- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
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Viewing Issues
1 - 100 / 8125
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 000090.105u4DIP/InputTrivialResolvedFeb 13, 2008goldbug: Duplicated coin 2 input and cocktail mode support.-Misc Reporters-
 005330.111u2DIP/InputTrivialResolvedFeb 13, 2008mjifb: Unknown DIP switches info.-Misc Reporters-
 005320.120u3DIP/InputTrivialResolvedFeb 13, 2008mjdialq2: DIP swtich info.mahjongfan
 004820.120u3DIP/InputTrivialResolvedFeb 13, 2008mcnpshnt: DIP switch info.mahjongfan
 004740.121u3DIP/InputTrivialResolvedFeb 13, 2008jantouki: Fixes for DIP switches.mahjongfan
 009050.79GraphicsMinorResolved (Haze)Feb 13, 2008gridiron: Displays graphic anomolies during play.-Misc Reporters-
 012130.77GameplayMinorAcknowledgedFeb 12, 2008dday: Once the score exceeds 98,000 points, you start receiving extra lives at an extremely rapid rate.-Misc Reporters-
 011950.74GameplayMinorConfirmedFeb 12, 2008shootbul: [possible] Locks up then reset itself if you spin the trackball backwards when it's your turn.NekoEd
 011930.62Misc.MinorConfirmedFeb 12, 2008orlegend: [possible] You never see your score in the hi score table-Misc Reporters-
 000660.111u4InterfaceMinorResolvedFeb 11, 2008[debug] Debug build interface error.Firewave
 011270.68SoundMinorConfirmedFeb 11, 2008toffy, stoffy: [possible] In both games, when you first insert a coin, there is no sound.Pi
 006860.119u3Misc.MinorResolvedFeb 10, 2008viper.c, gaelco3d.c: [debug] Memory LeaksFirewave
 006870.111u6Misc.MinorResolvedFeb 10, 2008model3.c, cps3.c, cd32.c: [debug] Memory LeaksFirewave
 000670.122u3Crash/FreezeCritical (emulator)ResolvedFeb 9, 2008sfiii: Two hard resets to crash.Firewave
 008290.122u5InterfaceMinorResolvedFeb 9, 2008-switchres not working.-Misc Reporters-
 010820.36b16DIP/InputTrivialConfirmedFeb 9, 2008baluba: [possible] Cabinet DIP setting and players input.TriggerFin
 010690.57DIP/InputTypoAcknowledgedFeb 9, 2008taito_f3.c all sets: The types of cabinets and their related inputs.stephh
 010500.122Original ReferenceTrivialConfirmedFeb 8, 2008checkmat: Dip and Rom info.gregf
 010510.56Original ReferenceTrivialConfirmedFeb 8, 2008pacmod, pacgal, piranha: Some notes about pacman.c.dwidel
 009320.118u5Crash/FreezeCritical (emulator)ResolvedFeb 8, 2008New dev tools with Hyperstone core: In a standard compile with the new tools ALL hyperstone games crash on startup.Haze
 007250.78u3GraphicsMinorResolvedFeb 8, 2008bstars: "HOMERUN" should be cleared from the screen during the celebration.Haze
 006770.102GraphicsMinorResolvedFeb 8, 2008tapper: Graphic glitches at top of play screen.Haze
 010470.109Misc.FeatureClosedFeb 8, 2008couple, spacedx, buckrog: Same name roms with different CRCFujix
 010330.119u3Side-by-sideMinorConfirmedFeb 8, 2008targ, spectar: Side-by-side test.-Misc Reporters-
 010310.37b16Side-by-sideMinorConfirmedFeb 8, 2008wiping: "Wiping" (Nichibutsu) side-by-side test (37B16 update).Gary Walton
 008230.60Misc.TypoConfirmedFeb 8, 2008mspacmab: Number of maximum level.dwidel
 009860.59GraphicsMinorConfirmedFeb 8, 2008blocken: Regardless of the course chosen, in the first intermission there's no road on the map.Kale
 007090.107u3DocumentationTrivialResolvedFeb 7, 2008hayaosi1: Incorrect gamename for this set.J.J.Boy
 006650.115u3GraphicsMinorResolvedFeb 7, 2008loht, hharry, bchopper, cosmccop: Score and other status infos are missing.robiza
 007000.115GraphicsMajorResolvedFeb 7, 2008missile: Graphics are corrupted.john_iv
 007080.115u1DIP/InputMajorResolvedFeb 7, 2008connect4 (m4conn4): Controls are brokenLuigi30
 007130.114GameplayMinorResolvedFeb 7, 2008namcos2.c: Specific graphic layer is misaligned.Augusto
 007140.113u3Misc.MinorResolvedFeb 7, 2008starblad: Reset the game (F3) it crashes MAME.Heihachi_73
 007240.103u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008blazstar: Graphics problem in the 2nd Level with the looped background.-Misc Reporters-
 007350.115Misc.MinorResolvedFeb 7, 2008nss_smw: The program ROM (IC1) should be half its size (4Mbit).Heihachi_73
 009150.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008bgaregga: Crashes on the attract mode, 9 seconds after the title is showed for the fourth time.-Misc Reporters-
 009210.116u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008gauntlet, gauntdl: Both crash after the gray screen.-Misc Reporters-
 009090.62DIP/InputMinorResolvedFeb 7, 2008ssriders: Snapshot not working right during intermission screen.-Misc Reporters-
 009230.117u2InterfaceTrivialResolvedFeb 7, 2008verifyroms option and rompath: -verifyroms is not working for folders other than "ROMS"-Misc Reporters-
 009240.117u2Misc.MinorResolvedFeb 7, 2008headon: Leftover debug file - "discrete0_0.cvs"russ h.
