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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 02205110.127u2jackal.cppGraphicsMinorResolved (nicolasa)Sep 8, 2008jackal, jackalj, topgunbl, topgunr: Enemy tank colors are wrongshoegazer
 00354340.37b6thunderx.cppGraphicsMinorResolvedSep 7, 2008gbusters: Minor sprite/sprite priority problem.YMI
 0220820.127u2saturn.cppCoreMajorClosedSep 6, 2008diehard: Die Hard Arcade - Will not load - Country Code error, no matter which bios is setRott
 0220120.127u2CompilingCritical (emulator)Resolved (aaron)Sep 4, 200864 bit compiling errorScagazza
 02192340.127u1asteroid.cppGraphicsMinorClosedSep 4, 2008astdelux, astdel1, astdelu2: When using cropped bezels (artwork system) the field of view in some games is completely whitePr3tty F1y
 016890.123u2m90.cppGraphicsMinorResolved (Reip)Sep 4, 2008riskchal, gussun: Missing raster effectrobiza
 005960.117namcos11.cppDIP/InputMajorResolved (smf)Sep 4, 2008pocketrc: The car turns only to the right and there is no way to calibrate controls.The Monk
 0011210.94u1segas18.cppSoundMinorClosedSep 4, 2008lghost: The segasys18 samples bug. lghost is particularly bad.Karasu
 0207520.126galaxian.cppDIP/InputMinorResolvedSep 4, 2008mooncrgx: Cabinet DIP setting is duplicated.Robbbert
 0213720.127scregg.cppDIP/InputTrivialResolvedSep 4, 2008rockduck: DIP setting for LIVES is incorrectTafoid
 0217940.127u1lethal.cppDIP/InputMajorResolvedSep 4, 2008lethalenj: lethalej crosshairs backwardsLuigi30
 02181370.127u1m63.cppMisc.MinorClosedSep 4, 2008wilytowr, atomboy, atomboya: Bad gfx1 rom.M.A.S.H.
 0219330.127u1dec0.cppSoundMajorClosedSep 3, 2008baddudes: No BG sound.user250
 0216920.127taitosj.cppDIP/InputFeatureConfirmedSep 1, 2008frontlin, tinstar, wwestern: Should Front Line be using a positional joystick device for its aiming?john_iv
 0219030.127u1gticlub.cppGameplayCritical (emulation)ClosedSep 1, 2008gticlub: Freeze before entering gameplayHebus
 0218520.127igs011.cppGraphicsMinorConfirmedAug 31, 2008xymg, wlcc: Extra graphic during double gamedyq
 0216330.127astrocde.cppMultisessionMajorConfirmedAug 31, 2008profpac: Professor Pacman not multisession friendlyjohn_iv
 021730.127u1dkong.cppCrash/FreezeCritical (emulator)Resolved (aaron)Aug 30, 2008radarscp, radarscp1: Hang or Reset before game start.Tafoid
 02035150.126u1snk.cppDIP/InputMinorResolved (robiza)Aug 30, 2008gwarb: Guerrilla War bootleg doesn't need a rotary joyKold666
 0217810.127u1lethal.cppMisc.TrivialConfirmedAug 30, 2008lethalenux: [possible] U4 shows up as BAD on lethalux POSTLuigi30
 021740.127u1dkong.cppSoundMinorResolved (aaron)Aug 29, 2008dkongjr and clones + mario and clones + pestplce: Music speed regressionTafoid
 0060730.115u4seattle.cppDIP/InputMajorClosedAug 28, 2008All driving games in stattle.c and vegas.c: Missing the braking and clutch.-Misc Reporters-
 01681230.124u1cave.cppGraphicsMinorResolvedAug 28, 2008plegendsj, plegends, pwrinst2j, pwrinst2: Background graphic bugspacealien
 02164240.127kingobox.cppGraphicsMinorConfirmedAug 27, 2008ringking3: show Japanese text in VS screen (due to corrupt dump?)J.J.Boy
 0022820.102u5snk.cppGraphicsMajorResolved (nicolasa)Aug 27, 2008sgladiat: Emulation is missing some enemy sprites that are present on the pcb.Kold666
 02005160.126changela.cppMisc.MinorConfirmedAug 27, 2008changela: Service mode - Memory Error?RansAckeR
 02165100.127CoreMajorClosedAug 27, 2008Various: Some clone roms unable to be stored in Mame's full merge mode due to same name for different roms.john_iv
