filters
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 Yes 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Descending Project any
Viewing Issues
1 - 100 / 8501
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0338920.133DIP/InputMinorResolvedAug 21, 2009amspdwy: Both cars steer with Player 1 controlsDark Kariya
 03120210.131Color/PaletteMinorResolved (Kale)Aug 20, 2009nss_lwep: Wrong colors during gameplayKale
 02149130.127GraphicsMinorClosedAug 20, 2009invaders: Gray line of pixels on lowest invader head in demo, need overlay adjusted slightly.john_iv
 01095110.81u7GraphicsMinorConfirmedAug 18, 2009xmen: During the jump attack, the player has 2 shadows.BSR
 0021810.103u2Original ReferenceMinorConfirmedAug 18, 2009splndrbt: PCB sound info.Kold666
 0339430.133SpeedMinorClosedAug 17, 2009p47, p47j: Frame skipping when running at 100% core emulationHyperDuel
 0339310.133SoundMinorClosedAug 16, 2009Crude Buster and all clone roms (cbuster): Music goes fast when someone is using a flame attackHyperDuel
 0331240.132u5Crash/FreezeCritical (emulation)Resolved (R. Belmont)Aug 16, 2009ertictac: Game freezespalindrome
 029130.129u3Crash/FreezeCritical (emulator)Resolved (R. Belmont)Aug 16, 2009von2: pci_device_get_reg errorFirewave
 029590.129u4Crash/FreezeCritical (emulation)Resolved (R. Belmont)Aug 16, 2009kinstb: Killer Instinct (SNES Bootleg) no longer starts up, freezes at blank screen.incog
 0291220.129u3Crash/FreezeCritical (emulator)Resolved (R. Belmont)Aug 16, 2009scud, scuda: LSI53C810 errorFirewave
 0327520.132SoundMinorResolved (R. Belmont)Aug 16, 2009gradius4: Gradius IV Fukkatsu sound has the wrong pitchgamestone
 0338530.133u2GameplayMinorConfirmedAug 15, 2009spacwalk: CPU-controlled character moves wrong at left side.hap
 0338710.133u2DIP/InputTrivialResolved (Tafoid)Aug 14, 2009galmedes: Demo Sound Dip Invertedmoa
 0338040.133u1GraphicsMinorClosedAug 13, 2009blitz: Your Team Wins logo disappears under certain circumstancesLuigi30
 0296730.129u5DocumentationTrivialClosedAug 13, 2009atworld, atworlda: The year is 2007 according to manufacturers website.incog
 0337610.133u1Crash/FreezeCritical (emulator)Resolved (hap)Aug 13, 2009All Sets with Rev 1 Sound Board in gottlieb.c: Access ViolationTafoid
 0338120.133u1Crash/FreezeCritical (emulation)Resolved (hap)Aug 13, 2009pc_moglf, pc_mtoid: Crashes with access violation a short time after boot.hap
 022671N/AGraphicsMinorResolved (hap)Aug 13, 2009devilw, darkadv, majuu: Some rogue sprites-MAME Source-
 00191420.122u5GraphicsMinorResolved (hap)Aug 13, 2009miaj: some text of the boot-up screen is not correctly displayedRansAckeR
 0337020.133u1SoundMinorResolvedAug 13, 2009gng and clones: Music slows down while shootingTafoid
 0338310.133u1SoundMinorConfirmedAug 13, 2009fround, hpuncher: uPD7759C samples repeat or don't playhap
 0337370.133u1Misc.MajorResolved (robiza)Aug 9, 2009looping: Unmapped I/O read/writes result in large error log and major performance dropLuigi30
 0317510.131u1Crash/FreezeCritical (emulation)ResolvedAug 6, 2009cham24: Game doesn't start correctlyTafoid
 0148130.123u4GraphicsMinorResolvedAug 6, 2009wwfwfest, wwfwfesta, wwfwfestb, wwfwfestj: Flickering graphics in-gameMachone
 0337520.133u1InterfaceFeatureClosedAug 5, 2009MAME cannot read large rom filenames-Misc Reporters-
 0335420.133DIP/InputMinorResolvedAug 4, 2009cobram3: Infinite lives dip switch triggers service modeMAMEBase
 0335240.133DIP/InputMinorResolvedAug 4, 2009cobram3: No demo (attract) soundMAMEBase
 023771N/AGraphicsMinorResolved (hap)Aug 2, 2009fourtrax: There are some graphics glitches (POSIRQ-related?).-MAME Source-
 0264540.123GameplayMinorResolved (hap)Aug 2, 2009sbrkout: Super Breakout paddle not reaching left hand sidegrant
 03317230.132u5GraphicsMajorResolved (hap)Aug 2, 2009starblad: No Large polygons displayedRalphUp
 0237812N/AGraphicsMinorResolved (hap)Aug 2, 2009fourtrax: Sprite banking (for rear view mirror) isn't working.-MAME Source-
 01119130.69u3Color/PaletteMinorResolved (hap)Aug 2, 2009finehour: [possible] Some bigger enemies seems to have bad colors.Kale
 0324220.131u4GraphicsMajorResolved (hap)Aug 2, 2009fantzone, fantzone1: Background scroll is completely broken.Fujix
 0331410.133DocumentationTypoResolved (etabeta)Aug 2, 2009mrdrillr, mrdrilr2: Title should be "Mr. Driller" (dot), not "Mr Driller"hap
 03349160.133SoundMinorResolved (couriersud)Aug 1, 2009mpatrol, mpatrolw: Wimpy explosion soundinkeye
 0336610.133CompilingMinorResolved (etabeta)Jul 31, 2009Default mametiny build no longer compilesTafoid
 0322410.131u3Misc.MajorResolvedJul 30, 2009magicrd2: Unable to properly initialize machineTafoid
