| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 01578 | | 3 | 0.123u6 | | Crash/Freeze | Critical (emulation) | Resolved | Apr 17, 2008 | windheat: MAME hang up after stering initialize | haynor666 |
| 01700 | 1 | 2 | 0.124u2 | | Graphics | Minor | Closed | Apr 17, 2008 | sprint4a: Corrupted car objects | haynor666 |
| 01697 | 2 | 1 | 0.124u2 | | Graphics | Minor | Resolved (nicolasa) | Apr 16, 2008 | sfa3, sfa3b, sfa3u, sfa3ur1: About the blue background in startup screen. | Layne |
| 00773 | | 2 | 0.119u1 | | Speed | Major | Resolved | Apr 16, 2008 | namcos2.c games: Slow down when certain lighting effects are triggered. | izius |
| 00206 | | 1 | 0.122u7 | | Graphics | Minor | Resolved (nicolasa) | Apr 15, 2008 | ninjakd2: PCB info for Nicolas state. | Kold666 |
| 00657 | | 4 | 0.37b15 | | DIP/Input | Minor | Resolved (nicolasa) | Apr 15, 2008 | willow: It's not possible to insert coins in Willow during game play, could it be a game bug? | Bugfinder |
| 01695 | | 1 | 0.124u2 | | Crash/Freeze | Critical (emulation) | Resolved (smf) | Apr 14, 2008 | ptblank, gunbuletj: Crosshair doesn't move | Scagazza |
| 01694 | 1 | 1 | 0.124u2 | | Graphics | Minor | Resolved (nicolasa) | Apr 13, 2008 | punisher, punisherj, punisheru: missing graphic | robiza |
| 01621 | | 4 | 0.124a | | Interface | Minor | Resolved | Apr 13, 2008 | Poor performance when -mt is used in conjunction with -waitvsync, -triplebuffer, or -syncrefresh | Mr_Person |
| 01662 | 1 | 2 | 0.124u1 | | Crash/Freeze | Critical (emulation) | Resolved | Apr 12, 2008 | All sets in ksys573.c: Game doesn't start with an hardware error. | Fujix |
| 01682 | 2 | 2 | 0.124u1 | | Graphics | Minor | Resolved | Apr 12, 2008 | strider, striderua, striderj: A little black block sometimes appears over the head of Strider during level 2. | Layne |
| 01571 | | | 0.106u7 | | DIP/Input | Trivial | Resolved (stephh) | Apr 11, 2008 | stadhero: Player 1 and Player2 Start are mapped twice. | -Misc Reporters- |
| 01673 | | 2 | 0.124a | | Graphics | Major | Resolved | Apr 11, 2008 | sfj: Game backgrounds replaced with other images | Terryn |
| 01570 | | 1 | 0.106u7 | | DIP/Input | Trivial | Resolved (stephh) | Apr 10, 2008 | lghost, lghostu: Player 2 Directions mapped as digital and lightgun. | -Misc Reporters- |
| 01567 | | | 0.106u7 | | DIP/Input | Trivial | Resolved (stephh) | Apr 10, 2008 | megazonea, megazoneb, megazonec, megazone, megazonei: P2 button 1 key mapped twice and P2 button 2 missing | -Misc Reporters- |
| 00592 | | 4 | 0.37b13 | | DIP/Input | Minor | Confirmed | Apr 9, 2008 | othldrby: [possible] When you insert a credit using 5, then you insert another credit using 6, it won't accept it. | Thenasty |
| 01684 | | 3 | 0.124u1 | | Save/Restore | Minor | Closed | Apr 9, 2008 | Does not write save states to mapped drive | xbskid |
| 01668 | | 6 | 0.124a | | DIP/Input | Major | Resolved | Apr 8, 2008 | condor, griffon, vautour2: Games' controls are broken | LastNinja2 |
| 00458 | | 2 | 0.122u7 | | Debugger | Minor | Resolved (robiza) | Apr 7, 2008 | [debug] NEC CPU debug bug | robiza |
| 00872 | | 2 | 0.37b11 | | Sound | Minor | Resolved (nicolasa) | Apr 7, 2008 | sonson: There is no sound heard when destroying the trio of cloud-hovering "end-of-level" bosses. | -Misc Reporters- |