 0203650.126u1snk.cppDocumentationMinorResolved (nicolasa)Aug 26, 2008gwarb: Guwrrila War bootleg uses two Y8950 sound chipsKold666
 0087020.88u2snk.cppSoundMinorResolved (nicolasa)Aug 26, 2008tdfever2: The siren sound keeps going off. I've got the pcb on the way to Guru if that helps any.Smitdogg
 0214720.127InterfaceTrivialResolved (aaron)Aug 26, 2008Annoying behaviour of highlighted entries in minimal UIetabeta
 0215960.127Crash/FreezeCritical (emulator)Resolved (aaron)Aug 26, 2008cubeqst: Cubequest crashes on ATI hardware w/ prescale > 1john_iv
 02158120.127tmnt.cppCoreCritical (emulation)ClosedAug 24, 2008tmnt2: at the rom check screen, "15B 'BAD'", Game is Not Working, another tnmn2 set is working....hotcoke
 0065020.118u2saturn.cppDIP/InputTrivialResolvedAug 24, 2008saturn.c games: P1 and P2 Button 4 are duplicated.-Misc Reporters-
 02143130.1278080bw.cppGraphicsMinorResolvedAug 24, 2008ozmawars, ozmawars2, solfight, spaceph: Streaks and dashes appear on screen after playing awhileRobbbert
 02152540.127igs011.cppGraphicsMinorConfirmedAug 24, 2008dbc, lhb, lhbv33c, xymg, wlcc: Some graphic characters missed during playdyq
 0206110.126u38080bw.cppMisc.MinorConfirmedAug 23, 2008superinv, invasion: [possible] When set is booted, there is automatically a credit available.Tafoid
 02131210.126u5igs011.cppGraphicsMinorConfirmedAug 23, 2008lhb2: Missing graphic effectdyq
 0214230.127centiped.cppSoundMajorResolved (couriersud)Aug 22, 2008centipdb, magworm, millpac: No SoundRobbbert
 0215020.127taito_z.cppDIP/InputMajorResolved (nicolasa)Aug 22, 2008spacegun: Missing crosshairsLastNinja2
 02145120.126cave.cppSave/RestoreMinorClosedAug 22, 2008All sets in cave.c: doesn't working save stateshotcoke
 0107110.37b14snk.cppOriginal ReferenceMinorResolved (stephh)Aug 22, 2008bermudat, bermudatj, bermudata, worldwar: Misc. info on these 4 games.stephh
 0214410.1278080bw.cppDIP/InputTrivialResolvedAug 22, 2008ozmawars, ozmawars2, solfight, spaceph: DIP settings for coinage are incorrectRobbbert
 0212620.126u5CoreFeatureResolved (aaron)Aug 22, 2008corrupt CHDs are reported as missingFirewave
 0213310.126u5igs011.cppMisc.TypoResolved (aaron)Aug 22, 2008drgnwrldv11h: The title of Zhong Guo Long?(Hong Kong,V011H) is Dong Fang Zhi Zhu(Hong Kong, V011H)dyq
 0213920.127system16.cppMisc.TypoResolved (aaron)Aug 22, 2008In audio/system16.c, there is a reference to REGION_SOUND1Robbbert
 0213830.127zn.cppCheat SystemMinorResolved (aaron)Aug 22, 2008flamegun: Debugger/Cheat System upper case cpu tag of MAIN doesn't workPugsy
 0212720.126u5igs011.cppDocumentationTypoResolved (aaron)Aug 22, 2008xymg: The game name should be Xing Yun Man Guan and "Pin Yin:"should be omitteddyq
 021360.127InterfaceMinorResolved (aaron)Aug 22, 2008cubeqst: from minimal UI cubeqst requires the optional CHDetabeta
 0086910.99u10snk.cppGraphicsMinorResolved (nicolasa)Aug 21, 2008ikari: The title screen and high score screen do not have a black background, as MAME displays.-Misc Reporters-
 0213510.127m72.cppDIP/InputTrivialResolvedAug 20, 2008rtypej: DIP Switch "Demo Sounds" is wrongatheye
 0042910.61fastlane.cppGameplayMinorResolved (andrewga)Aug 20, 2008fastlane: the random function of this doesn't work well and always gives a "no bonus"...Kale
 0213030.127saturn.cppGameplayMajorClosedAug 20, 2008diehard: Die Hard Arcade : Impossible to enter gameplayHebus
 02128230.127taito_b.cppGraphicsMinorConfirmedAug 19, 2008silentd, silentdj, silentdu: Sprite positions are incorrectuser394
 0210510.126u4gottlieb.cppGraphicsMinorResolved (aaron)Aug 19, 2008qbert and clones: Misplaced graphics.M.A.S.H.