 011840.37b7GraphicsMinorClosedJul 28, 2009natodef: [possible] When you shoot the wall, the area doesn't round out red walls in adjacent area...-Misc Reporters-
 02666150.128Crash/FreezeCritical (emulation)ClosedJul 28, 2009taiwanmb: Game resets or freezesnightsoil
 0110810.37b14GraphicsMinorClosedJul 28, 2009sbrkout: [possible] There was a question of whether more blocks should appearTriggerFin
 0083710.122u6GraphicsMinorClosedJul 28, 2009kof98: Missing sparks animations in the order select screen.-Misc Reporters-
 03186130.131u2GameplayMinorClosedJul 28, 2009janjans1: Game did not score for chihounightsoil
 0298220.129InterfaceMinorClosedJul 28, 2009topracera: No Coin Slots?jym
 0325620.132Misc.MinorClosedJul 28, 2009Incorrect SRAM address mappalindrome
 03011230.129u6Misc.TrivialClosedJul 28, 2009brapboys, brapboysj: the 2 sets are swappedf205v
 03353130.133DIP/InputMinorClosedJul 28, 2009cobram3: Up and Down controls appear to be reversedMAMEBase
 0264950.128u3SoundMinorResolvedJul 28, 2009lkage and clones: There is no music in "demo mode" for the first level (the 3 other ones are OK).stephh
 0271560.132Crash/FreezeCritical (emulation)Resolved (Kale)Jul 26, 2009sokyugrt, shienryu: Freezes after the loading and patent screens. shienryu allows coins but that's it.Smitdogg
 0335910.133GraphicsMinorResolved (Kale)Jul 26, 2009sonson: unsupported negative sprite positionshap
 033580.133Misc.TrivialResolved (Kale)Jul 26, 2009sonson: Unimplemented coincounterhap
 03348110.133GraphicsMajorResolved (robiza)Jul 25, 2009jjsquawkb: Background Graphics Incorrectly mappedTafoid
 0334120.133GraphicsMinorClosedJul 24, 2009tetrisp2j: doesn't work in 32bit buildFirewave
 03322220.133Misc.MinorConfirmedJul 23, 2009cotton2, cottonbm, elandore, ffreveng, grdforce, rsgun, sanjeon, shienryu, thunt, thuntk: 32-bit version fails to run with "-bios debug"Firewave
 033150.133InterfaceMinorConfirmedJul 23, 2009Ability to append 'path' settings.Tafoid
 0332010.133SoundTrivialResolved (Tafoid)Jul 23, 2009cliffhgr: dip switch setting reversed for demo sound playTrevEB
 03316130.132u5SoundMajorResolvedJul 22, 2009burglarx: The main music is distorteds_bastian
 0331920.133GameplayMajorClosedJul 21, 2009csuperas: The ship does not fire!AntoPISA
 033130.133Misc.MajorResolved (smf)Jul 20, 2009cliffhgr, cliffhgra: Missing parent/clone relationshipScagazza
 03066220.130u1Crash/FreezeCritical (emulation)ResolvedJul 20, 2009All Sets in taitogn.c: Taito G-NET games freeze when you exit the test menuLastNinja2
 0319120.131u2Crash/FreezeCritical (emulation)Resolved (hap)Jul 20, 2009armchmp2: Allowing Demo to run triggersTest ModeTafoid
 03295140.132u3CoreMinorClosedJul 20, 2009all games with artwork and color overlays: If screenshot is taken with artwork off, artwork appears on screenshot anywayLuigi30
 0291620.129u3Crash/FreezeCritical (emulator)Resolved (aaron)Jul 20, 2009srmvs: [debug] AssertionFirewave
 0330020.132u4Crash/FreezeCritical (emulator)Resolved (aaron)Jul 20, 2009tmmjprd, tmpdoki: [debug] Crash after OKTafoid
 0331020.132u5Misc.FeatureResolved (aaron)Jul 20, 2009cobram3, cobra: Parent/clone relationship missingRoman
 033110.132u5Misc.MajorResolved (Kale)Jul 19, 2009p911uc, p911j: chd a00c02 is used in both clones but they use different hashesRoman
 0325010.132DIP/InputTrivialResolvedJul 16, 2009empcity and clones: Credits are registering twice-Misc Reporters-
 0330910.132u4Crash/FreezeCritical (emulator)Resolved (Tafoid)Jul 15, 2009All Sets in ojankohs.c: When game issues a sound/voice, the game crashesTafoid
 0330810.132u4Crash/FreezeCritical (emulation)Resolved (Tafoid)Jul 14, 2009overdriv: Game Resets at "Ram Check"Tafoid
 03235460.131u3GraphicsMajorResolvedJul 14, 2009timecris and clones: Severe graphics corruptionNekoEd
 0329920.132u4CoreMajorResolvedJul 14, 2009tehkanwcc: double and wrong rom definitionRoman
 03304220.132SoundFeatureClosedJul 13, 2009starhawk: Star Hawk llaser.wav, rlaser.wav not hooked up.TrevEB
 0330610.132DIP/InputMinorConfirmedJul 13, 2009peterpak, indytemp, roadrunn, roadblst (+ clones): Credits can't be inserted after exiting the service modestephh
 03305120.132u4GraphicsMinorResolved (etabeta)Jul 13, 2009blockout, blockoutj, blockout2: The text in yellow on the "blockmaster" screen is corruptedArcadeDude
 033030.132u4DIP/InputMinorConfirmedJul 12, 2009prtytime: Demo Sounds play regardless of DIP setting.moa
 00772120.79GameplayMinorResolved (hap)Jul 11, 2009burnforc: The powerup item is always "L" in mame.-Misc Reporters-
 02197120.127u1GameplayCritical (emulation)Resolved (Phil Bennett)Jul 11, 2009rthun2, rthun2j, finehour: Black screen, game does not startruss h.