| 01685 | 2 | | 0.124u1 | | Misc. | Minor | Resolved | Apr 7, 2008 | ghouls, ghoulsu, daimakai: Different times of execution of the startup between World and USA/Japan versions. | Layne |
| 00029 | | | 0.95u6 | | Sound | Minor | Resolved (nicolasa) | Apr 7, 2008 | contcirc: Audio emits from one speaker on start up. | Twisty |
| 01609 | 4 | 5 | 0.124 | | DIP/Input | Major | Resolved (aaron) | Apr 6, 2008 | Various - tested srmp4 (ssv.c), ttmahjng (route16.c), vsmahjng (vsnes.c), tokkae (konamigx.c), sf2 (cps1.c): INP playback loses sync quickly | mahlemiut |
| 01683 | 1 | | 0.124u1 | | Graphics | Minor | Resolved | Apr 6, 2008 | varth, varthj, varthu, varthr1: The grey background on Capcom logo screen is verified on real pcb. | Layne |
| 01680 | 2 | 2 | 0.124u1 | | Graphics | Minor | Resolved (nicolasa) | Apr 6, 2008 | area88, unsquad: DOT TEST in service mode shows garbage chars | nicolasa |
| 01676 | 3 | 4 | 0.124u1 | | Graphics | Minor | Resolved (nicolasa) | Apr 6, 2008 | ghouls, ghoulsu, daimakai: At the end of level 3 the red-violet background appears too ahead than the PCB | Layne |
| 01661 | | | 0.124a | | Graphics | Minor | Resolved (robiza) | Apr 6, 2008 | rougien: sprite disappear | robiza |
| 01480 | 3 | 9 | 0.123u4 | | Graphics | Minor | Resolved (robiza) | Apr 6, 2008 | gyruss, gyrussce, venus: graphic garbage for one frame | robiza |
| 00666 | | | 0.116 | | Documentation | Minor | Resolved (robiza) | Apr 6, 2008 | matchit: This game is not working (Information on fixing). | robiza |
| 00585 | 1 | | 0.116 | | Graphics | Minor | Resolved (robiza) | Apr 6, 2008 | superx: When a sprite gets a negative value the sprite disappear. | robiza |
| 00916 | | | 0.60 | | Sound | Minor | Resolved (robiza) | Apr 6, 2008 | toki: Missing/wrong sounds for various events. | -Misc Reporters- |
| 00213 | | | 0.116u1 | | Graphics | Minor | Resolved (aaron) | Apr 6, 2008 | wb3: The black borders are shifted to the left and you can see the background gfx on the right for few pixels. | Kold666 |
| 00279 | | | 0.120 | | Graphics | Major | Resolved (robiza) | Apr 6, 2008 | ikki: Many objects (players, enemies etc) always flicker. It happens on 0.112u3. | ShimaPong |
| 00552 | 5 | | 0.61 | | Graphics | Minor | Resolved (robiza) | Apr 6, 2008 | bldwolf: Down red arrows aren't drawn correctly. | Kale |
| 00645 | 1 | | 0.37b6 | | Graphics | Minor | Resolved (robiza) | Apr 6, 2008 | kingofb: Weird sprite priority problems, | Bugfinder |
| 01652 | | 5 | 0.124 | | Gameplay | Major | Resolved (robiza) | Apr 6, 2008 | rougien: No collisions. | Kekule |
| 01271 | 1 | 1 | N/A | | Graphics | Minor | Resolved | Apr 6, 2008 | ghouls: After having unhinged the coffer and defeated the magician in that point of the level 4, if the "our Arthur"... | -Misc Reporters- |
| 01251 | | | 0.109 | | Graphics | Minor | Resolved | Apr 5, 2008 | topsecrt: There are gray tiles around the title in the original pcb and the bootleg too. It looks very ugly, but it's the right behaviour. | Kold666 |
| 01667 | 3 | 5 | 0.124u1 | | Graphics | Minor | Resolved | Apr 5, 2008 | mtwins, chikij: A strange bar on top of the continue screen when game is over. | Layne |