 021190.126u5cischeat.cppSoundMajorResolved (aaron)Aug 19, 2008cischeat, bigrun: no soundetabeta
 0212130.126u5gottlieb.cppDIP/InputMajorResolved (aaron)Aug 19, 2008reactor: input controls and startup toneGyrovision
 02116160.126u5cps2.cppGraphicsMajorResolved (robiza)Aug 18, 2008all sets in cps2.c: corrupted graphicsetabeta
 02125250.126u5chinagat.cppGraphicsMajorClosedAug 18, 2008chinagat, saiyugb1, saiyugb2, saiyugou: no background ingame in all sets in chinagat.cFortuna
 0212320.126u5snesb.cppCoreFeatureClosedAug 17, 2008ffight2b, kinstb, sblast2b: don't load spc700.rom from nss.zipsebbu
 0212070.126u5cps1.cppCrash/FreezeCritical (emulation)ClosedAug 16, 2008All CPS1/CPS3 games and some others (BattleToad/Cotton2): 'WaitVSync' or 'Syncrefresh' or 'TripleBuffer' option cause Freeze in Fullscreen on CPS1/CPS3 since 0.121cfou
 02118120.126u5tehkanwc.cppGameplayMinorClosedAug 16, 2008tehkanwc, tehkanwb: Active player's sprite misplacementKekule
 00255120.36 Finalslapfght.cppGraphicsMinorResolvedAug 15, 2008slapbtuk (slapfighb1): On the screen where the weapon systems are demonstrated the title logo is corrupted.Frotz
 02114230.126u5eolith.cppColor/PaletteMinorResolvedAug 15, 2008all sets in eolith.c: colors shifted to blueetabeta
 02115110.126u5kaneko16.cppDIP/InputMajorResolvedAug 15, 2008berlwall, berlwallt: Player 1 inputs not workingRansAckeR
 0209510.126u4Misc.MinorResolved (aaron)Aug 14, 2008chqflag, chqflagj, -listxml: [debug] memory leaksFirewave
 021130.126u4igs011.cppMisc.TypoResolved (aaron)Aug 14, 2008xymg: xymg title mispelledemuman
 0180220.125u1namcos22.cppMultisessionMajorResolvedAug 14, 2008cybrcomm, raveracw, raveracj, raveracja, ridgerac, ridgeracb, ridgeracj, acedrvrw, victlapw: No sound in games after reloading via the MAME UIMachone
 00233110.118u6snk.cppGraphicsMinorResolved (nicolasa)Aug 13, 2008ikari: The current implementation of the shadow in Ikari Warriors and Victory Road is wrong.Kold666
 020590.126u1suprnova.cppCrash/FreezeCritical (emulation)Resolved (R. Belmont)Aug 13, 2008panicstr: Game hangs after choosing Stage.rte
 0207130.126u3coolridr.cppCrash/FreezeCritical (emulator)Resolved (R. Belmont)Aug 13, 2008coolridr: Access ViolationFirewave
 0154430.123vegas.cppGameplayMinorResolved (aaron)Aug 12, 2008gauntdl, gauntdl24: Missing platforms in gauntdl gauntd24 on 64bit mamecarrotroot
 0204470.126u2cps1.cppCheat SystemMinorResolved (nicolasa)Aug 11, 2008All sets in cps1.c: video from a DV cam proves the refresh rate of CPS1 in MAME is wrongemuman
 021010.126u4system1.cppCrash/FreezeCritical (emulator)Resolved (nicolasa)Aug 11, 2008wboy, wboysys2: Access ViolationFirewave
 0210720.126u4atarisy1.cppGameplayCritical (emulation)ClosedAug 11, 2008marble: Excessive stutteringJackMoore
 00114130.55clshroad.cppGraphicsMinorResolved (nicolasa)Aug 11, 2008clshroad: occasionally a cycler who's graphics are garbled will come along.Karasu
 01954240.125u8pacman.cppGameplayMinorResolvedAug 11, 2008mspacman: Tunnel Slowdowns Perpetuated When They Shouldn't Beejm973
 0210910.126u4seattle.cppGameplayMajorClosedAug 10, 2008sfrush: Unable to calibrate brake and steering is not working.john_iv