 0329820.132u4CompilingMinorResolved (aaron)Jul 10, 2009Warning at devintrf.c:128 compiling with MSVCJustin Kerk
 0327760.132u1DIP/InputMinorResolved (etabeta)Jul 9, 2009batrider & clones: If you select freeplay, hit score, music & sound dips are inverted vs MAME tabmoa
 0329210.132u2Crash/FreezeMinorResolved (etabeta)Jul 9, 2009battles, gallag, gatsbee: [debug] assert: src/mame/machine/namco06.c:240: state->device[2] != NULL || config->chip2 == NULLFirewave
 0301930.130CoreMinorResolvedJul 9, 2009Sets with added Shifters: Running with the Shifter changes orientation in vertical gamesTafoid
 0329620.132u3SoundMinorClosedJul 3, 2009ar_sdwr: sound is messed up in musicmoa
 0107820.76u2DIP/InputMajorResolvedJul 3, 2009bbusters: Controls were working a few releases ago, however it seems broken now in 0.76 (the shots don't match up to the crosshairs).-Misc Reporters-
 0291120.129u3Crash/FreezeCritical (emulator)ResolvedJul 3, 2009bass, getbass,vs215, srally2, srally2x, swtrilgy, swtrilgya: HangFirewave
 0194240.125u8Crash/FreezeCritical (emulation)ResolvedJul 3, 2009All konamim2.c sets: hangFirewave
 0290810.129u3Crash/FreezeCritical (emulator)ResolvedJul 3, 2009All Sets in viper.c: HangFirewave
 01120220.105u4GraphicsMinorClosedJul 3, 2009ar_sdwr: There's a glitchy stripe in a top-left corner on the loading screen.F1ReB4LL
 032940.132u2Crash/FreezeMinorResolvedJul 1, 2009hitpoker: [debug] pool_object_add (via src/emu/cpu/mc68hc11/mc68hc11.c:384): Attempted to add a NULL object of size 0Firewave
 0329120.132u2Crash/FreezeMinorResolvedJul 1, 2009wboy and clones: [debug] Access ViolationFirewave
 02062130.126u3Color/PaletteMinorResolvedJun 29, 2009hcastle + clones: Odd looking background after Wall in first stage.Tafoid
 024184N/AGraphicsMajorResolvedJun 29, 2009hachamf: BG graphics are completely wrong except at the title screen & the level 7.-MAME Source-
 03283170.132u1Original ReferenceMinorClosedJun 29, 2009footchmp: Continue should add time and not start a rematchClark Kent
 0328820.132u2SoundMinorResolved (Mamesick)Jun 29, 2009raiga, stratof: Sound is messed upmoa
 0318510.131u2InterfaceMinorResolved (Firewave)Jun 28, 2009All games using Lightguns: [debug] Bitmap memory LeakTafoid
 0328710.132u2DIP/InputMinorResolvedJun 26, 2009gatsbee: Some inputs are not mappedScagazza
 027970.128u7CoreCritical (emulation)Resolved (Phil Bennett)Jun 25, 2009hangplt: Hang Pilot no longer boots since the new PPC DRC went inR. Belmont
 0214860.127Crash/FreezeCritical (emulator)ResolvedJun 24, 2009colmns97, stress: [debug] SCSP assertsetabeta
 0297410.129u5Crash/FreezeCritical (emulator)Resolved (Kale)Jun 24, 2009dmdtouch: Freeze/Hang of processTafoid
 03278110.132u1GameplayMinorResolvedJun 24, 2009steelwkr: Inserting a coin at certain moments during attract mode results in a broken game.Haze
 03189670.131u2GraphicsMinorConfirmedJun 23, 2009mach3: sprite / LD positioning seems to be incorrectHaze