| 00761 | | 2 | 0.120 | | Speed | Major | Resolved (couriersud) | Apr 4, 2008 | finalapr: Heavy performance hit. | Machone |
| 00352 | | | 0.111u1 | | DIP/Input | Trivial | Resolved (nicolasa) | Apr 4, 2008 | spaceskr: The cabinet DIP setting is inverted, when you set it upright mode, control is separated for P1 and P2, the scre | -Misc Reporters- |
| 01099 | | 2 | 0.37b15 | | Graphics | Minor | Resolved (nicolasa) | Apr 4, 2008 | extrmatn: The player disappears if catch the T item. | -Misc Reporters- |
| 01178 | 2 | 3 | 0.54 | | Graphics | Minor | Resolved (aaron) | Apr 4, 2008 | term2: The video sequences that play after destroying Skynet appear as a mirrored image. | BSR |
| 01216 | | | 0.101u5 | | Sound | Major | Resolved | Apr 4, 2008 | kncljoe: No music. | -Misc Reporters- |
| 00853 | 1 | | 0.58 | | Gameplay | Minor | Resolved | Apr 4, 2008 | hardheadb: When you reach about 900k points, the game resets after a while. | Kale |
| 00586 | 1 | | 0.74u1 | | Graphics | Minor | Resolved | Apr 4, 2008 | superx: Graphic glitch. | MAMEjong |
| 00854 | | | 0.37b8 | | Gameplay | Minor | Resolved | Apr 4, 2008 | updown: High frameskip level makes you miss flags occasionally. | Fujix |
| 00638 | | | 0.106 | | Graphics | Minor | Resolved | Apr 4, 2008 | hardyard: Screen shows glitches when first run. | -Misc Reporters- |
| 01659 | 4 | 9 | 0.124a | | Sound | Major | Resolved (aaron) | Apr 4, 2008 | stereo balancing is wrong | Mamesick |
| 01622 | | 5 | 0.124a | | Interface | Major | Resolved (aaron) | Apr 4, 2008 | -refreshspeed has no effect | Mr_Person |
| 01663 | 1 | 9 | 0.124u1 | | DIP/Input | Major | Resolved (couriersud) | Apr 4, 2008 | Hat switches not working | Mr_Person |
| 00250 | 4 | 2 | 0.36b16 | | Graphics | Minor | Resolved (nicolasa) | Apr 4, 2008 | 3wonders: Various graphic glitches. | Frotz |
| 01650 | | 12 | 0.124 | | Crash/Freeze | Critical (emulation) | Resolved (aaron) | Apr 3, 2008 | ridgerac: Unstable Freezes that ends with Crash and needs totally reboot under XP | Mock |
| 01023 | | 1 | 0.37b8 | | Side-by-side | Minor | Resolved (aaron) | Apr 3, 2008 | mooncrst: Side-by-side test. | Gary Walton |
| 00405 | 2 | 2 | 0.105u1 | | Graphics | Minor | Resolved (nicolasa) | Apr 3, 2008 | cawing: Text in the attract mode is garbled. | -Misc Reporters- |
| 01206 | | 2 | 0.71u2 | | Misc. | Minor | Closed | Apr 3, 2008 | wofu: The warning screen is the same as the world version. | -Misc Reporters- |
| 01081 | | 2 | 0.106u7 | | DIP/Input | Trivial | Closed | Apr 3, 2008 | Various drivers.: Games where inputs are duplicated. (Last update: 0.123u6) | -Misc Reporters- |
| 00447 | | | 0.55 | | Misc. | Minor | Confirmed | Apr 3, 2008 | mooncrgx, mooncrsb, mooncrs2: The demo sequence is way out in left. | Fujix |
| 00625 | | | 0.59 | | Graphics | Minor | Closed | Apr 3, 2008 | frogg: Sometimes when you die the Galaxian starfield appears in the background. | Darkk |
| 00176 | | | 0.58 | | Sound | Minor | Resolved | Apr 3, 2008 | blkhole, azurian, warofbug, omega: Explosion sound doesn't cut off after you get hit. | The tECHIDNA |
| 01298 | | | N/A | | DIP/Input | Minor | Resolved | Apr 3, 2008 | checkman: Checkman does not seem to have a control for the sliding of the pieces which was in the original game. | -Misc Reporters- |
