| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 02291 | | | N/A | | Graphics | Minor | Resolved | Feb 5, 1997 | compgolf: There is a black border around the player sprite in attract mode - this happens on the real pcb. | -MAME Source- |
| 02406 | | | N/A | | Graphics | Minor | Resolved | Feb 5, 1997 | kf2k3bl, kf2k3bla: Bad zooming. | -MAME Source- |
| 02497 | | | N/A | | Graphics | Minor | Resolved | Feb 5, 1997 | dbc: Original graphic bugs. | -MAME Source- |
| 02547 | | | N/A | | Sound | Minor | Resolved | Feb 5, 1997 | inufuku: Sometimes, sounds are not played (especially SFX), but this is a bug of real machine. | -MAME Source- |
| 02409 | | | N/A | | Misc. | Minor | Resolved | Feb 5, 1997 | ncombat: Sometimes glitches. | -MAME Source- |
| 02290 | | | N/A | | Misc. | Minor | Resolved | Feb 5, 1997 | commando, commandoj: There is an in-game typo bug - the game doesn't display the bonus life values correctly on the title screen. | -MAME Source- |
| 02383 | | | N/A | | DIP/Input | Minor | Resolved | Feb 5, 1997 | The "dipswitch" settings are ignored in many games - this isn't a bug. | -MAME Source- |
| 02340 | | | N/A | | Graphics | Minor | Resolved | Feb 5, 1997 | mouja: Sprite zoom in Mouja at the end of a match looks wrong, but it's been verified to be the same on the original board. | -MAME Source- |
| 02392 | | | N/A | | DIP/Input | Minor | Resolved | Feb 5, 1997 | crystalg, crystal2, nightlov: Input handling is wrong | -MAME Source- |
| 02408 | | | N/A | | Sound | Minor | Resolved | Feb 5, 1997 | nitd: The jumping sound is distorted - this has been confirmed to happen on the real pcb. | -MAME Source- |
| 02585 | | | N/A | | DIP/Input | Minor | Resolved | Feb 5, 1997 | bombjack: "Bonus Life" Dip Switches NEVER give extra lives. | -MAME Source- |
| 02284 | | | N/A | | Graphics | Minor | Resolved | Feb 5, 1997 | combatsc: Left-over sprites. | -MAME Source- |
| 02445 | | | N/A | | Known Issues/To-Do's | Trivial | Resolved | Feb 5, 1997 | lemmings: As prototype software, the palette ram check and vram check both overrun their actual ramsize. | -MAME Source- |