 009290.118u1SoundMajorResolvedFeb 7, 2008oscar, psychic5, valtric: YM2203 sound problem-Misc Reporters-
 007380.59DIP/InputMajorResolvedFeb 7, 2008policetr: Error in Service Mode while calibrating guns.JWallace
 009330.117u1InterfaceTrivialResolvedFeb 7, 2008New input system and mouse: Mouse cursor is visible in fullscreen mode.Fujix
 007340.112u1SoundMinorResolvedFeb 7, 2008airattck, ssmissin: Air attack sound is missing.Iaspis
 007200.117u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008ms5pcb, svcpcb, svcpcba, kf2k3pcb: Crash on startup.Firewave
 009280.118u5Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008yamato, yamato2: Game Crashes.Firewave
 009350.118u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008New UI problem: Certain Drivers cause the UI to freeze when reloading game.Iaspis
 006990.115Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008midyunit.c, midtunit.c, midxunit.c, midwunit.c: Crash with -autosave when exiting MAME.Firewave
 008430.116u2InterfaceMajorResolvedFeb 7, 2008Showing Profiler problem.Firewave
 001640.116Misc.MinorResolvedFeb 7, 2008geebee, geebeeg, navarone, kaitei, kaitein, sos: warpwarp.c asserts.Firewave
 001320.122u5Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008tylz: Crashes on startup:Firewave
 001270.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001260.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001240.113u4Misc.MinorResolvedFeb 7, 2008bgaregga: Crashes randomly.Iaspis
 001080.57Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cgangpzl: hangs on the RAM/ROM test withtout cfg/nv files.Karasu
 000710.121u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008shootgal: Crashes with an error.Firewave
 000680.114Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008qntoondo, quintoon,qntoond, pokio, slotsnl, paradice, pyramid, sltblgtk, sltblgpo, sltblgp1: crash with -video none -str 2 with INTEGER DIVIDE BY ZEROFirewave
 008520.114u2Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cotton2, cottonbm, grdforce, othellos: STV.c games by Success crash on bootup.-Misc Reporters-
 007410.114u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008All PSX hardware based games: Crash since 0.114u2-Misc Reporters-
 008400.122Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008mwalk, mwalku: Black screen after loading.Yonah
 007030.118u6GraphicsMajorResolvedFeb 7, 2008vr: Road is jumping and the cars are over the place.-Misc Reporters-
 007440.55SpeedMajorResolvedFeb 7, 2008quantum, quantum1: MAME slower than original PCB.-Misc Reporters-
 007390.114SoundMajorResolvedFeb 7, 2008powerins: There is no music in the player select screen.-Misc Reporters-
 007290.37b16GraphicsMinorResolvedFeb 7, 2008samsho3: When camera zooms out when jumping, the warping effects do not appear.-Misc Reporters-
 007210.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008strhoop: The game continues resetting.-Misc Reporters-
 007190.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008svcpcb, ms5pcb, kf2k3pcb: Dedicated PCB games crash.-Misc Reporters-
 007170.116SoundMajorResolvedFeb 7, 2008ADK / Alpha Denshi Games: Missing Sounds and Music.-Misc Reporters-
 007160.118GraphicsMinorResolvedFeb 7, 2008salamand: On level 3 the snake boss has no head.-Misc Reporters-
 007150.121u1Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008namcos22.c: Games crash with an access violation.russ h.