| 01299 | | | N/A | | DIP/Input | Minor | Resolved | Apr 3, 2008 | smooncrs: This set (unlike the other eight clones) does not make use of the keys for player 2. | -Misc Reporters- |
| 01597 | 1 | 2 | 0.116u3 | | Graphics | Minor | Resolved | Apr 3, 2008 | mooncrsb: Corrupt gfx in attract screen and highscore screen | Robbbert |
| 01605 | 1 | 2 | 0.124 | | Graphics | Major | Resolved (aaron) | Apr 3, 2008 | gteikokb, gteikob2: Wrong screen offset | haynor666 |
| 01599 | 1 | 1 | 0.123u6 | | Graphics | Minor | Resolved (aaron) | Apr 3, 2008 | omega: Screen is vertically offset. | Tafoid |
| 01602 | 1 | 1 | 0.123u6 | | Graphics | Minor | Resolved (aaron) | Apr 3, 2008 | luctoday: Messed up graphics. (Screen Offset) | M.A.S.H. |
| 01600 | 2 | 1 | 0.116u3 | | Graphics | Minor | Resolved (aaron) | Apr 3, 2008 | pacmanbl, batman2: The background is shifted to the right and cut off on the right side. | Robbbert |
| 01473 | 1 | 1 | 0.123 | | Graphics | Major | Resolved (aaron) | Apr 3, 2008 | orbitron: Orbitron graphics not correctly displayed | LastNinja2 |
| 01454 | 1 | 2 | 0.123 | | Graphics | Minor | Resolved (aaron) | Apr 3, 2008 | mshuttle, mshuttlej, mshuttlej2: The display of the screen is shifted. | paulmuaddib |
| 00300 | | | 0.122u4 | | Graphics | Minor | Resolved (aaron) | Apr 3, 2008 | zigzag, zigzag2: in cocktail mode player 2 screen is shift over to the right. | -Misc Reporters- |
| 01563 | | | 0.106u7 | | DIP/Input | Trivial | Resolved (aaron) | Apr 3, 2008 | gmgalax: Duplicated Inputs | -Misc Reporters- |
| 00626 | | | 0.58 | | Sound | Minor | Resolved | Apr 3, 2008 | kingballj, kingball: Sound corruption | The tECHIDNA |
| 00446 | | 3 | 0.71u2 | | Graphics | Minor | Resolved | Apr 3, 2008 | kingball: The shots and part of the walls are shaking left-right. | -Misc Reporters- |
| 01560 | | 3 | 0.123u6 | | DIP/Input | Minor | Resolved | Apr 3, 2008 | turpin: Cannot coin up in either slot. | Tafoid |
| 00606 | | | 0.111u5 | | DIP/Input | Trivial | Closed | Apr 3, 2008 | scorpion: The cabinet dip does nothing. The unknown switch is the cabinet switch. | -Misc Reporters- |
| 00445 | | 1 | 0.116u3 | | Graphics | Major | Closed | Apr 3, 2008 | pacmanbl, batman2: The background is shifted to the right and cut off on the right side. | Robbbert |
| 00404 | 2 | | 0.108u4 | | Graphics | Minor | Resolved (nicolasa) | Apr 3, 2008 | 3wonders: a glitch when u insert your record name when game is over. | Luja |
| 01519 | 2 | 3 | 0.123u5 | | Color/Palette | Minor | Resolved (nicolasa) | Apr 3, 2008 | msh: After beating the game, the screen turns different colors for the endings and everything | user178 |
| 01552 | 3 | | 0.123u6 | | Graphics | Minor | Resolved (nicolasa) | Apr 3, 2008 | 3wonders, 3wondersu: Another little graphic glitch on attract mode | Layne |
| 01212 | 4 | 4 | 0.37b16 | | Graphics | Minor | Resolved | Apr 3, 2008 | kingofb: There are big brown lines at the screens where the boxers are about to start. | -Misc Reporters- |
| 00246 | 1 | 1 | 0.37b4 | | Graphics | Minor | Confirmed | Apr 3, 2008 | toggle: [possible] On the screen that announces rounds 2 and 3, there are some gfx remaining from the previous round. | Frotz |
