvedJan 22, 2008shangon3: is using the wrong set of CPU2 ROMs.AWJ
 000970.37b16victory.cppMisc.MinorResolvedJan 21, 2008victory: It fails the unit test every time.Karasu
 000960.56lasso.cppSpeedMinorResolved (zsoltvasvari)Jan 21, 2008lasso: The timer moves insanely fast in certain situation.Karasu
 000950.101lasso.cppSoundMinorResolved (zsoltvasvari)Jan 21, 2008lasso: When you beat a level, the victory music cuts short.Karasu
 000940.55funkyjet.cppCrash/FreezeCritical (emulation)ResolvedJan 21, 2008funkyjet: freezes after killing the final boss.Karasu
 000850.103u4midyunit.cppGraphicsMinorResolvedJan 21, 2008term2: Corrupt graphics in the test mode.-Misc Reporters-
 000840.104u7mole.cppGraphicsMinorResolvedJan 21, 2008mole: During the game or demo the mole down near the bottom right hand side the graphics start to mess up.-Misc Reporters-
 000820.106u7toaplan2.cppMisc.MajorResolvedJan 21, 2008mahoudai: RAM error after the service mode.-Misc Reporters-
 000410.110u4jaguar.cppMisc.MajorResolvedJan 20, 2008freezeat: Problem in the demo match.Tafoid
 000600.116u1dkong.cppGraphicsMajorResolvedJan 19, 2008dkong.c: Screen offsets and P2 misplacement.Tafoid
 000580.113u3shanghai.cppSoundMinorResolvedJan 18, 2008shanghai, shangha2: Sound quality regression.Tafoid
 000570.119u3scobra.cppGraphicsMajorResolvedJan 18, 2008darkplnt: Left side of screen has wrapped over to be viewed partially on the right side.Tafoid
 000550.116u4tetrisp2.cppCrash/FreezeCritical (emulation)ResolvedJan 18, 2008tetrisp2: When this game is started, you simply see a black screen.Tafoid
 000540.115u3rohga.cppGraphicsMajorResolvedJan 18, 2008nitrobal, gunball: critical graphics glitch.Tafoid
 000520.118u1Misc.MinorResolvedJan 18, 2008Memory leakTafoid
 000500.111u4ertictac.cppCrash/FreezeCritical (emulator)ResolvedJan 18, 2008ertictac: Attempt to start machine and crashes!Tafoid
 000480.121u4midzeus.cppMisc.MinorResolvedJan 18, 2008mk4, mk4a: Left-behind file.Tafoid
 000430.116u2mappy.cppGraphicsMinorResolvedJan 18, 2008mappy: Characters on the garrent are not displayed. Priority problem?Tafoid
 000400.122u2atarisy2.cppMisc.MinorResolvedJan 18, 2008720: About hacky sound CPU speed.Tafoid
 000330.99neodriv.hxxCrash/FreezeCritical (emulation)ResolvedJan 18, 2008aof2: High difficulty settng and freeze.Twisty
 02284N/Acombatsc.cppGraphicsMinorResolvedFeb 5, 1997combatsc: Left-over sprites.-MAME Source-
 02290N/Acommando.cppMisc.MinorResolvedFeb 5, 1997commando, commandoj: There is an in-game typo bug - the game doesn't display the bonus life values correctly on the title screen.-MAME Source-
 02291N/Acompgolf.cppGraphicsMinorResolvedFeb 5, 1997compgolf: There is a black border around the player sprite in attract mode - this happens on the real pcb.-MAME Source-
 02340N/Ametro.cppGraphicsMinorResolvedFeb 5, 1997mouja: Sprite zoom in Mouja at the end of a match looks wrong, but it's been verified to be the same on the original board.-MAME Source-
 02383N/Anamcos22.cppDIP/InputMinorResolvedFeb 5, 1997The "dipswitch" settings are ignored in many games - this isn't a bug.-MAME Source-
 02389N/Anbmj8688.cppDIP/InputMinorResolved (cuavas)Feb 5, 1997housemnq, housemn2, bijokkog, bijokkoy: Inputs slightly wrong for the LCD games.-MAME Source-
 02392N/Anbmj8688.cppDIP/InputMinorResolvedFeb 5, 1997crystalg, crystal2, nightlov: Input handling is wrong-MAME Source-
 02395N/Anbmj8891.cppKnown Issues/To-Do'sMinorResolvedFeb 5, 1997mjfocusm: Sometimes CPU's hands are forced out from the screen. This is correct behaviour.-MAME Source-
 02406N/Aneodriv.hxxGraphicsMinorResolvedFeb 5, 1997kf2k3bl, kf2k3bla: Bad zooming.-MAME Source-
 02408N/Aneodriv.hxxSoundMinorResolvedFeb 5, 1997nitd: The jumping sound is distorted - this has been confirmed to happen on the real pcb.-MAME Source-
 02409N/Aneodriv.hxxMisc.MinorResolvedFeb 5, 1997ncombat: Sometimes glitches.-MAME Source-
 02445N/Alemmings.cppKnown Issues/To-Do'sTrivialResolvedFeb 5, 1997lemmings: As prototype software, the palette ram check and vram check both overrun their actual ramsize.-MAME Source-
 02497N/Aigs011.cppGraphicsMinorResolvedFeb 5, 1997dbc: Original graphic bugs.-MAME Source-
 02515N/Azn.cppCrash/FreezeCritical (emulation)ResolvedFeb 5, 1997nbajamex: Hangs at black screen-MAME Source-
 02516N/Azn.cppCrash/FreezeCritical (emulator)ResolvedFeb 5, 1997sfex2, sfex2a, sfex2j: Game crashes randomly while fighting Garuda-MAME Source-
 02547N/Ainufuku.cppSoundMinorResolvedFeb 5, 1997inufuku: Sometimes, sounds are not played (especially SFX), but this is a bug of real machine.-MAME Source-
 02585N/Abombjack.cppDIP/InputMinorResolvedFeb 5, 1997bombjack: "Bonus Life" Dip Switches NEVER give extra lives.-MAME Source-