 00492210.116u3igs011.cppCrash/FreezeCritical (emulation)Resolved (Luca Elia)Aug 10, 2008vbowl: In every case, after the 3rd launched ball, the game resets.Kekule
 00491140.109igs011.cppCrash/FreezeCritical (emulation)Resolved (Luca Elia)Aug 10, 2008drgnwrldv30: When you continue by inserting credit and play, the game crashes.hammad
 0028450.107namcos2.cppCrash/FreezeCritical (emulator)ResolvedAug 9, 2008metlhawk: [debug] crash on debug build 0.107 with "-debug".ShimaPong
 0210310.126u4igspoker.cppGraphicsMinorConfirmedAug 9, 2008csk227it: Corrupted graphics if you select poker cardsetabeta
 0001910.114limenko.cppSpeedMajorResolvedAug 9, 2008legendoh: The game doesn't run at the correct speed any more.Twisty
 0206410.126u3plygonet.cppCrash/FreezeCritical (emulation)ResolvedAug 9, 2008plygonet: the game crashes due to a wrong irq tagetabeta
 0210230.126u4limenko.cppCrash/FreezeCritical (emulation)ClosedAug 9, 2008dynabomb, legendoh, sb2003, sb2003a, spotty: black screenRansAckeR
 013980.110u4superqix.cppCrash/FreezeCritical (emulation)ClosedAug 9, 2008hotsmash: If you run the game with the throttle on, once you insert a coin, the game hangs.-Misc Reporters-
 02021210.126u1saturn.cppGraphicsMinorResolved (R. Belmont)Aug 9, 2008cottonbm: Sprite layer offset toward upper-leftJustin Kerk
 0202210.126u1saturn.cppCrash/FreezeCritical (emulator)Resolved (R. Belmont)Aug 9, 2008cottonbm: Fatal Error CrashTafoid
 0162430.124asshangha.cppCrash/FreezeCritical (emulation)ClosedAug 9, 2008sshangha: Game should be marked as non working (you cannot play after all at all)haynor666
 0024170.122namcos1.cppSpeedMajorClosedAug 8, 2008All sets in namcos1.c: Major speed drop.Tafoid
 01018110.109u4mario.cppSoundMinorClosedAug 8, 2008mario: When my arcade machine first powers up, it immediately plays a sound effect and then the level start music.-Misc Reporters-
 02100130.126u4snk.cppMinorClosedAug 8, 2008athena: Discrepancy in the duration of the attract mode against the pcbKold666
 02097110.126u4taito_f3.cppGraphicsMinorConfirmedAug 8, 2008spcinvdj: Game display is very dimTafoid
 0022710.103u3snk6502.cppSoundMinorResolved (derrickr)Aug 7, 2008nibbler: When you die, on the pcb there is a big and long loud explosion until the snake disappear completely.Kold666
 0195820.125u8suprnova.cppCrash/FreezeCritical (emulator)Resolved (Reip)Aug 6, 2008skns: Segfaults on loadTerryn
 01817120.125u1thepit.cppCrash/FreezeCritical (emulation)Resolved (Reip)Aug 6, 2008intrepid2: Game stops at PCB testhaynor666
 0209010.126u3thedeep.cppCrash/FreezeMinorResolved (Reip)Aug 6, 2008thedeep: Game didn't start (black screen).M.A.S.H.
 02086220.126u3mcr3.cppGraphicsMinorConfirmedAug 5, 2008maxrpm: [possible] Different split screen gfx in the attract mode and in the game.M.A.S.H.
 0207370.126u3InterfaceMinorClosedAug 5, 2008In Minimal UI the order of games changes from random to alphabetical when you press certain keysetabeta
 0206710.126u3nmk16.cppCrash/FreezeCritical (emulator)Resolved (aaron)Aug 5, 2008mustangb, tdragonb: Access ViolationFirewave
 0206910.126u3segae.cppCrash/FreezeCritical (emulator)Resolved (aaron)Aug 5, 2008astrofl: Access ViolationFirewave