| 01542 | 2 | 7 | 0.123u5 | | Color/Palette | Minor | Resolved (nicolasa) | Apr 2, 2008 | 3wonders, 3wondersu, wonder3: Wrong colour of background in game selection and start screens | Layne |
| 00403 | 2 | 1 | 0.108u4 | | Graphics | Minor | Resolved (nicolasa) | Apr 2, 2008 | 3wonders: Points are displayed between lives of first player and the word INSERT COIN: | Luja |
| 00410 | 1 | 1 | 0.56 | | Color/Palette | Minor | Resolved (nicolasa) | Apr 2, 2008 | xmcota: After a couple passes through the demo mode, the background on the qsound screen will go to a shade of green. | john_iv |
| 01460 | 1 | 3 | 0.123u3 | | Gameplay | Minor | Confirmed | Apr 2, 2008 | blitz99, blitz2k: [possible] You can only play against 3 different teams after entering initials. | DJ Infinity |
| 01468 | 2 | 1 | 0.123u4 | | Graphics | Minor | Resolved (nicolasa) | Apr 1, 2008 | ldrun2: On the title screen, when the two small characters go behind the foot, they disappear too early. | Stefan Lindberg |
| 01469 | 1 | 2 | 0.123u4 | | Graphics | Minor | Resolved (nicolasa) | Apr 1, 2008 | ldrun2: The PCB shows more graphics at the bottom of the screen. | Stefan Lindberg |
| 00972 | 1 | | 0.36b9 | | Graphics | Minor | Confirmed | Apr 1, 2008 | hunchbks: In Esmerela's tower, rope on left leaves a trace when moving upward. | -Misc Reporters- |
| 00314 | | 3 | 0.120u4 | | Crash/Freeze | Critical (emulator) | Resolved (couriersud) | Mar 31, 2008 | terabrst: Crashes if both screens are displayed. | -Misc Reporters- |
| 01126 | 2 | | 0.36rc2 | | Color/Palette | Minor | Resolved | Mar 30, 2008 | ctribe: In act 6, boss 3, the blonde enemies may have bad hair color (blue edges). | TriggerFin |
| 00875 | 1 | 2 | 0.36b4 | | Graphics | Minor | Confirmed | Mar 29, 2008 | astormbl: In the ending, the 3 heroes are floating into a half bubble. | YMI |
| 01613 | 2 | | 0.124 | | Graphics | Trivial | Resolved (Reip) | Mar 29, 2008 | swcourt, swcourtj: Strange sprites cutting on the edge of screen | haynor666 |
| 00059 | 2 | 2 | 0.109u2 | | Graphics | Minor | Resolved (nicolasa) | Mar 28, 2008 | commsega, locomotn, tactcian: They exhibit a problem with screen area. | Tafoid |
| 01629 | 1 | 1 | 0.124a | | Color/Palette | Major | Resolved (aaron) | Mar 28, 2008 | raiga, stratof: broken colors on sprites | Mamesick |
| 01627 | 1 | 1 | 0.124 | | Crash/Freeze | Critical (emulator) | Resolved (aaron) | Mar 28, 2008 | spbactn, spbactnj: [debug] Crashes with Access Violation | Firewave |
| 01539 | | | 0.99u1 | | Gameplay | Minor | Confirmed | Mar 26, 2008 | lottof2: The gameplay is too fast. | aaron |
| 01079 | | 2 | 0.106u6 | | DIP/Input | Trivial | Closed | Mar 26, 2008 | Various drivers: Games where coin inputs are not shown in the input test. | -Misc Reporters- |
| 01042 | | 1 | 0.81u7 | | Interface | Feature | Closed | Mar 26, 2008 | key mapping: Since 0.74, MAME uses the new Z axis input, but the input is not mapped with buttons of normal joysticks | M.A.S.H. |
| 01623 | 2 | 2 | 0.124a | | DIP/Input | Major | Resolved | Mar 25, 2008 | ssprint and clones: Coins don't seem to match machine order. | haynor666 |
| 01608 | 3 | 4 | 0.124 | | Graphics | Trivial | Resolved | Mar 25, 2008 | suratk, suratka, suratkj: Some title logo offset | haynor666 |