 008440.37b1GraphicsMajorResolvedFeb 6, 2008skychut: Enemy appearance behaviour is incorrect.Fujix
 000930.57SoundMinorResolvedFeb 6, 2008revx, mk2, mk3, kinst2: The volume set in the service mode doesn't keep.Karasu
 001530.116Misc.MinorResolvedFeb 6, 2008attckufo: Debug build assert.Firewave
 009340.117u1InterfaceMinorResolvedFeb 6, 2008New UI problem: New user interface doesn't accept num pad inputs.-Misc Reporters-
 009270.115u1CompilingMinorResolvedFeb 6, 2008Windows 64-bit build: A compiling problem on Windows 64-bit.Roman
 009260.116u4SoundMinorResolvedFeb 6, 2008VLM5030: High pitch noise after the speech.russ h.
 009250.118u1Crash/FreezeCritical (emulation)ResolvedFeb 6, 2008sspaceat: Game Crashes.Firewave
 009220.120u3GraphicsMajorResolvedFeb 6, 2008gauntdl, nbashowt, tenthdeg: Graphics are garbled artistically only in 32-bit build.-Misc Reporters-
 009200.71u1SpeedMinorResolvedFeb 6, 2008vball: The timing is too slow, the players, etc. move incredibly slow.-Misc Reporters-
 009190.62DIP/InputMinorResolvedFeb 6, 2008zeropnt: When the crosshair is present, shots register a little to the left of the crosshair.Nerox91
 009170.56DocumentationMinorResolvedFeb 6, 2008tokib: "0000000" is always displayed as the top hiscore during gameplay.-Misc Reporters-
 009130.107GraphicsMinorResolvedFeb 6, 2008arknoid2, tnzs: In tnzs, blue background is black. In arknoid2, big black bits at the top and bottom of the screen.-Misc Reporters-
 009120.99Misc.TrivialResolvedFeb 6, 2008curbrick, cuebrickj: Romset names might need to be switched.Thenasty
 009110.121u4Misc.TrivialResolvedFeb 6, 2008tmnt2, tmnt22pe, tmnt22pu, tmnt2a: These games have the GAME_UNEMULATED_PROTECTION flag since a long time ago for protection problems.izius
 009100.95SoundMinorResolvedFeb 6, 2008tmnt: "Fire!" voice does not play when starting a game only for the first time.dropdeadhippie
 009080.102u5Misc.MinorResolvedFeb 6, 2008cuebrickj: Video roms give bad checksums.Reip
 009070.115u4Color/PaletteMinorResolvedFeb 6, 2008konrk: It displays wrong colors-Misc Reporters-
 009040.37b15Color/PaletteMinorResolvedFeb 6, 2008champwr: In the VS. screen of round 3, the character on the left has bad colors.Kale
 009030.122u1DocumentationMinorResolvedFeb 6, 2008qtheater: The flag GAME_IMPERFECT_SOUND can be removed.Layne
 009020.115u1Save/RestoreMajorResolvedFeb 6, 2008wwestern: From a Save State, you can not enter credits or start game.-Misc Reporters-
 008900.37b4SoundMinorConfirmedFeb 6, 2008powerinsa: The Map World's music and the VS screen's music repeat after at ended.-Misc Reporters-
 008570.103Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008sfex: If you choose Dhalsim, MAME freezes after the vs screen.king_krm
 008560.105u5Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008psyforce, psyforcex: MAME freezes just after you select a character to play.-Misc Reporters-
 008510.119u3Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008diehard: Crashes with an access violation in 0.119u3 after you 'coin' upMachone
 008500.112u4Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008powerbals: It does now crash when you load a savestate with -autosave when running a debug buildFirewave
 008480.120u1DocumentationMinorResolvedFeb 5, 2008srmp6: Game is working but "GAME_NOT_WORKING" flag is still present.izius
 008420.117u3GraphicsMajorResolvedFeb 5, 2008shadfrcej: Game starts then you go straight to the ending.sjyune
 008340.76u1SoundMinorResolvedFeb 5, 2008spacfurya, spacfuryb, spacfury, zektor: Speech in some sets is too fast and high pitched.Bugfinder
 008320.122u3Crash/FreezeCritical (emulator)ResolvedFeb 5, 2008midwunit.c, midxunit.c, midwunit.c: When you run any of the driver with -autosave they crash on exitFirewave
 008310.95u6GraphicsMinorResolvedFeb 5, 2008mk: When entering the test menu of mk and selecting the Switch Test first, some graphics become offset.-Misc Reporters-
 005480.109u2Misc.MinorResolvedFeb 5, 2008pitfight, pitfightj, pitfightb, pitfight3, pitfight4: Inserting 2 coins or 1 coin when you start it up for the 1st time.-Misc Reporters-